HLE: Move SessionRequestHandler from Service:: to Kernel::
Most of the code that works with this is or will be in the kernel, so it's a more appropriate place for it to be.
This commit is contained in:
parent
8f0a23b631
commit
e626a520ca
@ -46,6 +46,7 @@ set(SRCS
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hle/kernel/client_session.cpp
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hle/kernel/client_session.cpp
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hle/kernel/event.cpp
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hle/kernel/event.cpp
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hle/kernel/handle_table.cpp
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hle/kernel/handle_table.cpp
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hle/kernel/hle_ipc.cpp
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hle/kernel/kernel.cpp
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hle/kernel/kernel.cpp
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hle/kernel/memory.cpp
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hle/kernel/memory.cpp
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hle/kernel/mutex.cpp
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hle/kernel/mutex.cpp
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@ -239,6 +240,7 @@ set(HEADERS
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hle/kernel/errors.h
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hle/kernel/errors.h
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hle/kernel/event.h
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hle/kernel/event.h
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hle/kernel/handle_table.h
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hle/kernel/handle_table.h
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hle/kernel/hle_ipc.h
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hle/kernel/kernel.h
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hle/kernel/kernel.h
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hle/kernel/memory.h
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hle/kernel/memory.h
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hle/kernel/mutex.h
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hle/kernel/mutex.h
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@ -6,6 +6,7 @@
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/server_session.h"
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@ -5,6 +5,8 @@
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#include "common/assert.h"
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#include "common/assert.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/server_session.h"
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namespace Kernel {
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namespace Kernel {
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22
src/core/hle/kernel/hle_ipc.cpp
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22
src/core/hle/kernel/hle_ipc.cpp
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@ -0,0 +1,22 @@
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <boost/range/algorithm_ext/erase.hpp>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_session.h"
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namespace Kernel {
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void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
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connected_sessions.push_back(server_session);
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}
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void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_session) {
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boost::range::remove_erase(connected_sessions, server_session);
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}
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} // namespace Kernel
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52
src/core/hle/kernel/hle_ipc.h
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52
src/core/hle/kernel/hle_ipc.h
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@ -0,0 +1,52 @@
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "core/hle/kernel/kernel.h"
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namespace Kernel {
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class ServerSession;
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/**
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* Interface implemented by HLE Session handlers.
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* This can be provided to a ServerSession in order to hook into several relevant events
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* (such as a new connection or a SyncRequest) so they can be implemented in the emulator.
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*/
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class SessionRequestHandler {
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public:
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/**
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* Handles a sync request from the emulated application.
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* @param server_session The ServerSession that was triggered for this sync request,
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* it should be used to differentiate which client (As in ClientSession) we're answering to.
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* TODO(Subv): Use a wrapper structure to hold all the information relevant to
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* this request (ServerSession, Originator thread, Translated command buffer, etc).
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* @returns ResultCode the result code of the translate operation.
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*/
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virtual void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) = 0;
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/**
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* Signals that a client has just connected to this HLE handler and keeps the
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* associated ServerSession alive for the duration of the connection.
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* @param server_session Owning pointer to the ServerSession associated with the connection.
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*/
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void ClientConnected(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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/**
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* Signals that a client has just disconnected from this HLE handler and releases the
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* associated ServerSession.
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* @param server_session ServerSession associated with the connection.
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*/
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void ClientDisconnected(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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protected:
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/// List of sessions that are connected to this handler.
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/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
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// for the duration of the connection.
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std::vector<Kernel::SharedPtr<Kernel::ServerSession>> connected_sessions;
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};
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} // namespace Kernel
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@ -24,8 +24,7 @@ void ServerPort::Acquire(Thread* thread) {
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}
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}
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std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
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std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
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u32 max_sessions, std::string name,
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u32 max_sessions, std::string name, std::shared_ptr<SessionRequestHandler> hle_handler) {
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std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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SharedPtr<ServerPort> server_port(new ServerPort);
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SharedPtr<ServerPort> server_port(new ServerPort);
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SharedPtr<ClientPort> client_port(new ClientPort);
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SharedPtr<ClientPort> client_port(new ClientPort);
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@ -11,13 +11,10 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/wait_object.h"
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namespace Service {
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class SessionRequestHandler;
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}
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namespace Kernel {
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namespace Kernel {
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class ClientPort;
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class ClientPort;
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class SessionRequestHandler;
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class ServerPort final : public WaitObject {
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class ServerPort final : public WaitObject {
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public:
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public:
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@ -31,7 +28,7 @@ public:
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*/
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*/
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static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
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static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
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u32 max_sessions, std::string name = "UnknownPort",
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u32 max_sessions, std::string name = "UnknownPort",
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std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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std::shared_ptr<SessionRequestHandler> hle_handler = nullptr);
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std::string GetTypeName() const override {
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std::string GetTypeName() const override {
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return "ServerPort";
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return "ServerPort";
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@ -52,7 +49,7 @@ public:
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/// This session's HLE request handler template (optional)
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/// This session's HLE request handler template (optional)
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/// ServerSessions created from this port inherit a reference to this handler.
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/// ServerSessions created from this port inherit a reference to this handler.
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std::shared_ptr<Service::SessionRequestHandler> hle_handler;
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std::shared_ptr<SessionRequestHandler> hle_handler;
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bool ShouldWait(Thread* thread) const override;
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
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void Acquire(Thread* thread) override;
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@ -4,8 +4,11 @@
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#include <tuple>
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#include <tuple>
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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namespace Kernel {
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@ -26,7 +29,7 @@ ServerSession::~ServerSession() {
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}
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}
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ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
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ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
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std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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std::string name, std::shared_ptr<SessionRequestHandler> hle_handler) {
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SharedPtr<ServerSession> server_session(new ServerSession);
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SharedPtr<ServerSession> server_session(new ServerSession);
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server_session->name = std::move(name);
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server_session->name = std::move(name);
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@ -69,7 +72,7 @@ ResultCode ServerSession::HandleSyncRequest() {
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}
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}
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ServerSession::SessionPair ServerSession::CreateSessionPair(
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ServerSession::SessionPair ServerSession::CreateSessionPair(
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const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler,
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const std::string& name, std::shared_ptr<SessionRequestHandler> hle_handler,
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SharedPtr<ClientPort> port) {
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SharedPtr<ClientPort> port) {
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auto server_session =
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auto server_session =
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@ -12,7 +12,6 @@
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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#include "core/memory.h"
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#include "core/memory.h"
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namespace Kernel {
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namespace Kernel {
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@ -20,6 +19,7 @@ namespace Kernel {
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class ClientSession;
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class ClientSession;
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class ClientPort;
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class ClientPort;
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class ServerSession;
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class ServerSession;
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class SessionRequestHandler;
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class Thread;
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class Thread;
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/**
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/**
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@ -56,7 +56,7 @@ public:
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*/
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*/
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static SessionPair CreateSessionPair(
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static SessionPair CreateSessionPair(
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const std::string& name = "Unknown",
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const std::string& name = "Unknown",
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std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr,
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std::shared_ptr<SessionRequestHandler> hle_handler = nullptr,
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SharedPtr<ClientPort> client_port = nullptr);
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SharedPtr<ClientPort> client_port = nullptr);
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/**
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/**
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std::string name; ///< The name of this session (optional)
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std::string name; ///< The name of this session (optional)
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bool signaled; ///< Whether there's new data available to this ServerSession
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bool signaled; ///< Whether there's new data available to this ServerSession
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std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
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std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
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std::shared_ptr<Service::SessionRequestHandler>
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std::shared_ptr<SessionRequestHandler>
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hle_handler; ///< This session's HLE request handler (optional)
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hle_handler; ///< This session's HLE request handler (optional)
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private:
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private:
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@ -87,8 +87,7 @@ private:
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* @return The created server session
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* @return The created server session
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*/
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*/
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static ResultVal<SharedPtr<ServerSession>> Create(
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static ResultVal<SharedPtr<ServerSession>> Create(
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std::string name = "Unknown",
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std::string name = "Unknown", std::shared_ptr<SessionRequestHandler> hle_handler = nullptr);
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std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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};
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};
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/**
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/**
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#include "core/file_sys/errors.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/file_backend.h"
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#include "core/file_sys/file_backend.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/fs_user.h"
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#include "core/hle/service/fs/fs_user.h"
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#include <string>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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namespace FileSys {
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namespace FileSys {
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@ -43,7 +43,7 @@ enum class MediaType : u32 { NAND = 0, SDMC = 1, GameCard = 2 };
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typedef u64 ArchiveHandle;
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typedef u64 ArchiveHandle;
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class File final : public SessionRequestHandler, public std::enable_shared_from_this<File> {
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class File final : public Kernel::SessionRequestHandler, public std::enable_shared_from_this<File> {
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public:
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public:
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File(std::unique_ptr<FileSys::FileBackend>&& backend, const FileSys::Path& path);
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File(std::unique_ptr<FileSys::FileBackend>&& backend, const FileSys::Path& path);
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~File();
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~File();
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void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
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void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
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};
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};
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class Directory final : public SessionRequestHandler {
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class Directory final : public Kernel::SessionRequestHandler {
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public:
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public:
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Directory(std::unique_ptr<FileSys::DirectoryBackend>&& backend, const FileSys::Path& path);
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Directory(std::unique_ptr<FileSys::DirectoryBackend>&& backend, const FileSys::Path& path);
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~Directory();
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~Directory();
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#include "core/core.h"
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#include "core/core.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/errors.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/fs_user.h"
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#include "core/hle/service/fs/fs_user.h"
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <boost/range/algorithm_ext/erase.hpp>
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "common/string_util.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/service/ac/ac.h"
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#include "core/hle/service/ac/ac.h"
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#include "core/hle/service/act/act.h"
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#include "core/hle/service/act/act.h"
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#include "core/hle/service/am/am.h"
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#include "core/hle/service/am/am.h"
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@ -66,16 +65,6 @@ static std::string MakeFunctionString(const char* name, const char* port_name,
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return function_string;
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return function_string;
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}
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}
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void SessionRequestHandler::ClientConnected(
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Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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connected_sessions.push_back(server_session);
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}
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void SessionRequestHandler::ClientDisconnected(
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Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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boost::range::remove_erase(connected_sessions, server_session);
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}
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Interface::Interface(u32 max_sessions) : max_sessions(max_sessions) {}
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Interface::Interface(u32 max_sessions) : max_sessions(max_sessions) {}
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Interface::~Interface() = default;
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Interface::~Interface() = default;
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@ -12,13 +12,10 @@
|
|||||||
#include "core/hle/ipc.h"
|
#include "core/hle/ipc.h"
|
||||||
#include "core/hle/ipc_helpers.h"
|
#include "core/hle/ipc_helpers.h"
|
||||||
#include "core/hle/kernel/client_port.h"
|
#include "core/hle/kernel/client_port.h"
|
||||||
|
#include "core/hle/kernel/hle_ipc.h"
|
||||||
#include "core/hle/result.h"
|
#include "core/hle/result.h"
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
|
|
||||||
namespace Kernel {
|
|
||||||
class ServerSession;
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
// Namespace Service
|
// Namespace Service
|
||||||
|
|
||||||
@ -28,49 +25,11 @@ static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 character
|
|||||||
/// Arbitrary default number of maximum connections to an HLE service.
|
/// Arbitrary default number of maximum connections to an HLE service.
|
||||||
static const u32 DefaultMaxSessions = 10;
|
static const u32 DefaultMaxSessions = 10;
|
||||||
|
|
||||||
/**
|
|
||||||
* Interface implemented by HLE Session handlers.
|
|
||||||
* This can be provided to a ServerSession in order to hook into several relevant events
|
|
||||||
* (such as a new connection or a SyncRequest) so they can be implemented in the emulator.
|
|
||||||
*/
|
|
||||||
class SessionRequestHandler {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Handles a sync request from the emulated application.
|
|
||||||
* @param server_session The ServerSession that was triggered for this sync request,
|
|
||||||
* it should be used to differentiate which client (As in ClientSession) we're answering to.
|
|
||||||
* TODO(Subv): Use a wrapper structure to hold all the information relevant to
|
|
||||||
* this request (ServerSession, Originator thread, Translated command buffer, etc).
|
|
||||||
* @returns ResultCode the result code of the translate operation.
|
|
||||||
*/
|
|
||||||
virtual void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) = 0;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Signals that a client has just connected to this HLE handler and keeps the
|
|
||||||
* associated ServerSession alive for the duration of the connection.
|
|
||||||
* @param server_session Owning pointer to the ServerSession associated with the connection.
|
|
||||||
*/
|
|
||||||
void ClientConnected(Kernel::SharedPtr<Kernel::ServerSession> server_session);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Signals that a client has just disconnected from this HLE handler and releases the
|
|
||||||
* associated ServerSession.
|
|
||||||
* @param server_session ServerSession associated with the connection.
|
|
||||||
*/
|
|
||||||
void ClientDisconnected(Kernel::SharedPtr<Kernel::ServerSession> server_session);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
/// List of sessions that are connected to this handler.
|
|
||||||
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
|
|
||||||
// for the duration of the connection.
|
|
||||||
std::vector<Kernel::SharedPtr<Kernel::ServerSession>> connected_sessions;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Framework for implementing HLE service handlers which dispatch incoming SyncRequests based on a
|
* Framework for implementing HLE service handlers which dispatch incoming SyncRequests based on a
|
||||||
* table mapping header ids to handler functions.
|
* table mapping header ids to handler functions.
|
||||||
*/
|
*/
|
||||||
class Interface : public SessionRequestHandler {
|
class Interface : public Kernel::SessionRequestHandler {
|
||||||
public:
|
public:
|
||||||
/**
|
/**
|
||||||
* Creates an HLE interface with the specified max sessions.
|
* Creates an HLE interface with the specified max sessions.
|
||||||
|
Loading…
Reference in New Issue
Block a user