hle: service: ldr: Implement UnloadNrr.
- Used by Final Fantasy X/X-2 HD Remaster.
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@ -166,7 +166,7 @@ public:
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{0, &RelocatableObject::LoadNro, "LoadNro"},
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{1, &RelocatableObject::UnloadNro, "UnloadNro"},
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{2, &RelocatableObject::LoadNrr, "LoadNrr"},
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{3, nullptr, "UnloadNrr"},
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{3, &RelocatableObject::UnloadNrr, "UnloadNrr"},
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{4, &RelocatableObject::Initialize, "Initialize"},
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{10, nullptr, "LoadNrrEx"},
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};
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@ -272,6 +272,20 @@ public:
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rb.Push(RESULT_SUCCESS);
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}
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void UnloadNrr(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto pid = rp.Pop<u64>();
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const auto nrr_address = rp.Pop<VAddr>();
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LOG_DEBUG(Service_LDR, "called with pid={}, nrr_address={:016X}", pid, nrr_address);
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nrr.erase(nrr_address);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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bool ValidateRegionForMap(Kernel::Memory::PageTable& page_table, VAddr start,
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std::size_t size) const {
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constexpr std::size_t padding_size{4 * Kernel::Memory::PageSize};
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