Merge pull request #12005 from german77/homebrew_id

yuzu: Keep homebrew on the recently played list
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liamwhite 2023-11-11 20:02:09 -05:00 committed by GitHub
commit 904d03b01f
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@ -1909,7 +1909,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
StartGameType type, AmLaunchType launch_type) { StartGameType type, AmLaunchType launch_type) {
LOG_INFO(Frontend, "yuzu starting..."); LOG_INFO(Frontend, "yuzu starting...");
if (program_id > static_cast<u64>(Service::AM::Applets::AppletProgramId::MaxProgramId)) { if (program_id == 0 ||
program_id > static_cast<u64>(Service::AM::Applets::AppletProgramId::MaxProgramId)) {
StoreRecentFile(filename); // Put the filename on top of the list StoreRecentFile(filename); // Put the filename on top of the list
} }
@ -4295,7 +4296,7 @@ void GMainWindow::OnAlbum() {
const auto filename = QString::fromStdString(album_nca->GetFullPath()); const auto filename = QString::fromStdString(album_nca->GetFullPath());
UISettings::values.roms_path = QFileInfo(filename).path(); UISettings::values.roms_path = QFileInfo(filename).path();
BootGame(filename); BootGame(filename, AlbumId);
} }
void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) { void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) {
@ -4319,7 +4320,7 @@ void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) {
const auto filename = QString::fromStdString(cabinet_nca->GetFullPath()); const auto filename = QString::fromStdString(cabinet_nca->GetFullPath());
UISettings::values.roms_path = QFileInfo(filename).path(); UISettings::values.roms_path = QFileInfo(filename).path();
BootGame(filename); BootGame(filename, CabinetId);
} }
void GMainWindow::OnMiiEdit() { void GMainWindow::OnMiiEdit() {
@ -4342,7 +4343,7 @@ void GMainWindow::OnMiiEdit() {
const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath())); const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath()));
UISettings::values.roms_path = QFileInfo(filename).path(); UISettings::values.roms_path = QFileInfo(filename).path();
BootGame(filename); BootGame(filename, MiiEditId);
} }
void GMainWindow::OnCaptureScreenshot() { void GMainWindow::OnCaptureScreenshot() {