configuration_shared: Require name of the widget for highlighting
Prevents mass-coloring of elements later on
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@ -5,6 +5,7 @@
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#include <QCheckBox>
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#include <QCheckBox>
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#include <QComboBox>
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#include <QComboBox>
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#include <QObject>
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#include <QObject>
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#include <QString>
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#include "core/settings.h"
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#include "core/settings.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_per_game.h"
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#include "yuzu/configuration/configure_per_game.h"
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@ -85,30 +86,37 @@ void ConfigurationShared::SetPerGameSetting(
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ConfigurationShared::USE_GLOBAL_OFFSET);
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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}
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void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
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void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) {
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if (highlighted) {
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if (highlighted) {
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widget->setStyleSheet(QStringLiteral("border:2px solid;border-color:rgba(0,203,255,0.5);"));
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widget->setStyleSheet(
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QStringLiteral("QWidget#%1 { border:2px solid;border-color:rgba(0,203,255,0.5) }")
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.arg(QString::fromStdString(name)));
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} else {
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} else {
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widget->setStyleSheet(QStringLiteral("border:2px solid;border-color:rgba(0,0,0,0);"));
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widget->setStyleSheet(
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QStringLiteral("QWidget#%1 { border:2px solid;border-color:rgba(0,0,0,0) }")
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.arg(QString::fromStdString(name)));
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}
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}
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widget->show();
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widget->show();
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}
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}
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, Settings::Setting<bool>& setting,
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void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
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const Settings::Setting<bool>& setting,
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ConfigurationShared::CheckState& tracker) {
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ConfigurationShared::CheckState& tracker) {
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if (setting.UsingGlobal()) {
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if (setting.UsingGlobal()) {
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tracker = CheckState::Global;
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tracker = CheckState::Global;
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} else {
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} else {
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tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
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tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
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}
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}
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SetHighlight(checkbox, tracker != CheckState::Global);
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker]() {
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QObject::connect(
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tracker = static_cast<ConfigurationShared::CheckState>((tracker + 1) % CheckState::Count);
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checkbox, &QCheckBox::clicked, checkbox, [checkbox, name, setting, &tracker]() {
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if (tracker == CheckState::Global) {
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tracker =
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checkbox->setChecked(setting.GetValue(true));
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static_cast<ConfigurationShared::CheckState>((tracker + 1) % CheckState::Count);
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}
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if (tracker == CheckState::Global) {
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SetHighlight(checkbox, tracker != CheckState::Global);
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checkbox->setChecked(setting.GetValue(true));
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});
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}
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SetHighlight(checkbox, name, tracker != CheckState::Global);
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});
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}
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}
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void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) {
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void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) {
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@ -25,6 +25,8 @@ enum CheckState {
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struct Trackers {
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struct Trackers {
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CheckState use_frame_limit;
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CheckState use_frame_limit;
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CheckState use_multi_core;
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CheckState use_multi_core;
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CheckState enable_audio_stretching;
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} extern trackers;
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} extern trackers;
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// Global-aware apply and set functions
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// Global-aware apply and set functions
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@ -45,8 +47,8 @@ void SetPerGameSetting(QComboBox* combobox,
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void SetPerGameSetting(QComboBox* combobox,
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void SetPerGameSetting(QComboBox* combobox,
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const Settings::Setting<Settings::GPUAccuracy>* setting);
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const Settings::Setting<Settings::GPUAccuracy>* setting);
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void SetHighlight(QWidget* widget, bool highlighted);
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void SetHighlight(QWidget* widget, const std::string& name, bool highlighted);
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void SetColoredTristate(QCheckBox* checkbox, Settings::Setting<bool>& setting,
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void SetColoredTristate(QCheckBox* checkbox, const std::string& name, const Settings::Setting<bool>& setting,
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ConfigurationShared::CheckState& tracker);
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ConfigurationShared::CheckState& tracker);
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void InsertGlobalItem(QComboBox* combobox);
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void InsertGlobalItem(QComboBox* combobox);
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@ -108,10 +108,11 @@ void ConfigureGeneral::SetupPerGameUI() {
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ui->toggle_background_pause->setVisible(false);
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ui->toggle_background_pause->setVisible(false);
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ui->toggle_hide_mouse->setVisible(false);
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ui->toggle_hide_mouse->setVisible(false);
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ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit,
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ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit",
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Settings::values.use_frame_limit,
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Settings::values.use_frame_limit,
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ConfigurationShared::trackers.use_frame_limit);
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ConfigurationShared::trackers.use_frame_limit);
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ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
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ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core",
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Settings::values.use_multi_core,
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ConfigurationShared::trackers.use_multi_core);
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ConfigurationShared::trackers.use_multi_core);
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connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() {
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connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() {
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