blit_image: Refactor upscale factors usage
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
This commit is contained in:
parent
35d94dcb2b
commit
b8f3e5157b
@ -92,7 +92,7 @@ public:
|
||||
|
||||
void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view, bool rescaled) {
|
||||
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
|
||||
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
|
||||
@ -335,6 +336,17 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi
|
||||
cmdbuf.SetScissor(0, scissor);
|
||||
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
|
||||
}
|
||||
|
||||
VkExtent2D GetConversionExtent(const ImageView& src_image_view) {
|
||||
const auto& resolution = Settings::values.resolution_info;
|
||||
const bool is_rescaled = src_image_view.IsRescaled();
|
||||
u32 width = src_image_view.size.width;
|
||||
u32 height = src_image_view.size.height;
|
||||
return VkExtent2D{
|
||||
.width = is_rescaled ? resolution.ScaleUp(width) : width,
|
||||
.height = is_rescaled ? resolution.ScaleUp(height) : height,
|
||||
};
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
|
||||
@ -425,61 +437,52 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, u32 up_scale,
|
||||
u32 down_shift) {
|
||||
const ImageView& src_image_view) {
|
||||
ConvertDepthToColorPipeline(convert_d32_to_r32_pipeline, dst_framebuffer->RenderPass());
|
||||
Convert(*convert_d32_to_r32_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift);
|
||||
Convert(*convert_d32_to_r32_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertR32ToD32(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, u32 up_scale,
|
||||
u32 down_shift) {
|
||||
const ImageView& src_image_view) {
|
||||
ConvertColorToDepthPipeline(convert_r32_to_d32_pipeline, dst_framebuffer->RenderPass());
|
||||
Convert(*convert_r32_to_d32_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift);
|
||||
Convert(*convert_r32_to_d32_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertD16ToR16(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, u32 up_scale,
|
||||
u32 down_shift) {
|
||||
const ImageView& src_image_view) {
|
||||
ConvertDepthToColorPipeline(convert_d16_to_r16_pipeline, dst_framebuffer->RenderPass());
|
||||
Convert(*convert_d16_to_r16_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift);
|
||||
Convert(*convert_d16_to_r16_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, u32 up_scale,
|
||||
u32 down_shift) {
|
||||
const ImageView& src_image_view) {
|
||||
ConvertColorToDepthPipeline(convert_r16_to_d16_pipeline, dst_framebuffer->RenderPass());
|
||||
Convert(*convert_r16_to_d16_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift);
|
||||
Convert(*convert_r16_to_d16_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view, u32 up_scale, u32 down_shift) {
|
||||
const ImageView& src_image_view) {
|
||||
ConvertPipelineDepthTargetEx(convert_abgr8_to_d24s8_pipeline, dst_framebuffer->RenderPass(),
|
||||
convert_abgr8_to_d24s8_frag);
|
||||
ConvertColor(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view, up_scale,
|
||||
down_shift);
|
||||
Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view, u32 up_scale, u32 down_shift) {
|
||||
ImageView& src_image_view) {
|
||||
ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
|
||||
convert_d24s8_to_abgr8_frag);
|
||||
ConvertDepthStencil(*convert_d24s8_to_abgr8_pipeline, dst_framebuffer, src_image_view, up_scale,
|
||||
down_shift);
|
||||
ConvertDepthStencil(*convert_d24s8_to_abgr8_pipeline, dst_framebuffer, src_image_view);
|
||||
}
|
||||
|
||||
void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, u32 up_scale, u32 down_shift) {
|
||||
const ImageView& src_image_view) {
|
||||
const VkPipelineLayout layout = *one_texture_pipeline_layout;
|
||||
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkExtent2D extent{
|
||||
.width = std::max((src_image_view.size.width * up_scale) >> down_shift, 1U),
|
||||
.height = std::max((src_image_view.size.height * up_scale) >> down_shift, 1U),
|
||||
};
|
||||
const VkExtent2D extent = GetConversionExtent(src_image_view);
|
||||
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([pipeline, layout, sampler, src_view, extent, up_scale, down_shift,
|
||||
this](vk::CommandBuffer cmdbuf) {
|
||||
scheduler.Record([pipeline, layout, sampler, src_view, extent, this](vk::CommandBuffer cmdbuf) {
|
||||
const VkOffset2D offset{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
@ -563,18 +566,16 @@ void BlitImageHelper::ConvertColor(VkPipeline pipeline, const Framebuffer* dst_f
|
||||
}
|
||||
|
||||
void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view, u32 up_scale, u32 down_shift) {
|
||||
ImageView& src_image_view) {
|
||||
const VkPipelineLayout layout = *two_textures_pipeline_layout;
|
||||
const VkImageView src_depth_view = src_image_view.DepthView();
|
||||
const VkImageView src_stencil_view = src_image_view.StencilView();
|
||||
const VkSampler sampler = *nearest_sampler;
|
||||
const VkExtent2D extent{
|
||||
.width = std::max((src_image_view.size.width * up_scale) >> down_shift, 1U),
|
||||
.height = std::max((src_image_view.size.height * up_scale) >> down_shift, 1U),
|
||||
};
|
||||
const VkExtent2D extent = GetConversionExtent(src_image_view);
|
||||
|
||||
scheduler.RequestRenderpass(dst_framebuffer);
|
||||
scheduler.Record([pipeline, layout, sampler, src_depth_view, src_stencil_view, extent, up_scale,
|
||||
down_shift, this](vk::CommandBuffer cmdbuf) {
|
||||
scheduler.Record([pipeline, layout, sampler, src_depth_view, src_stencil_view, extent,
|
||||
this](vk::CommandBuffer cmdbuf) {
|
||||
const VkOffset2D offset{
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
|
@ -44,33 +44,27 @@ public:
|
||||
const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
|
||||
Tegra::Engines::Fermi2D::Operation operation);
|
||||
|
||||
void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
|
||||
u32 up_scale, u32 down_shift);
|
||||
void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
|
||||
|
||||
void ConvertR32ToD32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
|
||||
u32 up_scale, u32 down_shift);
|
||||
void ConvertR32ToD32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
|
||||
|
||||
void ConvertD16ToR16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
|
||||
u32 up_scale, u32 down_shift);
|
||||
void ConvertD16ToR16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
|
||||
|
||||
void ConvertR16ToD16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
|
||||
u32 up_scale, u32 down_shift);
|
||||
void ConvertR16ToD16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
|
||||
|
||||
void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
u32 up_scale, u32 down_shift);
|
||||
void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
|
||||
|
||||
void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
|
||||
u32 up_scale, u32 down_shift);
|
||||
void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
|
||||
|
||||
private:
|
||||
void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
const ImageView& src_image_view, u32 up_scale, u32 down_shift);
|
||||
const ImageView& src_image_view);
|
||||
|
||||
void ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view, u32 up_scale, u32 down_shift);
|
||||
|
||||
void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
|
||||
ImageView& src_image_view, u32 up_scale, u32 down_shift);
|
||||
ImageView& src_image_view);
|
||||
|
||||
[[nodiscard]] VkPipeline FindOrEmplaceColorPipeline(const BlitImagePipelineKey& key);
|
||||
|
||||
|
@ -1057,37 +1057,33 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
|
||||
});
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view,
|
||||
bool rescaled) {
|
||||
const u32 up_scale = rescaled ? resolution.up_scale : 1;
|
||||
const u32 down_shift = rescaled ? resolution.down_shift : 0;
|
||||
void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {
|
||||
switch (dst_view.format) {
|
||||
case PixelFormat::R16_UNORM:
|
||||
if (src_view.format == PixelFormat::D16_UNORM) {
|
||||
return blit_image_helper.ConvertD16ToR16(dst, src_view, up_scale, down_shift);
|
||||
return blit_image_helper.ConvertD16ToR16(dst, src_view);
|
||||
}
|
||||
break;
|
||||
case PixelFormat::A8B8G8R8_UNORM:
|
||||
if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) {
|
||||
return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view, up_scale, down_shift);
|
||||
return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view);
|
||||
}
|
||||
break;
|
||||
case PixelFormat::R32_FLOAT:
|
||||
if (src_view.format == PixelFormat::D32_FLOAT) {
|
||||
return blit_image_helper.ConvertD32ToR32(dst, src_view, up_scale, down_shift);
|
||||
return blit_image_helper.ConvertD32ToR32(dst, src_view);
|
||||
}
|
||||
break;
|
||||
case PixelFormat::D16_UNORM:
|
||||
if (src_view.format == PixelFormat::R16_UNORM) {
|
||||
return blit_image_helper.ConvertR16ToD16(dst, src_view, up_scale, down_shift);
|
||||
return blit_image_helper.ConvertR16ToD16(dst, src_view);
|
||||
}
|
||||
break;
|
||||
case PixelFormat::S8_UINT_D24_UNORM:
|
||||
return blit_image_helper.ConvertABGR8ToD24S8(dst, src_view, up_scale, down_shift);
|
||||
break;
|
||||
return blit_image_helper.ConvertABGR8ToD24S8(dst, src_view);
|
||||
case PixelFormat::D32_FLOAT:
|
||||
if (src_view.format == PixelFormat::R32_FLOAT) {
|
||||
return blit_image_helper.ConvertR32ToD32(dst, src_view, up_scale, down_shift);
|
||||
return blit_image_helper.ConvertR32ToD32(dst, src_view);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
@ -65,7 +65,7 @@ public:
|
||||
|
||||
void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view, bool rescaled);
|
||||
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view);
|
||||
|
||||
bool CanAccelerateImageUpload(Image&) const noexcept {
|
||||
return false;
|
||||
@ -191,6 +191,8 @@ public:
|
||||
[[nodiscard]] VkImageView StorageView(Shader::TextureType texture_type,
|
||||
Shader::ImageFormat image_format);
|
||||
|
||||
[[nodiscard]] bool IsRescaled() const noexcept;
|
||||
|
||||
[[nodiscard]] VkImageView Handle(Shader::TextureType texture_type) const noexcept {
|
||||
return *image_views[static_cast<size_t>(texture_type)];
|
||||
}
|
||||
@ -215,8 +217,6 @@ public:
|
||||
return buffer_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsRescaled() const noexcept;
|
||||
|
||||
private:
|
||||
struct StorageViews {
|
||||
std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> signeds;
|
||||
|
@ -1849,7 +1849,7 @@ void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<Imag
|
||||
};
|
||||
UNIMPLEMENTED_IF(copy.extent != expected_size);
|
||||
|
||||
runtime.ConvertImage(dst_framebuffer, dst_view, src_view, is_rescaled);
|
||||
runtime.ConvertImage(dst_framebuffer, dst_view, src_view);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user