steady_clock: Introduce a real time clock
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@ -23,6 +23,19 @@ static s64 WindowsQueryPerformanceCounter() {
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QueryPerformanceCounter(&counter);
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QueryPerformanceCounter(&counter);
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return counter.QuadPart;
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return counter.QuadPart;
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}
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}
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static s64 GetSystemTimeNS() {
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// GetSystemTimePreciseAsFileTime returns the file time in 100ns units.
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static constexpr s64 Multiplier = 100;
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// Convert Windows epoch to Unix epoch.
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static constexpr s64 WindowsEpochToUnixEpochNS = 0x19DB1DED53E8000LL;
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FILETIME filetime;
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GetSystemTimePreciseAsFileTime(&filetime);
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return Multiplier * ((static_cast<s64>(filetime.dwHighDateTime) << 32) +
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static_cast<s64>(filetime.dwLowDateTime)) -
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WindowsEpochToUnixEpochNS;
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}
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#endif
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#endif
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SteadyClock::time_point SteadyClock::Now() noexcept {
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SteadyClock::time_point SteadyClock::Now() noexcept {
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@ -53,4 +66,16 @@ SteadyClock::time_point SteadyClock::Now() noexcept {
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#endif
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#endif
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}
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}
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RealTimeClock::time_point RealTimeClock::Now() noexcept {
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#if defined(_WIN32)
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return time_point{duration{GetSystemTimeNS()}};
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#elif defined(__APPLE__)
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return time_point{duration{clock_gettime_nsec_np(CLOCK_REALTIME)}};
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#else
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timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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return time_point{std::chrono::seconds{ts.tv_sec} + std::chrono::nanoseconds{ts.tv_nsec}};
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#endif
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}
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}; // namespace Common
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}; // namespace Common
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@ -20,4 +20,15 @@ struct SteadyClock {
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[[nodiscard]] static time_point Now() noexcept;
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[[nodiscard]] static time_point Now() noexcept;
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};
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};
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struct RealTimeClock {
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using rep = s64;
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using period = std::nano;
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using duration = std::chrono::nanoseconds;
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using time_point = std::chrono::time_point<RealTimeClock>;
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static constexpr bool is_steady = false;
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[[nodiscard]] static time_point Now() noexcept;
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};
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} // namespace Common
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} // namespace Common
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