Merge pull request #10386 from german77/high
input_common: Map motion with relative values not absolute ones
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commit
e8a025b4f8
@ -380,13 +380,16 @@ void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int mot
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if (!configuring || !mapping_callback.on_data) {
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return;
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}
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const auto old_value = GetMotion(identifier, motion);
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bool is_active = false;
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if (std::abs(value.accel_x) > 1.5f || std::abs(value.accel_y) > 1.5f ||
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std::abs(value.accel_z) > 1.5f) {
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if (std::abs(value.accel_x - old_value.accel_x) > 1.5f ||
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std::abs(value.accel_y - old_value.accel_y) > 1.5f ||
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std::abs(value.accel_z - old_value.accel_z) > 1.5f) {
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is_active = true;
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}
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if (std::abs(value.gyro_x) > 0.6f || std::abs(value.gyro_y) > 0.6f ||
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std::abs(value.gyro_z) > 0.6f) {
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if (std::abs(value.gyro_x - old_value.gyro_x) > 0.6f ||
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std::abs(value.gyro_y - old_value.gyro_y) > 0.6f ||
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std::abs(value.gyro_z - old_value.gyro_z) > 0.6f) {
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is_active = true;
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}
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if (!is_active) {
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