diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 65a220c41..ae7152bd3 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -231,6 +231,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
     {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false},              // RG32UI
     {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false},              // R32UI
     {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
+    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
+    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
 
     // Depth formats
     {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
@@ -277,7 +279,9 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
 static bool IsPixelFormatASTC(PixelFormat format) {
     switch (format) {
     case PixelFormat::ASTC_2D_4X4:
+    case PixelFormat::ASTC_2D_5X4:
     case PixelFormat::ASTC_2D_8X8:
+    case PixelFormat::ASTC_2D_8X5:
         return true;
     default:
         return false;
@@ -288,8 +292,12 @@ static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
     switch (format) {
     case PixelFormat::ASTC_2D_4X4:
         return {4, 4};
+    case PixelFormat::ASTC_2D_5X4:
+        return {5, 4};
     case PixelFormat::ASTC_2D_8X8:
         return {8, 8};
+    case PixelFormat::ASTC_2D_8X5:
+        return {8, 5};
     default:
         LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
         UNREACHABLE();
@@ -395,6 +403,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
         MortonCopy<true, PixelFormat::RG32UI>,
         MortonCopy<true, PixelFormat::R32UI>,
         MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
+        MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
+        MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
         MortonCopy<true, PixelFormat::Z32F>,
         MortonCopy<true, PixelFormat::Z16>,
         MortonCopy<true, PixelFormat::Z24S8>,
@@ -455,6 +465,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, std::size_t, VAddr),
         MortonCopy<false, PixelFormat::RG32UI>,
         MortonCopy<false, PixelFormat::R32UI>,
         nullptr,
+        nullptr,
+        nullptr,
         MortonCopy<false, PixelFormat::Z32F>,
         MortonCopy<false, PixelFormat::Z16>,
         MortonCopy<false, PixelFormat::Z24S8>,
@@ -790,7 +802,9 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
                                                u32 width, u32 height) {
     switch (pixel_format) {
     case PixelFormat::ASTC_2D_4X4:
-    case PixelFormat::ASTC_2D_8X8: {
+    case PixelFormat::ASTC_2D_8X8:
+    case PixelFormat::ASTC_2D_8X5:
+    case PixelFormat::ASTC_2D_5X4: {
         // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
         u32 block_width{};
         u32 block_height{};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 66d98ad4e..0b8ae3eb4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -74,19 +74,21 @@ struct SurfaceParams {
         RG32UI = 43,
         R32UI = 44,
         ASTC_2D_8X8 = 45,
+        ASTC_2D_8X5 = 46,
+        ASTC_2D_5X4 = 47,
 
         MaxColorFormat,
 
         // Depth formats
-        Z32F = 46,
-        Z16 = 47,
+        Z32F = 48,
+        Z16 = 49,
 
         MaxDepthFormat,
 
         // DepthStencil formats
-        Z24S8 = 48,
-        S8Z24 = 49,
-        Z32FS8 = 50,
+        Z24S8 = 50,
+        S8Z24 = 51,
+        Z32FS8 = 52,
 
         MaxDepthStencilFormat,
 
@@ -220,6 +222,8 @@ struct SurfaceParams {
             1, // RG32UI
             1, // R32UI
             4, // ASTC_2D_8X8
+            4, // ASTC_2D_8X5
+            4, // ASTC_2D_5X4
             1, // Z32F
             1, // Z16
             1, // Z24S8
@@ -282,6 +286,8 @@ struct SurfaceParams {
             64,  // RG32UI
             32,  // R32UI
             16,  // ASTC_2D_8X8
+            32,  // ASTC_2D_8X5
+            32,  // ASTC_2D_5X4
             32,  // Z32F
             16,  // Z16
             32,  // Z24S8
@@ -553,8 +559,12 @@ struct SurfaceParams {
             return PixelFormat::BC6H_SF16;
         case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
             return PixelFormat::ASTC_2D_4X4;
+        case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
+            return PixelFormat::ASTC_2D_5X4;
         case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
             return PixelFormat::ASTC_2D_8X8;
+        case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
+            return PixelFormat::ASTC_2D_8X5;
         case Tegra::Texture::TextureFormat::R16_G16:
             switch (component_type) {
             case Tegra::Texture::ComponentType::FLOAT:
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 3d5476e5d..8d2daa284 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -125,7 +125,9 @@ u32 BytesPerPixel(TextureFormat format) {
     case TextureFormat::R32_G32_B32:
         return 12;
     case TextureFormat::ASTC_2D_4X4:
+    case TextureFormat::ASTC_2D_5X4:
     case TextureFormat::ASTC_2D_8X8:
+    case TextureFormat::ASTC_2D_8X5:
     case TextureFormat::A8R8G8B8:
     case TextureFormat::A2B10G10R10:
     case TextureFormat::BF10GF11RF11: