glasm: Implement image atomics
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@ -13,7 +13,6 @@ add_library(shader_recompiler STATIC
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backend/glasm/emit_glasm_convert.cpp
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backend/glasm/emit_glasm_floating_point.cpp
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backend/glasm/emit_glasm_image.cpp
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backend/glasm/emit_glasm_image_atomic.cpp
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backend/glasm/emit_glasm_instructions.h
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backend/glasm/emit_glasm_integer.cpp
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backend/glasm/emit_glasm_logical.cpp
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@ -205,6 +205,16 @@ std::string_view FormatStorage(ImageFormat format) {
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}
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throw InvalidArgument("Invalid image format {}", format);
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}
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template <typename T>
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void ImageAtomic(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, T value,
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std::string_view op) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const std::string_view type{TextureType(info)};
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const std::string image{Image(ctx, info, index)};
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const Register ret{ctx.reg_alloc.Define(inst)};
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ctx.Add("ATOMIM.{} {},{},{},{},{};", op, ret, value, coord, image, type);
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}
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} // Anonymous namespace
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void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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@ -590,6 +600,61 @@ void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Re
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ctx.Add("STOREIM.{} {},{},{},{};", format, image, color, coord, type);
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}
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void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarU32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "ADD.U32");
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}
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void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarS32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "MIN.S32");
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}
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void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarU32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "MIN.U32");
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}
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void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarS32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "MAX.S32");
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}
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void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarU32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "MAX.U32");
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}
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void EmitImageAtomicInc32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarU32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "IWRAP.U32");
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}
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void EmitImageAtomicDec32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarU32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "DWRAP.U32");
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}
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void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarU32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "AND.U32");
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}
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void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarU32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "OR.U32");
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}
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void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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ScalarU32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "XOR.U32");
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}
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void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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Register coord, ScalarU32 value) {
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ImageAtomic(ctx, inst, index, coord, value, "EXCH.U32");
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}
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void EmitBindlessImageSampleImplicitLod(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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@ -686,4 +751,92 @@ void EmitBoundImageWrite(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicIAdd32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicSMin32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicUMin32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicSMax32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicUMax32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicInc32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicDec32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicAnd32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicOr32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicXor32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicExchange32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicIAdd32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicSMin32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicUMin32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicSMax32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicUMax32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicInc32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicDec32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicAnd32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicOr32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicXor32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicExchange32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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} // namespace Shader::Backend::GLASM
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@ -1,165 +0,0 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/glasm/emit_context.h"
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#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
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#include "shader_recompiler/frontend/ir/value.h"
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namespace Shader::Backend::GLASM {
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void EmitImageAtomicIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicSMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] Register coords, [[maybe_unused]] ScalarS32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicUMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicSMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] Register coords, [[maybe_unused]] ScalarS32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicUMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicInc32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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[[maybe_unused]] ScalarU32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicDec32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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[[maybe_unused]] ScalarU32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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[[maybe_unused]] ScalarU32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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[[maybe_unused]] ScalarU32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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[[maybe_unused]] ScalarU32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitImageAtomicExchange32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] Register coords, [[maybe_unused]] ScalarU32 value) {
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throw NotImplementedException("GLASM instruction");
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}
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void EmitBindlessImageAtomicIAdd32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicSMin32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicUMin32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicSMax32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicUMax32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicInc32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicDec32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicAnd32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicOr32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicXor32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBindlessImageAtomicExchange32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicIAdd32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicSMin32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicUMin32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicSMax32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicUMax32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicInc32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicDec32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicAnd32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicOr32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicXor32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitBoundImageAtomicExchange32(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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} // namespace Shader::Backend::GLASM
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