input_common: udp: Avoid crash when trying to map motion before client is ready
This commit is contained in:
parent
56e5d99684
commit
eae0570a1c
@ -338,6 +338,7 @@ void UDPClient::StartCommunication(std::size_t client, const std::string& host,
|
||||
for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
|
||||
const PadIdentifier identifier = GetPadIdentifier(client * PADS_PER_CLIENT + index);
|
||||
PreSetController(identifier);
|
||||
PreSetMotion(identifier, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user