Merge pull request #1088 from aroulin/x64-emitter-abi-call
x64: Proper stack alignment in shader JIT function calls
This commit is contained in:
commit
918ca40c68
@ -24,6 +24,7 @@ set(SRCS
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set(HEADERS
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assert.h
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bit_field.h
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bit_set.h
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break_points.h
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chunk_file.h
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code_block.h
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189
src/common/bit_set.h
Normal file
189
src/common/bit_set.h
Normal file
@ -0,0 +1,189 @@
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// This file is under the public domain.
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#pragma once
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#include <cstddef>
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#ifdef _WIN32
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#include <intrin.h>
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#endif
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#include <initializer_list>
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#include <type_traits>
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#include "common/common_types.h"
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// namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly
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namespace Common {
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// Helper functions:
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#ifdef _WIN32
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template <typename T>
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static inline int CountSetBits(T v)
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{
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// from https://graphics.stanford.edu/~seander/bithacks.html
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// GCC has this built in, but MSVC's intrinsic will only emit the actual
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// POPCNT instruction, which we're not depending on
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v = v - ((v >> 1) & (T)~(T)0/3);
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v = (v & (T)~(T)0/15*3) + ((v >> 2) & (T)~(T)0/15*3);
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v = (v + (v >> 4)) & (T)~(T)0/255*15;
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return (T)(v * ((T)~(T)0/255)) >> (sizeof(T) - 1) * 8;
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}
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static inline int LeastSignificantSetBit(u8 val)
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{
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unsigned long index;
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_BitScanForward(&index, val);
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return (int)index;
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}
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static inline int LeastSignificantSetBit(u16 val)
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{
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unsigned long index;
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_BitScanForward(&index, val);
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return (int)index;
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}
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static inline int LeastSignificantSetBit(u32 val)
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{
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unsigned long index;
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_BitScanForward(&index, val);
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return (int)index;
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}
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static inline int LeastSignificantSetBit(u64 val)
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{
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unsigned long index;
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_BitScanForward64(&index, val);
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return (int)index;
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}
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#else
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static inline int CountSetBits(u8 val) { return __builtin_popcount(val); }
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static inline int CountSetBits(u16 val) { return __builtin_popcount(val); }
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static inline int CountSetBits(u32 val) { return __builtin_popcount(val); }
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static inline int CountSetBits(u64 val) { return __builtin_popcountll(val); }
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static inline int LeastSignificantSetBit(u8 val) { return __builtin_ctz(val); }
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static inline int LeastSignificantSetBit(u16 val) { return __builtin_ctz(val); }
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static inline int LeastSignificantSetBit(u32 val) { return __builtin_ctz(val); }
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static inline int LeastSignificantSetBit(u64 val) { return __builtin_ctzll(val); }
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#endif
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// Similar to std::bitset, this is a class which encapsulates a bitset, i.e.
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// using the set bits of an integer to represent a set of integers. Like that
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// class, it acts like an array of bools:
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// BitSet32 bs;
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// bs[1] = true;
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// but also like the underlying integer ([0] = least significant bit):
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// BitSet32 bs2 = ...;
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// bs = (bs ^ bs2) & BitSet32(0xffff);
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// The following additional functionality is provided:
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// - Construction using an initializer list.
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// BitSet bs { 1, 2, 4, 8 };
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// - Efficiently iterating through the set bits:
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// for (int i : bs)
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// [i is the *index* of a set bit]
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// (This uses the appropriate CPU instruction to find the next set bit in one
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// operation.)
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// - Counting set bits using .Count() - see comment on that method.
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// TODO: use constexpr when MSVC gets out of the Dark Ages
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template <typename IntTy>
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class BitSet
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{
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static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types");
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public:
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// A reference to a particular bit, returned from operator[].
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class Ref
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{
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public:
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Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {}
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Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {}
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operator bool() const { return (m_bs->m_val & m_mask) != 0; }
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bool operator=(bool set)
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{
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m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0);
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return set;
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}
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private:
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BitSet* m_bs;
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IntTy m_mask;
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};
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// A STL-like iterator is required to be able to use range-based for loops.
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class Iterator
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{
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public:
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Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {}
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Iterator(IntTy val, int bit) : m_val(val), m_bit(bit) {}
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Iterator& operator=(Iterator other) { new (this) Iterator(other); return *this; }
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int operator*() { return m_bit; }
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Iterator& operator++()
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{
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if (m_val == 0)
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{
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m_bit = -1;
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}
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else
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{
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int bit = LeastSignificantSetBit(m_val);
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m_val &= ~(1 << bit);
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m_bit = bit;
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}
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return *this;
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}
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Iterator operator++(int _)
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{
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Iterator other(*this);
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++*this;
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return other;
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}
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bool operator==(Iterator other) const { return m_bit == other.m_bit; }
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bool operator!=(Iterator other) const { return m_bit != other.m_bit; }
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private:
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IntTy m_val;
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int m_bit;
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};
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BitSet() : m_val(0) {}
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explicit BitSet(IntTy val) : m_val(val) {}
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BitSet(std::initializer_list<int> init)
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{
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m_val = 0;
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for (int bit : init)
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m_val |= (IntTy)1 << bit;
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}
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static BitSet AllTrue(size_t count)
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{
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return BitSet(count == sizeof(IntTy)*8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1));
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}
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Ref operator[](size_t bit) { return Ref(this, (IntTy)1 << bit); }
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const Ref operator[](size_t bit) const { return (*const_cast<BitSet*>(this))[bit]; }
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bool operator==(BitSet other) const { return m_val == other.m_val; }
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bool operator!=(BitSet other) const { return m_val != other.m_val; }
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bool operator<(BitSet other) const { return m_val < other.m_val; }
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bool operator>(BitSet other) const { return m_val > other.m_val; }
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BitSet operator|(BitSet other) const { return BitSet(m_val | other.m_val); }
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BitSet operator&(BitSet other) const { return BitSet(m_val & other.m_val); }
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BitSet operator^(BitSet other) const { return BitSet(m_val ^ other.m_val); }
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BitSet operator~() const { return BitSet(~m_val); }
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BitSet& operator|=(BitSet other) { return *this = *this | other; }
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BitSet& operator&=(BitSet other) { return *this = *this & other; }
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BitSet& operator^=(BitSet other) { return *this = *this ^ other; }
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operator u32() = delete;
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operator bool() { return m_val != 0; }
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// Warning: Even though on modern CPUs this is a single fast instruction,
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// Dolphin's official builds do not currently assume POPCNT support on x86,
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// so slower explicit bit twiddling is generated. Still should generally
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// be faster than a loop.
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unsigned int Count() const { return CountSetBits(m_val); }
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Iterator begin() const { Iterator it(m_val, 0); return ++it; }
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Iterator end() const { return Iterator(m_val, -1); }
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IntTy m_val;
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};
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} // Common
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typedef Common::BitSet<u8> BitSet8;
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typedef Common::BitSet<u16> BitSet16;
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typedef Common::BitSet<u32> BitSet32;
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typedef Common::BitSet<u64> BitSet64;
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@ -22,247 +22,69 @@ using namespace Gen;
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// Shared code between Win64 and Unix64
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// Sets up a __cdecl function.
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void XEmitter::ABI_EmitPrologue(int maxCallParams)
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{
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#ifdef _M_IX86
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// Don't really need to do anything
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#elif defined(ARCHITECTURE_x86_64)
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#if _WIN32
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int stacksize = ((maxCallParams + 1) & ~1) * 8 + 8;
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// Set up a stack frame so that we can call functions
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// TODO: use maxCallParams
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SUB(64, R(RSP), Imm8(stacksize));
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#endif
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#else
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#error Arch not supported
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void XEmitter::ABI_CalculateFrameSize(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size, size_t* shadowp, size_t* subtractionp, size_t* xmm_offsetp) {
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size_t shadow = 0;
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#if defined(_WIN32)
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shadow = 0x20;
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#endif
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int count = (mask & ABI_ALL_GPRS).Count();
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rsp_alignment -= count * 8;
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size_t subtraction = 0;
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int fpr_count = (mask & ABI_ALL_FPRS).Count();
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if (fpr_count) {
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// If we have any XMMs to save, we must align the stack here.
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subtraction = rsp_alignment & 0xf;
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}
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subtraction += 16 * fpr_count;
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size_t xmm_base_subtraction = subtraction;
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subtraction += needed_frame_size;
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subtraction += shadow;
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// Final alignment.
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rsp_alignment -= subtraction;
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subtraction += rsp_alignment & 0xf;
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*shadowp = shadow;
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*subtractionp = subtraction;
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*xmm_offsetp = subtraction - xmm_base_subtraction;
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}
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void XEmitter::ABI_EmitEpilogue(int maxCallParams)
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{
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#ifdef _M_IX86
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RET();
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#elif defined(ARCHITECTURE_x86_64)
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#ifdef _WIN32
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int stacksize = ((maxCallParams+1)&~1)*8 + 8;
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ADD(64, R(RSP), Imm8(stacksize));
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#endif
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RET();
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#else
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#error Arch not supported
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size_t XEmitter::ABI_PushRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size) {
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size_t shadow, subtraction, xmm_offset;
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ABI_CalculateFrameSize(mask, rsp_alignment, needed_frame_size, &shadow, &subtraction, &xmm_offset);
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for (int r : mask & ABI_ALL_GPRS)
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PUSH((X64Reg)r);
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#endif
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if (subtraction)
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SUB(64, R(RSP), subtraction >= 0x80 ? Imm32((u32)subtraction) : Imm8((u8)subtraction));
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for (int x : mask & ABI_ALL_FPRS) {
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MOVAPD(MDisp(RSP, (int)xmm_offset), (X64Reg)(x - 16));
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xmm_offset += 16;
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}
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#ifdef _M_IX86 // All32
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// Shared code between Win32 and Unix32
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void XEmitter::ABI_CallFunction(const void *func) {
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ABI_AlignStack(0);
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CALL(func);
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ABI_RestoreStack(0);
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return shadow;
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}
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void XEmitter::ABI_CallFunctionC16(const void *func, u16 param1) {
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ABI_AlignStack(1 * 2);
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PUSH(16, Imm16(param1));
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CALL(func);
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ABI_RestoreStack(1 * 2);
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void XEmitter::ABI_PopRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size) {
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size_t shadow, subtraction, xmm_offset;
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ABI_CalculateFrameSize(mask, rsp_alignment, needed_frame_size, &shadow, &subtraction, &xmm_offset);
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for (int x : mask & ABI_ALL_FPRS) {
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MOVAPD((X64Reg) (x - 16), MDisp(RSP, (int)xmm_offset));
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xmm_offset += 16;
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}
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void XEmitter::ABI_CallFunctionCC16(const void *func, u32 param1, u16 param2) {
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ABI_AlignStack(1 * 2 + 1 * 4);
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PUSH(16, Imm16(param2));
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PUSH(32, Imm32(param1));
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CALL(func);
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ABI_RestoreStack(1 * 2 + 1 * 4);
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}
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if (subtraction)
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ADD(64, R(RSP), subtraction >= 0x80 ? Imm32((u32)subtraction) : Imm8((u8)subtraction));
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void XEmitter::ABI_CallFunctionC(const void *func, u32 param1) {
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ABI_AlignStack(1 * 4);
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PUSH(32, Imm32(param1));
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CALL(func);
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ABI_RestoreStack(1 * 4);
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}
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void XEmitter::ABI_CallFunctionCC(const void *func, u32 param1, u32 param2) {
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ABI_AlignStack(2 * 4);
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PUSH(32, Imm32(param2));
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PUSH(32, Imm32(param1));
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CALL(func);
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ABI_RestoreStack(2 * 4);
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}
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void XEmitter::ABI_CallFunctionCCC(const void *func, u32 param1, u32 param2, u32 param3) {
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ABI_AlignStack(3 * 4);
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PUSH(32, Imm32(param3));
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PUSH(32, Imm32(param2));
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PUSH(32, Imm32(param1));
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CALL(func);
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ABI_RestoreStack(3 * 4);
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}
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void XEmitter::ABI_CallFunctionCCP(const void *func, u32 param1, u32 param2, void *param3) {
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ABI_AlignStack(3 * 4);
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PUSH(32, ImmPtr(param3));
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PUSH(32, Imm32(param2));
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PUSH(32, Imm32(param1));
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CALL(func);
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ABI_RestoreStack(3 * 4);
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}
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void XEmitter::ABI_CallFunctionCCCP(const void *func, u32 param1, u32 param2,u32 param3, void *param4) {
|
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ABI_AlignStack(4 * 4);
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PUSH(32, ImmPtr(param4));
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PUSH(32, Imm32(param3));
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PUSH(32, Imm32(param2));
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PUSH(32, Imm32(param1));
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CALL(func);
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ABI_RestoreStack(4 * 4);
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}
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void XEmitter::ABI_CallFunctionP(const void *func, void *param1) {
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ABI_AlignStack(1 * 4);
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PUSH(32, ImmPtr(param1));
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CALL(func);
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ABI_RestoreStack(1 * 4);
|
||||
}
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void XEmitter::ABI_CallFunctionPA(const void *func, void *param1, const Gen::OpArg &arg2) {
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ABI_AlignStack(2 * 4);
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||||
PUSH(32, arg2);
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PUSH(32, ImmPtr(param1));
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CALL(func);
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ABI_RestoreStack(2 * 4);
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}
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void XEmitter::ABI_CallFunctionPAA(const void *func, void *param1, const Gen::OpArg &arg2, const Gen::OpArg &arg3) {
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ABI_AlignStack(3 * 4);
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PUSH(32, arg3);
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PUSH(32, arg2);
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PUSH(32, ImmPtr(param1));
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CALL(func);
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ABI_RestoreStack(3 * 4);
|
||||
}
|
||||
|
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void XEmitter::ABI_CallFunctionPPC(const void *func, void *param1, void *param2, u32 param3) {
|
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ABI_AlignStack(3 * 4);
|
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PUSH(32, Imm32(param3));
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PUSH(32, ImmPtr(param2));
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PUSH(32, ImmPtr(param1));
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CALL(func);
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||||
ABI_RestoreStack(3 * 4);
|
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}
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||||
|
||||
// Pass a register as a parameter.
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void XEmitter::ABI_CallFunctionR(const void *func, X64Reg reg1) {
|
||||
ABI_AlignStack(1 * 4);
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||||
PUSH(32, R(reg1));
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||||
CALL(func);
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||||
ABI_RestoreStack(1 * 4);
|
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}
|
||||
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||||
// Pass two registers as parameters.
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void XEmitter::ABI_CallFunctionRR(const void *func, Gen::X64Reg reg1, Gen::X64Reg reg2)
|
||||
{
|
||||
ABI_AlignStack(2 * 4);
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||||
PUSH(32, R(reg2));
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PUSH(32, R(reg1));
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CALL(func);
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||||
ABI_RestoreStack(2 * 4);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_CallFunctionAC(const void *func, const Gen::OpArg &arg1, u32 param2)
|
||||
{
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||||
ABI_AlignStack(2 * 4);
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||||
PUSH(32, Imm32(param2));
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PUSH(32, arg1);
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||||
CALL(func);
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||||
ABI_RestoreStack(2 * 4);
|
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}
|
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|
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void XEmitter::ABI_CallFunctionACC(const void *func, const Gen::OpArg &arg1, u32 param2, u32 param3)
|
||||
{
|
||||
ABI_AlignStack(3 * 4);
|
||||
PUSH(32, Imm32(param3));
|
||||
PUSH(32, Imm32(param2));
|
||||
PUSH(32, arg1);
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||||
CALL(func);
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||||
ABI_RestoreStack(3 * 4);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_CallFunctionA(const void *func, const Gen::OpArg &arg1)
|
||||
{
|
||||
ABI_AlignStack(1 * 4);
|
||||
PUSH(32, arg1);
|
||||
CALL(func);
|
||||
ABI_RestoreStack(1 * 4);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_CallFunctionAA(const void *func, const Gen::OpArg &arg1, const Gen::OpArg &arg2)
|
||||
{
|
||||
ABI_AlignStack(2 * 4);
|
||||
PUSH(32, arg2);
|
||||
PUSH(32, arg1);
|
||||
CALL(func);
|
||||
ABI_RestoreStack(2 * 4);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_PushAllCalleeSavedRegsAndAdjustStack() {
|
||||
// Note: 4 * 4 = 16 bytes, so alignment is preserved.
|
||||
PUSH(EBP);
|
||||
PUSH(EBX);
|
||||
PUSH(ESI);
|
||||
PUSH(EDI);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_PopAllCalleeSavedRegsAndAdjustStack() {
|
||||
POP(EDI);
|
||||
POP(ESI);
|
||||
POP(EBX);
|
||||
POP(EBP);
|
||||
}
|
||||
|
||||
unsigned int XEmitter::ABI_GetAlignedFrameSize(unsigned int frameSize) {
|
||||
frameSize += 4; // reserve space for return address
|
||||
unsigned int alignedSize =
|
||||
#ifdef __GNUC__
|
||||
(frameSize + 15) & -16;
|
||||
#else
|
||||
(frameSize + 3) & -4;
|
||||
#endif
|
||||
return alignedSize;
|
||||
}
|
||||
|
||||
|
||||
void XEmitter::ABI_AlignStack(unsigned int frameSize) {
|
||||
// Mac OS X requires the stack to be 16-byte aligned before every call.
|
||||
// Linux requires the stack to be 16-byte aligned before calls that put SSE
|
||||
// vectors on the stack, but since we do not keep track of which calls do that,
|
||||
// it is effectively every call as well.
|
||||
// Windows binaries compiled with MSVC do not have such a restriction*, but I
|
||||
// expect that GCC on Windows acts the same as GCC on Linux in this respect.
|
||||
// It would be nice if someone could verify this.
|
||||
// *However, the MSVC optimizing compiler assumes a 4-byte-aligned stack at times.
|
||||
unsigned int fillSize =
|
||||
ABI_GetAlignedFrameSize(frameSize) - (frameSize + 4);
|
||||
if (fillSize != 0) {
|
||||
SUB(32, R(ESP), Imm8(fillSize));
|
||||
for (int r = 15; r >= 0; r--) {
|
||||
if (mask[r])
|
||||
POP((X64Reg)r);
|
||||
}
|
||||
}
|
||||
|
||||
void XEmitter::ABI_RestoreStack(unsigned int frameSize) {
|
||||
unsigned int alignedSize = ABI_GetAlignedFrameSize(frameSize);
|
||||
alignedSize -= 4; // return address is POPped at end of call
|
||||
if (alignedSize != 0) {
|
||||
ADD(32, R(ESP), Imm8(alignedSize));
|
||||
}
|
||||
}
|
||||
|
||||
#else //64bit
|
||||
|
||||
// Common functions
|
||||
void XEmitter::ABI_CallFunction(const void *func) {
|
||||
u64 distance = u64(func) - (u64(code) + 5);
|
||||
@ -539,142 +361,3 @@ void XEmitter::ABI_CallFunctionAA(const void *func, const Gen::OpArg &arg1, cons
|
||||
CALL(func);
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int XEmitter::ABI_GetAlignedFrameSize(unsigned int frameSize) {
|
||||
return frameSize;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// The Windows x64 ABI requires XMM6 - XMM15 to be callee saved. 10 regs.
|
||||
// But, not saving XMM4 and XMM5 breaks things in VS 2010, even though they are volatile regs.
|
||||
// Let's just save all 16.
|
||||
const int XMM_STACK_SPACE = 16 * 16;
|
||||
|
||||
// Win64 Specific Code
|
||||
void XEmitter::ABI_PushAllCalleeSavedRegsAndAdjustStack() {
|
||||
//we only want to do this once
|
||||
PUSH(RBX);
|
||||
PUSH(RSI);
|
||||
PUSH(RDI);
|
||||
PUSH(RBP);
|
||||
PUSH(R12);
|
||||
PUSH(R13);
|
||||
PUSH(R14);
|
||||
PUSH(R15);
|
||||
ABI_AlignStack(0);
|
||||
|
||||
// Do this after aligning, because before it's offset by 8.
|
||||
SUB(64, R(RSP), Imm32(XMM_STACK_SPACE));
|
||||
for (int i = 0; i < 16; ++i)
|
||||
MOVAPS(MDisp(RSP, i * 16), (X64Reg)(XMM0 + i));
|
||||
}
|
||||
|
||||
void XEmitter::ABI_PopAllCalleeSavedRegsAndAdjustStack() {
|
||||
for (int i = 0; i < 16; ++i)
|
||||
MOVAPS((X64Reg)(XMM0 + i), MDisp(RSP, i * 16));
|
||||
ADD(64, R(RSP), Imm32(XMM_STACK_SPACE));
|
||||
|
||||
ABI_RestoreStack(0);
|
||||
POP(R15);
|
||||
POP(R14);
|
||||
POP(R13);
|
||||
POP(R12);
|
||||
POP(RBP);
|
||||
POP(RDI);
|
||||
POP(RSI);
|
||||
POP(RBX);
|
||||
}
|
||||
|
||||
// Win64 Specific Code
|
||||
void XEmitter::ABI_PushAllCallerSavedRegsAndAdjustStack() {
|
||||
PUSH(RCX);
|
||||
PUSH(RDX);
|
||||
PUSH(RSI);
|
||||
PUSH(RDI);
|
||||
PUSH(R8);
|
||||
PUSH(R9);
|
||||
PUSH(R10);
|
||||
PUSH(R11);
|
||||
// TODO: Callers preserve XMM4-5 (XMM0-3 are args.)
|
||||
ABI_AlignStack(0);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_PopAllCallerSavedRegsAndAdjustStack() {
|
||||
ABI_RestoreStack(0);
|
||||
POP(R11);
|
||||
POP(R10);
|
||||
POP(R9);
|
||||
POP(R8);
|
||||
POP(RDI);
|
||||
POP(RSI);
|
||||
POP(RDX);
|
||||
POP(RCX);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_AlignStack(unsigned int /*frameSize*/) {
|
||||
SUB(64, R(RSP), Imm8(0x28));
|
||||
}
|
||||
|
||||
void XEmitter::ABI_RestoreStack(unsigned int /*frameSize*/) {
|
||||
ADD(64, R(RSP), Imm8(0x28));
|
||||
}
|
||||
|
||||
#else
|
||||
// Unix64 Specific Code
|
||||
void XEmitter::ABI_PushAllCalleeSavedRegsAndAdjustStack() {
|
||||
PUSH(RBX);
|
||||
PUSH(RBP);
|
||||
PUSH(R12);
|
||||
PUSH(R13);
|
||||
PUSH(R14);
|
||||
PUSH(R15);
|
||||
PUSH(R15); //just to align stack. duped push/pop doesn't hurt.
|
||||
// TODO: XMM?
|
||||
}
|
||||
|
||||
void XEmitter::ABI_PopAllCalleeSavedRegsAndAdjustStack() {
|
||||
POP(R15);
|
||||
POP(R15);
|
||||
POP(R14);
|
||||
POP(R13);
|
||||
POP(R12);
|
||||
POP(RBP);
|
||||
POP(RBX);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_PushAllCallerSavedRegsAndAdjustStack() {
|
||||
PUSH(RCX);
|
||||
PUSH(RDX);
|
||||
PUSH(RSI);
|
||||
PUSH(RDI);
|
||||
PUSH(R8);
|
||||
PUSH(R9);
|
||||
PUSH(R10);
|
||||
PUSH(R11);
|
||||
PUSH(R11);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_PopAllCallerSavedRegsAndAdjustStack() {
|
||||
POP(R11);
|
||||
POP(R11);
|
||||
POP(R10);
|
||||
POP(R9);
|
||||
POP(R8);
|
||||
POP(RDI);
|
||||
POP(RSI);
|
||||
POP(RDX);
|
||||
POP(RCX);
|
||||
}
|
||||
|
||||
void XEmitter::ABI_AlignStack(unsigned int /*frameSize*/) {
|
||||
SUB(64, R(RSP), Imm8(0x08));
|
||||
}
|
||||
|
||||
void XEmitter::ABI_RestoreStack(unsigned int /*frameSize*/) {
|
||||
ADD(64, R(RSP), Imm8(0x08));
|
||||
}
|
||||
|
||||
#endif // WIN32
|
||||
|
||||
#endif // 32bit
|
||||
|
@ -1,35 +1,15 @@
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0 or later versions.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
// Copyright 2008 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/bit_set.h"
|
||||
#include "emitter.h"
|
||||
|
||||
// x86/x64 ABI:s, and helpers to help follow them when JIT-ing code.
|
||||
// x64 ABI:s, and helpers to help follow them when JIT-ing code.
|
||||
// All convensions return values in EAX (+ possibly EDX).
|
||||
|
||||
// Linux 32-bit, Windows 32-bit (cdecl, System V):
|
||||
// * Caller pushes left to right
|
||||
// * Caller fixes stack after call
|
||||
// * function subtract from stack for local storage only.
|
||||
// Scratch: EAX ECX EDX
|
||||
// Callee-save: EBX ESI EDI EBP
|
||||
// Parameters: -
|
||||
|
||||
// Windows 64-bit
|
||||
// * 4-reg "fastcall" variant, very new-skool stack handling
|
||||
// * Callee moves stack pointer, to make room for shadow regs for the biggest function _it itself calls_
|
||||
@ -44,18 +24,8 @@
|
||||
// Callee-save: RBX RBP R12 R13 R14 R15
|
||||
// Parameters: RDI RSI RDX RCX R8 R9
|
||||
|
||||
#ifdef _M_IX86 // 32 bit calling convention, shared by all
|
||||
|
||||
// 32-bit don't pass parameters in regs, but these are convenient to have anyway when we have to
|
||||
// choose regs to put stuff in.
|
||||
#define ABI_PARAM1 RCX
|
||||
#define ABI_PARAM2 RDX
|
||||
|
||||
// There are no ABI_PARAM* here, since args are pushed.
|
||||
// 32-bit bog standard cdecl, shared between linux and windows
|
||||
// MacOSX 32-bit is same as System V with a few exceptions that we probably don't care much about.
|
||||
|
||||
#elif ARCHITECTURE_x86_64 // 64 bit calling convention
|
||||
#define ABI_ALL_FPRS BitSet32(0xffff0000)
|
||||
#define ABI_ALL_GPRS BitSet32(0x0000ffff)
|
||||
|
||||
#ifdef _WIN32 // 64-bit Windows - the really exotic calling convention
|
||||
|
||||
@ -64,7 +34,11 @@
|
||||
#define ABI_PARAM3 R8
|
||||
#define ABI_PARAM4 R9
|
||||
|
||||
#else //64-bit Unix (hopefully MacOSX too)
|
||||
// xmm0-xmm15 use the upper 16 bits in the functions that push/pop registers.
|
||||
#define ABI_ALL_CALLER_SAVED \
|
||||
(BitSet32 { RAX, RCX, RDX, R8, R9, R10, R11, \
|
||||
XMM0+16, XMM1+16, XMM2+16, XMM3+16, XMM4+16, XMM5+16 })
|
||||
#else //64-bit Unix / OS X
|
||||
|
||||
#define ABI_PARAM1 RDI
|
||||
#define ABI_PARAM2 RSI
|
||||
@ -73,6 +47,13 @@
|
||||
#define ABI_PARAM5 R8
|
||||
#define ABI_PARAM6 R9
|
||||
|
||||
// TODO: Avoid pushing all 16 XMM registers when possible. Most functions we call probably
|
||||
// don't actually clobber them.
|
||||
#define ABI_ALL_CALLER_SAVED \
|
||||
(BitSet32 { RAX, RCX, RDX, RDI, RSI, R8, R9, R10, R11 } | \
|
||||
ABI_ALL_FPRS)
|
||||
#endif // WIN32
|
||||
|
||||
#endif // X86
|
||||
#define ABI_ALL_CALLEE_SAVED (~ABI_ALL_CALLER_SAVED)
|
||||
|
||||
#define ABI_RETURN RAX
|
||||
|
@ -18,6 +18,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_set.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/code_block.h"
|
||||
|
||||
@ -356,7 +357,7 @@ private:
|
||||
void WriteFloatLoadStore(int bits, FloatOp op, FloatOp op_80b, const OpArg& arg);
|
||||
void WriteNormalOp(XEmitter *emit, int bits, NormalOp op, const OpArg& a1, const OpArg& a2);
|
||||
|
||||
void ABI_CalculateFrameSize(u32 mask, size_t rsp_alignment, size_t needed_frame_size, size_t* shadowp, size_t* subtractionp, size_t* xmm_offsetp);
|
||||
void ABI_CalculateFrameSize(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size, size_t* shadowp, size_t* subtractionp, size_t* xmm_offsetp);
|
||||
|
||||
protected:
|
||||
void Write8(u8 value);
|
||||
@ -1007,25 +1008,26 @@ public:
|
||||
ABI_CallFunctionC((const void*)func, param1);
|
||||
}
|
||||
|
||||
// A function that doesn't have any control over what it will do to regs,
|
||||
// such as the dispatcher, should be surrounded by these.
|
||||
void ABI_PushAllCalleeSavedRegsAndAdjustStack();
|
||||
void ABI_PopAllCalleeSavedRegsAndAdjustStack();
|
||||
/**
|
||||
* Saves specified registers and adjusts the stack to be 16-byte aligned as required by the ABI
|
||||
*
|
||||
* @param mask Registers to push on the stack (high 16 bits are XMMs, low 16 bits are GPRs)
|
||||
* @param rsp_alignment Current alignment of the stack pointer, must be 0 or 8
|
||||
* @param needed_frame_size Additional space needed, e.g., for function arguments passed on the stack
|
||||
* @return Size of the shadow space, i.e., offset of the frame
|
||||
*/
|
||||
size_t ABI_PushRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size = 0);
|
||||
|
||||
// A function that doesn't know anything about it's surroundings, should
|
||||
// be surrounded by these to establish a safe environment, where it can roam free.
|
||||
// An example is a backpatch injected function.
|
||||
void ABI_PushAllCallerSavedRegsAndAdjustStack();
|
||||
void ABI_PopAllCallerSavedRegsAndAdjustStack();
|
||||
|
||||
unsigned int ABI_GetAlignedFrameSize(unsigned int frameSize);
|
||||
void ABI_AlignStack(unsigned int frameSize);
|
||||
void ABI_RestoreStack(unsigned int frameSize);
|
||||
|
||||
// Sets up a __cdecl function.
|
||||
// Only x64 really needs the parameter count.
|
||||
void ABI_EmitPrologue(int maxCallParams);
|
||||
void ABI_EmitEpilogue(int maxCallParams);
|
||||
/**
|
||||
* Restores specified registers and adjusts the stack to its original alignment, i.e., the alignment before
|
||||
* the matching PushRegistersAndAdjustStack.
|
||||
*
|
||||
* @param mask Registers to restores from the stack (high 16 bits are XMMs, low 16 bits are GPRs)
|
||||
* @param rsp_alignment Original alignment before the matching PushRegistersAndAdjustStack, must be 0 or 8
|
||||
* @param needed_frame_size Additional space that was needed
|
||||
* @warning Stack must be currently 16-byte aligned
|
||||
*/
|
||||
void ABI_PopRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size = 0);
|
||||
|
||||
#ifdef _M_IX86
|
||||
static int ABI_GetNumXMMRegs() { return 8; }
|
||||
|
@ -122,6 +122,14 @@ static const X64Reg ONE = XMM14;
|
||||
/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
|
||||
static const X64Reg NEGBIT = XMM15;
|
||||
|
||||
// State registers that must not be modified by external functions calls
|
||||
// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
|
||||
static const BitSet32 persistent_regs = {
|
||||
UNIFORMS, REGISTERS, // Pointers to register blocks
|
||||
ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1, // Cached registers
|
||||
ONE+16, NEGBIT+16, // Constants
|
||||
};
|
||||
|
||||
/// Raw constant for the source register selector that indicates no swizzling is performed
|
||||
static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
|
||||
/// Raw constant for the destination register enable mask that indicates all components are enabled
|
||||
@ -295,20 +303,8 @@ void JitCompiler::Compile_UniformCondition(Instruction instr) {
|
||||
CMP(sizeof(bool) * 8, MDisp(UNIFORMS, offset), Imm8(0));
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_PushCallerSavedXMM() {
|
||||
#ifndef _WIN32
|
||||
SUB(64, R(RSP), Imm8(2 * 16));
|
||||
MOVUPS(MDisp(RSP, 16), ONE);
|
||||
MOVUPS(MDisp(RSP, 0), NEGBIT);
|
||||
#endif
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_PopCallerSavedXMM() {
|
||||
#ifndef _WIN32
|
||||
MOVUPS(NEGBIT, MDisp(RSP, 0));
|
||||
MOVUPS(ONE, MDisp(RSP, 16));
|
||||
ADD(64, R(RSP), Imm8(2 * 16));
|
||||
#endif
|
||||
BitSet32 JitCompiler::PersistentCallerSavedRegs() {
|
||||
return persistent_regs & ABI_ALL_CALLER_SAVED;
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_ADD(Instruction instr) {
|
||||
@ -390,12 +386,9 @@ void JitCompiler::Compile_EX2(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
MOVSS(XMM0, R(SRC1));
|
||||
|
||||
// The following will actually break the stack alignment
|
||||
ABI_PushAllCallerSavedRegsAndAdjustStack();
|
||||
Compile_PushCallerSavedXMM();
|
||||
ABI_PushRegistersAndAdjustStack(PersistentCallerSavedRegs(), 0);
|
||||
ABI_CallFunction(reinterpret_cast<const void*>(exp2f));
|
||||
Compile_PopCallerSavedXMM();
|
||||
ABI_PopAllCallerSavedRegsAndAdjustStack();
|
||||
ABI_PopRegistersAndAdjustStack(PersistentCallerSavedRegs(), 0);
|
||||
|
||||
SHUFPS(XMM0, R(XMM0), _MM_SHUFFLE(0, 0, 0, 0));
|
||||
MOVAPS(SRC1, R(XMM0));
|
||||
@ -406,12 +399,9 @@ void JitCompiler::Compile_LG2(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
MOVSS(XMM0, R(SRC1));
|
||||
|
||||
// The following will actually break the stack alignment
|
||||
ABI_PushAllCallerSavedRegsAndAdjustStack();
|
||||
Compile_PushCallerSavedXMM();
|
||||
ABI_PushRegistersAndAdjustStack(PersistentCallerSavedRegs(), 0);
|
||||
ABI_CallFunction(reinterpret_cast<const void*>(log2f));
|
||||
Compile_PopCallerSavedXMM();
|
||||
ABI_PopAllCallerSavedRegsAndAdjustStack();
|
||||
ABI_PopRegistersAndAdjustStack(PersistentCallerSavedRegs(), 0);
|
||||
|
||||
SHUFPS(XMM0, R(XMM0), _MM_SHUFFLE(0, 0, 0, 0));
|
||||
MOVAPS(SRC1, R(XMM0));
|
||||
@ -560,7 +550,7 @@ void JitCompiler::Compile_NOP(Instruction instr) {
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_END(Instruction instr) {
|
||||
ABI_PopAllCalleeSavedRegsAndAdjustStack();
|
||||
ABI_PopRegistersAndAdjustStack(ABI_ALL_CALLEE_SAVED, 8);
|
||||
RET();
|
||||
}
|
||||
|
||||
@ -756,7 +746,8 @@ CompiledShader* JitCompiler::Compile() {
|
||||
const auto& code = g_state.vs.program_code;
|
||||
unsigned offset = g_state.regs.vs.main_offset;
|
||||
|
||||
ABI_PushAllCalleeSavedRegsAndAdjustStack();
|
||||
// The stack pointer is 8 modulo 16 at the entry of a procedure
|
||||
ABI_PushRegistersAndAdjustStack(ABI_ALL_CALLEE_SAVED, 8);
|
||||
|
||||
MOV(PTRBITS, R(REGISTERS), R(ABI_PARAM1));
|
||||
MOV(PTRBITS, R(UNIFORMS), ImmPtr(&g_state.vs.uniforms));
|
||||
|
@ -77,8 +77,7 @@ private:
|
||||
void Compile_EvaluateCondition(Instruction instr);
|
||||
void Compile_UniformCondition(Instruction instr);
|
||||
|
||||
void Compile_PushCallerSavedXMM();
|
||||
void Compile_PopCallerSavedXMM();
|
||||
BitSet32 PersistentCallerSavedRegs();
|
||||
|
||||
/// Pointer to the variable that stores the current Pica code offset. Used to handle nested code blocks.
|
||||
unsigned* offset_ptr = nullptr;
|
||||
|
Loading…
Reference in New Issue
Block a user