Revert IsValidNRO refactor but make it more readable
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4b71bf654d
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@ -615,36 +615,23 @@ private:
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}
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static bool IsValidNRO(const NROHeader& header, u64 nro_size, u64 bss_size) {
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return header.magic == Common::MakeMagic('N', 'R', 'O', '0') &&
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header.nro_size == nro_size && header.bss_size == bss_size &&
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const bool valid_magic = header.magic == Common::MakeMagic('N', 'R', 'O', '0');
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header.segment_headers[RO_INDEX].memory_offset ==
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header.segment_headers[TEXT_INDEX].memory_offset +
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header.segment_headers[TEXT_INDEX].memory_size &&
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const bool valid_nro_size = header.nro_size == nro_size;
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header.segment_headers[DATA_INDEX].memory_offset ==
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header.segment_headers[RO_INDEX].memory_offset +
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header.segment_headers[RO_INDEX].memory_size &&
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const bool valid_bss_size = header.bss_size == bss_size;
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nro_size == header.segment_headers[DATA_INDEX].memory_offset +
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header.segment_headers[DATA_INDEX].memory_size &&
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const bool valid_ro_offset = header.segment_headers[RO_INDEX].memory_offset ==
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header.segment_headers[TEXT_INDEX].memory_offset +
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header.segment_headers[TEXT_INDEX].memory_size;
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const bool valid_data_offset = header.segment_headers[DATA_INDEX].memory_offset ==
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header.segment_headers[RO_INDEX].memory_offset +
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header.segment_headers[RO_INDEX].memory_size;
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const bool valid_nro_calculated_size =
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nro_size == header.segment_headers[DATA_INDEX].memory_offset +
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header.segment_headers[DATA_INDEX].memory_size;
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const bool text_aligned =
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Common::Is4KBAligned(header.segment_headers[TEXT_INDEX].memory_size);
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const bool ro_aligned = Common::Is4KBAligned(header.segment_headers[RO_INDEX].memory_size);
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const bool data_aligned =
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Common::Is4KBAligned(header.segment_headers[DATA_INDEX].memory_size);
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return valid_magic && valid_nro_size && valid_bss_size && valid_ro_offset &&
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valid_data_offset && valid_nro_calculated_size && text_aligned && ro_aligned &&
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data_aligned;
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Common::Is4KBAligned(header.segment_headers[TEXT_INDEX].memory_size) &&
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Common::Is4KBAligned(header.segment_headers[RO_INDEX].memory_size) &&
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Common::Is4KBAligned(header.segment_headers[DATA_INDEX].memory_size);
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}
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Core::System& system;
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};
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