Fix framebuffer size on fractional scaling display.
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@ -355,7 +355,7 @@ QByteArray GRenderWindow::saveGeometry() {
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}
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qreal GRenderWindow::windowPixelRatio() const {
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return devicePixelRatio();
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return devicePixelRatioF();
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}
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std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {
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