commit
96cafbe4cc
@ -32,6 +32,12 @@ namespace Shader {
|
|||||||
static std::unordered_map<u64, CompiledShader*> shader_map;
|
static std::unordered_map<u64, CompiledShader*> shader_map;
|
||||||
static JitCompiler jit;
|
static JitCompiler jit;
|
||||||
static CompiledShader* jit_shader;
|
static CompiledShader* jit_shader;
|
||||||
|
|
||||||
|
static void ClearCache() {
|
||||||
|
shader_map.clear();
|
||||||
|
jit.Clear();
|
||||||
|
LOG_INFO(HW_GPU, "Shader JIT cache cleared");
|
||||||
|
}
|
||||||
#endif // ARCHITECTURE_x86_64
|
#endif // ARCHITECTURE_x86_64
|
||||||
|
|
||||||
void Setup(UnitState<false>& state) {
|
void Setup(UnitState<false>& state) {
|
||||||
@ -45,6 +51,12 @@ void Setup(UnitState<false>& state) {
|
|||||||
if (iter != shader_map.end()) {
|
if (iter != shader_map.end()) {
|
||||||
jit_shader = iter->second;
|
jit_shader = iter->second;
|
||||||
} else {
|
} else {
|
||||||
|
// Check if remaining JIT code space is enough for at least one more (massive) shader
|
||||||
|
if (jit.GetSpaceLeft() < jit_shader_size) {
|
||||||
|
// If not, clear the cache of all previously compiled shaders
|
||||||
|
ClearCache();
|
||||||
|
}
|
||||||
|
|
||||||
jit_shader = jit.Compile();
|
jit_shader = jit.Compile();
|
||||||
shader_map.emplace(cache_key, jit_shader);
|
shader_map.emplace(cache_key, jit_shader);
|
||||||
}
|
}
|
||||||
@ -54,7 +66,7 @@ void Setup(UnitState<false>& state) {
|
|||||||
|
|
||||||
void Shutdown() {
|
void Shutdown() {
|
||||||
#ifdef ARCHITECTURE_x86_64
|
#ifdef ARCHITECTURE_x86_64
|
||||||
shader_map.clear();
|
ClearCache();
|
||||||
#endif // ARCHITECTURE_x86_64
|
#endif // ARCHITECTURE_x86_64
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -135,7 +147,7 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr
|
|||||||
std::fmin(std::fabs(ret.color[i].ToFloat32()), 1.0f));
|
std::fmin(std::fabs(ret.color[i].ToFloat32()), 1.0f));
|
||||||
}
|
}
|
||||||
|
|
||||||
LOG_TRACE(Render_Software, "Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), "
|
LOG_TRACE(HW_GPU, "Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), "
|
||||||
"col(%.2f, %.2f, %.2f, %.2f), tc0(%.2f, %.2f), view(%.2f, %.2f, %.2f)",
|
"col(%.2f, %.2f, %.2f, %.2f), tc0(%.2f, %.2f), view(%.2f, %.2f, %.2f)",
|
||||||
ret.pos.x.ToFloat32(), ret.pos.y.ToFloat32(), ret.pos.z.ToFloat32(), ret.pos.w.ToFloat32(),
|
ret.pos.x.ToFloat32(), ret.pos.y.ToFloat32(), ret.pos.z.ToFloat32(), ret.pos.w.ToFloat32(),
|
||||||
ret.quat.x.ToFloat32(), ret.quat.y.ToFloat32(), ret.quat.z.ToFloat32(), ret.quat.w.ToFloat32(),
|
ret.quat.x.ToFloat32(), ret.quat.y.ToFloat32(), ret.quat.z.ToFloat32(), ret.quat.w.ToFloat32(),
|
||||||
|
@ -645,7 +645,8 @@ void JitCompiler::Compile_MAD(Instruction instr) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void JitCompiler::Compile_IF(Instruction instr) {
|
void JitCompiler::Compile_IF(Instruction instr) {
|
||||||
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements not supported");
|
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements (%d -> %d) not supported",
|
||||||
|
*offset_ptr, instr.flow_control.dest_offset.Value());
|
||||||
|
|
||||||
// Evaluate the "IF" condition
|
// Evaluate the "IF" condition
|
||||||
if (instr.opcode.Value() == OpCode::Id::IFU) {
|
if (instr.opcode.Value() == OpCode::Id::IFU) {
|
||||||
@ -676,7 +677,8 @@ void JitCompiler::Compile_IF(Instruction instr) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void JitCompiler::Compile_LOOP(Instruction instr) {
|
void JitCompiler::Compile_LOOP(Instruction instr) {
|
||||||
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops not supported");
|
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops (%d -> %d) not supported",
|
||||||
|
*offset_ptr, instr.flow_control.dest_offset.Value());
|
||||||
ASSERT_MSG(!looping, "Nested loops not supported");
|
ASSERT_MSG(!looping, "Nested loops not supported");
|
||||||
|
|
||||||
looping = true;
|
looping = true;
|
||||||
@ -704,7 +706,8 @@ void JitCompiler::Compile_LOOP(Instruction instr) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void JitCompiler::Compile_JMP(Instruction instr) {
|
void JitCompiler::Compile_JMP(Instruction instr) {
|
||||||
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps not supported");
|
ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps (%d -> %d) not supported",
|
||||||
|
*offset_ptr, instr.flow_control.dest_offset.Value());
|
||||||
|
|
||||||
if (instr.opcode.Value() == OpCode::Id::JMPC)
|
if (instr.opcode.Value() == OpCode::Id::JMPC)
|
||||||
Compile_EvaluateCondition(instr);
|
Compile_EvaluateCondition(instr);
|
||||||
@ -748,7 +751,7 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) {
|
|||||||
} else {
|
} else {
|
||||||
// Unhandled instruction
|
// Unhandled instruction
|
||||||
LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
|
LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
|
||||||
instr.opcode.Value().EffectiveOpCode(), instr.hex);
|
instr.opcode.Value().EffectiveOpCode(), instr.hex);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -787,7 +790,7 @@ CompiledShader* JitCompiler::Compile() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
JitCompiler::JitCompiler() {
|
JitCompiler::JitCompiler() {
|
||||||
AllocCodeSpace(1024 * 1024 * 4);
|
AllocCodeSpace(jit_cache_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void JitCompiler::Clear() {
|
void JitCompiler::Clear() {
|
||||||
|
@ -19,6 +19,11 @@ namespace Pica {
|
|||||||
|
|
||||||
namespace Shader {
|
namespace Shader {
|
||||||
|
|
||||||
|
/// Memory needed to be available to compile the next shader (otherwise, clear the cache)
|
||||||
|
constexpr size_t jit_shader_size = 1024 * 512;
|
||||||
|
/// Memory allocated for the JIT code space cache
|
||||||
|
constexpr size_t jit_cache_size = 1024 * 1024 * 8;
|
||||||
|
|
||||||
using CompiledShader = void(void* registers);
|
using CompiledShader = void(void* registers);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
Loading…
Reference in New Issue
Block a user