game_list_p: Avoid string churn in GameListItemPath data()
This commit is contained in:
parent
cde658cb27
commit
fae65d8a72
@ -110,18 +110,22 @@ public:
|
|||||||
const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
|
const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
|
||||||
const int row2_id = UISettings::values.row_2_text_id;
|
const int row2_id = UISettings::values.row_2_text_id;
|
||||||
|
|
||||||
if (role == SortRole)
|
if (role == SortRole) {
|
||||||
return row1.toLower();
|
return row1.toLower();
|
||||||
|
}
|
||||||
|
|
||||||
if (row2_id == 4) // None
|
// None
|
||||||
|
if (row2_id == 4) {
|
||||||
return row1;
|
return row1;
|
||||||
|
}
|
||||||
|
|
||||||
const auto& row2 = row_data.at(row2_id);
|
const auto& row2 = row_data.at(row2_id);
|
||||||
|
|
||||||
if (row1 == row2)
|
if (row1 == row2) {
|
||||||
return row1;
|
return row1;
|
||||||
|
}
|
||||||
|
|
||||||
return QString(row1 + QStringLiteral("\n ") + row2);
|
return QStringLiteral("%1\n %2").arg(row1, row2);
|
||||||
}
|
}
|
||||||
|
|
||||||
return GameListItem::data(role);
|
return GameListItem::data(role);
|
||||||
|
Loading…
Reference in New Issue
Block a user