texture_cache: Minor changes
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@ -195,18 +195,18 @@ public:
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virtual void DownloadTexture(std::vector<u8>& staging_buffer) = 0;
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void MarkAsModified(const bool is_modified_, const u64 tick) {
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void MarkAsModified(bool is_modified_, u64 tick) {
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is_modified = is_modified_ || is_target;
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modification_tick = tick;
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}
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void MarkAsRenderTarget(const bool is_target, const u32 index) {
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this->is_target = is_target;
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this->index = index;
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void MarkAsRenderTarget(bool is_target_, u32 index_) {
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is_target = is_target_;
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index = index_;
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}
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void MarkAsPicked(const bool is_picked) {
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this->is_picked = is_picked;
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void MarkAsPicked(bool is_picked_) {
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is_picked = is_picked_;
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}
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bool IsModified() const {
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@ -4,8 +4,6 @@
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#pragma once
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#include <map>
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#include "common/alignment.h"
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#include "common/bit_util.h"
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#include "common/cityhash.h"
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@ -10,7 +10,7 @@
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namespace VideoCommon {
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std::size_t ViewParams::Hash() const {
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return static_cast<std::size_t>(base_layer) ^ static_cast<std::size_t>(num_layers << 16) ^
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return static_cast<std::size_t>(base_layer) ^ (static_cast<std::size_t>(num_layers) << 16) ^
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(static_cast<std::size_t>(base_level) << 24) ^
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(static_cast<std::size_t>(num_levels) << 32) ^ (static_cast<std::size_t>(target) << 36);
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}
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@ -13,8 +13,8 @@
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namespace VideoCommon {
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struct ViewParams {
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ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer, u32 num_layers,
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u32 base_level, u32 num_levels)
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constexpr explicit ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer,
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u32 num_layers, u32 base_level, u32 num_levels)
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: target{target}, base_layer{base_layer}, num_layers{num_layers}, base_level{base_level},
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num_levels{num_levels} {}
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@ -22,12 +22,6 @@ struct ViewParams {
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bool operator==(const ViewParams& rhs) const;
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VideoCore::Surface::SurfaceTarget target{};
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u32 base_layer{};
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u32 num_layers{};
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u32 base_level{};
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u32 num_levels{};
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bool IsLayered() const {
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switch (target) {
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case VideoCore::Surface::SurfaceTarget::Texture1DArray:
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@ -39,13 +33,19 @@ struct ViewParams {
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return false;
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}
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}
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VideoCore::Surface::SurfaceTarget target{};
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u32 base_layer{};
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u32 num_layers{};
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u32 base_level{};
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u32 num_levels{};
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};
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class ViewBase {
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public:
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ViewBase(const ViewParams& params) : params{params} {}
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constexpr explicit ViewBase(const ViewParams& params) : params{params} {}
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const ViewParams& GetViewParams() const {
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constexpr const ViewParams& GetViewParams() const {
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return params;
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}
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