GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
This commit is contained in:
parent
46f9d4b4a3
commit
a64b936cbe
@ -7,6 +7,7 @@ add_library(video_core STATIC
|
|||||||
engines/maxwell_3d.h
|
engines/maxwell_3d.h
|
||||||
engines/maxwell_compute.cpp
|
engines/maxwell_compute.cpp
|
||||||
engines/maxwell_compute.h
|
engines/maxwell_compute.h
|
||||||
|
gpu.cpp
|
||||||
gpu.h
|
gpu.h
|
||||||
memory_manager.cpp
|
memory_manager.cpp
|
||||||
memory_manager.h
|
memory_manager.h
|
||||||
|
21
src/video_core/gpu.cpp
Normal file
21
src/video_core/gpu.cpp
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
// Copyright 2018 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "video_core/engines/fermi_2d.h"
|
||||||
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
|
#include "video_core/engines/maxwell_compute.h"
|
||||||
|
#include "video_core/gpu.h"
|
||||||
|
|
||||||
|
namespace Tegra {
|
||||||
|
|
||||||
|
GPU::GPU() {
|
||||||
|
memory_manager = std::make_unique<MemoryManager>();
|
||||||
|
maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
|
||||||
|
fermi_2d = std::make_unique<Engines::Fermi2D>();
|
||||||
|
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
||||||
|
}
|
||||||
|
|
||||||
|
GPU::~GPU() = default;
|
||||||
|
|
||||||
|
} // namespace Tegra
|
@ -8,13 +8,16 @@
|
|||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "video_core/engines/fermi_2d.h"
|
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
|
||||||
#include "video_core/engines/maxwell_compute.h"
|
|
||||||
#include "video_core/memory_manager.h"
|
#include "video_core/memory_manager.h"
|
||||||
|
|
||||||
namespace Tegra {
|
namespace Tegra {
|
||||||
|
|
||||||
|
namespace Engines {
|
||||||
|
class Fermi2D;
|
||||||
|
class Maxwell3D;
|
||||||
|
class MaxwellCompute;
|
||||||
|
} // namespace Engines
|
||||||
|
|
||||||
enum class EngineID {
|
enum class EngineID {
|
||||||
FERMI_TWOD_A = 0x902D, // 2D Engine
|
FERMI_TWOD_A = 0x902D, // 2D Engine
|
||||||
MAXWELL_B = 0xB197, // 3D Engine
|
MAXWELL_B = 0xB197, // 3D Engine
|
||||||
@ -25,13 +28,8 @@ enum class EngineID {
|
|||||||
|
|
||||||
class GPU final {
|
class GPU final {
|
||||||
public:
|
public:
|
||||||
GPU() {
|
GPU();
|
||||||
memory_manager = std::make_unique<MemoryManager>();
|
~GPU();
|
||||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
|
|
||||||
fermi_2d = std::make_unique<Engines::Fermi2D>();
|
|
||||||
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
|
||||||
}
|
|
||||||
~GPU() = default;
|
|
||||||
|
|
||||||
/// Processes a command list stored at the specified address in GPU memory.
|
/// Processes a command list stored at the specified address in GPU memory.
|
||||||
void ProcessCommandList(GPUVAddr address, u32 size);
|
void ProcessCommandList(GPUVAddr address, u32 size);
|
||||||
|
Loading…
Reference in New Issue
Block a user