glasm: Implement gl_FrongFacing attribute
This commit is contained in:
parent
8b7d5912d6
commit
c560bf99c2
@ -71,6 +71,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
|
|||||||
case IR::Attribute::VertexId:
|
case IR::Attribute::VertexId:
|
||||||
ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.stage_name);
|
ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.stage_name);
|
||||||
break;
|
break;
|
||||||
|
case IR::Attribute::FrontFace:
|
||||||
|
ctx.Add("CMP.S {}.x,{}.facing.x,0,-1;", inst, ctx.stage_name);
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
throw NotImplementedException("Get attribute {}", attr);
|
throw NotImplementedException("Get attribute {}", attr);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user