shader: Implement VertexA stage
This commit is contained in:
parent
da936d6ad8
commit
b541f5e5e3
@ -162,6 +162,7 @@ add_library(shader_recompiler STATIC
|
||||
ir_opt/collect_shader_info_pass.cpp
|
||||
ir_opt/constant_propagation_pass.cpp
|
||||
ir_opt/dead_code_elimination_pass.cpp
|
||||
ir_opt/dual_vertex_pass.cpp
|
||||
ir_opt/global_memory_to_storage_buffer_pass.cpp
|
||||
ir_opt/identity_removal_pass.cpp
|
||||
ir_opt/lower_fp16_to_fp32.cpp
|
||||
|
@ -25,6 +25,7 @@ void EmitBranchConditional(EmitContext& ctx, Id condition, Id true_label, Id fal
|
||||
void EmitLoopMerge(EmitContext& ctx, Id merge_label, Id continue_label);
|
||||
void EmitSelectionMerge(EmitContext& ctx, Id merge_label);
|
||||
void EmitReturn(EmitContext& ctx);
|
||||
void EmitJoin(EmitContext& ctx);
|
||||
void EmitUnreachable(EmitContext& ctx);
|
||||
void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label);
|
||||
void EmitBarrier(EmitContext& ctx);
|
||||
|
@ -26,6 +26,10 @@ void EmitReturn(EmitContext& ctx) {
|
||||
ctx.OpReturn();
|
||||
}
|
||||
|
||||
void EmitJoin(EmitContext&) {
|
||||
throw NotImplementedException("Join shouldn't be emitted");
|
||||
}
|
||||
|
||||
void EmitUnreachable(EmitContext& ctx) {
|
||||
ctx.OpUnreachable();
|
||||
}
|
||||
|
@ -61,6 +61,7 @@ bool Inst::MayHaveSideEffects() const noexcept {
|
||||
case Opcode::LoopMerge:
|
||||
case Opcode::SelectionMerge:
|
||||
case Opcode::Return:
|
||||
case Opcode::Join:
|
||||
case Opcode::Unreachable:
|
||||
case Opcode::DemoteToHelperInvocation:
|
||||
case Opcode::Barrier:
|
||||
|
@ -13,6 +13,7 @@ OPCODE(BranchConditional, Void, U1,
|
||||
OPCODE(LoopMerge, Void, Label, Label, )
|
||||
OPCODE(SelectionMerge, Void, Label, )
|
||||
OPCODE(Return, Void, )
|
||||
OPCODE(Join, Void, )
|
||||
OPCODE(Unreachable, Void, )
|
||||
OPCODE(DemoteToHelperInvocation, Void, Label, )
|
||||
|
||||
|
@ -150,4 +150,32 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
||||
return program;
|
||||
}
|
||||
|
||||
IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
|
||||
Environment& env2) {
|
||||
IR::Program program{};
|
||||
Optimization::VertexATransformPass(vertex_a);
|
||||
Optimization::VertexBTransformPass(vertex_b);
|
||||
program.blocks.swap(vertex_a.blocks);
|
||||
for (IR::Block* block : vertex_b.blocks) {
|
||||
program.blocks.push_back(block);
|
||||
}
|
||||
program.stage = Stage::VertexB;
|
||||
program.info = vertex_a.info;
|
||||
program.local_memory_size = std::max(vertex_a.local_memory_size, vertex_b.local_memory_size);
|
||||
|
||||
for (size_t index = 0; index < 32; index++) {
|
||||
program.info.input_generics[index].used |= vertex_b.info.input_generics[index].used;
|
||||
program.info.stores_generics[index] |= vertex_b.info.stores_generics[index];
|
||||
}
|
||||
Optimization::JoinTextureInfo(program.info, vertex_b.info);
|
||||
Optimization::JoinStorageInfo(program.info, vertex_b.info);
|
||||
Optimization::DualVertexJoinPass(program);
|
||||
program.post_order_blocks = PostOrder(program.blocks);
|
||||
Optimization::DeadCodeEliminationPass(program);
|
||||
Optimization::IdentityRemovalPass(program);
|
||||
Optimization::VerificationPass(program);
|
||||
Optimization::CollectShaderInfoPass(env2, program);
|
||||
return program;
|
||||
}
|
||||
|
||||
} // namespace Shader::Maxwell
|
||||
|
@ -21,4 +21,6 @@ namespace Shader::Maxwell {
|
||||
ObjectPool<IR::Block>& block_pool, Environment& env,
|
||||
Flow::CFG& cfg);
|
||||
|
||||
[[nodiscard]] IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b,
|
||||
Environment& env_vertex_b);
|
||||
} // namespace Shader::Maxwell
|
||||
|
74
src/shader_recompiler/ir_opt/dual_vertex_pass.cpp
Normal file
74
src/shader_recompiler/ir_opt/dual_vertex_pass.cpp
Normal file
@ -0,0 +1,74 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <ranges>
|
||||
#include <tuple>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/bit_cast.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "shader_recompiler/exception.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
#include "shader_recompiler/ir_opt/passes.h"
|
||||
|
||||
namespace Shader::Optimization {
|
||||
|
||||
void VertexATransformPass(IR::Program& program) {
|
||||
bool replaced_join{};
|
||||
bool eliminated_epilogue{};
|
||||
for (IR::Block* const block : program.post_order_blocks) {
|
||||
for (IR::Inst& inst : block->Instructions()) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::Opcode::Return:
|
||||
inst.ReplaceOpcode(IR::Opcode::Join);
|
||||
replaced_join = true;
|
||||
break;
|
||||
case IR::Opcode::Epilogue:
|
||||
inst.Invalidate();
|
||||
eliminated_epilogue = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (replaced_join && eliminated_epilogue) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VertexBTransformPass(IR::Program& program) {
|
||||
for (IR::Block* const block : program.post_order_blocks | std::views::reverse) {
|
||||
for (IR::Inst& inst : block->Instructions()) {
|
||||
if (inst.GetOpcode() == IR::Opcode::Prologue) {
|
||||
return inst.Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DualVertexJoinPass(IR::Program& program) {
|
||||
const auto& blocks = program.blocks;
|
||||
s64 s = static_cast<s64>(blocks.size()) - 1;
|
||||
if (s < 1) {
|
||||
throw NotImplementedException("Dual Vertex Join pass failed, expected atleast 2 blocks!");
|
||||
}
|
||||
for (s64 index = 0; index < s; index++) {
|
||||
IR::Block* const current_block = blocks[index];
|
||||
IR::Block* const next_block = blocks[index + 1];
|
||||
for (IR::Inst& inst : current_block->Instructions()) {
|
||||
if (inst.GetOpcode() == IR::Opcode::Join) {
|
||||
IR::IREmitter ir{*current_block, IR::Block::InstructionList::s_iterator_to(inst)};
|
||||
ir.Branch(next_block);
|
||||
inst.Invalidate();
|
||||
// only 1 join should exist
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
throw NotImplementedException("Dual Vertex Join pass failed, no join present!");
|
||||
}
|
||||
|
||||
} // namespace Shader::Optimization
|
@ -499,4 +499,30 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Descriptors, typename Descriptor, typename Func>
|
||||
static u32 Add(Descriptors& descriptors, const Descriptor& desc, Func&& pred) {
|
||||
// TODO: Handle arrays
|
||||
const auto it{std::ranges::find_if(descriptors, pred)};
|
||||
if (it != descriptors.end()) {
|
||||
return static_cast<u32>(std::distance(descriptors.begin(), it));
|
||||
}
|
||||
descriptors.push_back(desc);
|
||||
return static_cast<u32>(descriptors.size()) - 1;
|
||||
}
|
||||
|
||||
void JoinStorageInfo(Info& base, Info& source) {
|
||||
auto& descriptors = base.storage_buffers_descriptors;
|
||||
for (auto& desc : source.storage_buffers_descriptors) {
|
||||
auto it{std::ranges::find_if(descriptors, [&desc](const auto& existing) {
|
||||
return desc.cbuf_index == existing.cbuf_index &&
|
||||
desc.cbuf_offset == existing.cbuf_offset && desc.count == existing.count;
|
||||
})};
|
||||
if (it != descriptors.end()) {
|
||||
it->is_written |= desc.is_written;
|
||||
continue;
|
||||
}
|
||||
descriptors.push_back(desc);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Shader::Optimization
|
||||
|
@ -22,4 +22,11 @@ void SsaRewritePass(IR::Program& program);
|
||||
void TexturePass(Environment& env, IR::Program& program);
|
||||
void VerificationPass(const IR::Program& program);
|
||||
|
||||
// Dual Vertex
|
||||
void VertexATransformPass(IR::Program& program);
|
||||
void VertexBTransformPass(IR::Program& program);
|
||||
void DualVertexJoinPass(IR::Program& program);
|
||||
void JoinTextureInfo(Info& base, Info& source);
|
||||
void JoinStorageInfo(Info& base, Info& source);
|
||||
|
||||
} // namespace Shader::Optimization
|
||||
|
@ -426,4 +426,25 @@ void TexturePass(Environment& env, IR::Program& program) {
|
||||
}
|
||||
}
|
||||
|
||||
void JoinTextureInfo(Info& base, Info& source) {
|
||||
Descriptors descriptors{
|
||||
base.texture_buffer_descriptors,
|
||||
base.image_buffer_descriptors,
|
||||
base.texture_descriptors,
|
||||
base.image_descriptors,
|
||||
};
|
||||
for (auto& desc : source.texture_buffer_descriptors) {
|
||||
descriptors.Add(desc);
|
||||
}
|
||||
for (auto& desc : source.image_buffer_descriptors) {
|
||||
descriptors.Add(desc);
|
||||
}
|
||||
for (auto& desc : source.texture_descriptors) {
|
||||
descriptors.Add(desc);
|
||||
}
|
||||
for (auto& desc : source.image_descriptors) {
|
||||
descriptors.Add(desc);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Shader::Optimization
|
||||
|
@ -47,6 +47,7 @@ MICROPROFILE_DECLARE(Vulkan_PipelineCache);
|
||||
|
||||
namespace {
|
||||
using Shader::Backend::SPIRV::EmitSPIRV;
|
||||
using Shader::Maxwell::MergeDualVertexPrograms;
|
||||
using Shader::Maxwell::TranslateProgram;
|
||||
using VideoCommon::ComputeEnvironment;
|
||||
using VideoCommon::FileEnvironment;
|
||||
@ -287,22 +288,32 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
|
||||
LOG_INFO(Render_Vulkan, "0x{:016x}", key.Hash());
|
||||
size_t env_index{0};
|
||||
std::array<Shader::IR::Program, Maxwell::MaxShaderProgram> programs;
|
||||
bool uses_vertex_a{};
|
||||
std::size_t start_value_processing{};
|
||||
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
if (key.unique_hashes[index] == 0) {
|
||||
continue;
|
||||
}
|
||||
uses_vertex_a |= index == 0;
|
||||
Shader::Environment& env{*envs[env_index]};
|
||||
++env_index;
|
||||
|
||||
const u32 cfg_offset{static_cast<u32>(env.StartAddress() + sizeof(Shader::ProgramHeader))};
|
||||
Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset);
|
||||
programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg);
|
||||
Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
|
||||
if (!uses_vertex_a || index != 1) {
|
||||
programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg);
|
||||
continue;
|
||||
}
|
||||
Shader::IR::Program& program_va{programs[0]};
|
||||
Shader::IR::Program program_vb{TranslateProgram(pools.inst, pools.block, env, cfg)};
|
||||
programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
|
||||
start_value_processing = 1;
|
||||
}
|
||||
std::array<const Shader::Info*, Maxwell::MaxShaderStage> infos{};
|
||||
std::array<vk::ShaderModule, Maxwell::MaxShaderStage> modules;
|
||||
|
||||
u32 binding{0};
|
||||
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
for (size_t index = start_value_processing; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
if (key.unique_hashes[index] == 0) {
|
||||
continue;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user