vk_graphics_pipeline: Use Shader::NumDescriptors when possible
This commit is contained in:
parent
6f3a41abe2
commit
baf0993d5c
@ -402,13 +402,9 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
|
|||||||
add_buffer(desc);
|
add_buffer(desc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (const auto& desc : info.texture_descriptors) {
|
texture_buffer_index += Shader::NumDescriptors(info.texture_descriptors);
|
||||||
texture_buffer_index += desc.count;
|
|
||||||
}
|
|
||||||
if constexpr (Spec::has_images) {
|
if constexpr (Spec::has_images) {
|
||||||
for (const auto& desc : info.image_descriptors) {
|
texture_buffer_index += Shader::NumDescriptors(info.image_descriptors);
|
||||||
texture_buffer_index += desc.count;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}};
|
}};
|
||||||
if constexpr (Spec::enabled_stages[0]) {
|
if constexpr (Spec::enabled_stages[0]) {
|
||||||
@ -826,18 +822,10 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
|||||||
void GraphicsPipeline::Validate() {
|
void GraphicsPipeline::Validate() {
|
||||||
size_t num_images{};
|
size_t num_images{};
|
||||||
for (const auto& info : stage_infos) {
|
for (const auto& info : stage_infos) {
|
||||||
for (const auto& desc : info.texture_buffer_descriptors) {
|
num_images += Shader::NumDescriptors(info.texture_buffer_descriptors);
|
||||||
num_images += desc.count;
|
num_images += Shader::NumDescriptors(info.image_buffer_descriptors);
|
||||||
}
|
num_images += Shader::NumDescriptors(info.texture_descriptors);
|
||||||
for (const auto& desc : info.image_buffer_descriptors) {
|
num_images += Shader::NumDescriptors(info.image_descriptors);
|
||||||
num_images += desc.count;
|
|
||||||
}
|
|
||||||
for (const auto& desc : info.texture_descriptors) {
|
|
||||||
num_images += desc.count;
|
|
||||||
}
|
|
||||||
for (const auto& desc : info.image_descriptors) {
|
|
||||||
num_images += desc.count;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
ASSERT(num_images <= MAX_IMAGE_ELEMENTS);
|
ASSERT(num_images <= MAX_IMAGE_ELEMENTS);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user