Add memory Layout to Render Targets and Depth Buffers
This commit is contained in:
parent
af653906d0
commit
5f4ee6f0c8
@ -347,6 +347,16 @@ public:
|
|||||||
DecrWrap = 8,
|
DecrWrap = 8,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum class MemoryLayout : u32 {
|
||||||
|
Linear = 0,
|
||||||
|
BlockLinear = 1,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class InvMemoryLayout : u32 {
|
||||||
|
BlockLinear = 0,
|
||||||
|
Linear = 1,
|
||||||
|
};
|
||||||
|
|
||||||
struct Cull {
|
struct Cull {
|
||||||
enum class FrontFace : u32 {
|
enum class FrontFace : u32 {
|
||||||
ClockWise = 0x0900,
|
ClockWise = 0x0900,
|
||||||
@ -436,7 +446,8 @@ public:
|
|||||||
BitField<0, 3, u32> block_width;
|
BitField<0, 3, u32> block_width;
|
||||||
BitField<4, 3, u32> block_height;
|
BitField<4, 3, u32> block_height;
|
||||||
BitField<8, 3, u32> block_depth;
|
BitField<8, 3, u32> block_depth;
|
||||||
} block_dimensions;
|
BitField<12, 1, InvMemoryLayout> type;
|
||||||
|
} memory_layout;
|
||||||
u32 array_mode;
|
u32 array_mode;
|
||||||
u32 layer_stride;
|
u32 layer_stride;
|
||||||
u32 base_layer;
|
u32 base_layer;
|
||||||
@ -556,7 +567,8 @@ public:
|
|||||||
BitField<0, 4, u32> block_width;
|
BitField<0, 4, u32> block_width;
|
||||||
BitField<4, 4, u32> block_height;
|
BitField<4, 4, u32> block_height;
|
||||||
BitField<8, 4, u32> block_depth;
|
BitField<8, 4, u32> block_depth;
|
||||||
} block_dimensions;
|
BitField<20, 1, InvMemoryLayout> type;
|
||||||
|
} memory_layout;
|
||||||
u32 layer_stride;
|
u32 layer_stride;
|
||||||
|
|
||||||
GPUVAddr Address() const {
|
GPUVAddr Address() const {
|
||||||
|
@ -99,10 +99,11 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
|||||||
const auto& config{Core::System::GetInstance().GPU().Maxwell3D().regs.rt[index]};
|
const auto& config{Core::System::GetInstance().GPU().Maxwell3D().regs.rt[index]};
|
||||||
SurfaceParams params{};
|
SurfaceParams params{};
|
||||||
params.addr = TryGetCpuAddr(config.Address());
|
params.addr = TryGetCpuAddr(config.Address());
|
||||||
params.is_tiled = true;
|
params.is_tiled =
|
||||||
params.block_width = 1 << config.block_dimensions.block_width;
|
config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
|
||||||
params.block_height = 1 << config.block_dimensions.block_height;
|
params.block_width = 1 << config.memory_layout.block_width;
|
||||||
params.block_depth = 1 << config.block_dimensions.block_depth;
|
params.block_height = 1 << config.memory_layout.block_height;
|
||||||
|
params.block_depth = 1 << config.memory_layout.block_depth;
|
||||||
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
||||||
params.component_type = ComponentTypeFromRenderTarget(config.format);
|
params.component_type = ComponentTypeFromRenderTarget(config.format);
|
||||||
params.type = GetFormatType(params.pixel_format);
|
params.type = GetFormatType(params.pixel_format);
|
||||||
@ -124,14 +125,13 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
|||||||
return params;
|
return params;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
|
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(
|
||||||
Tegra::GPUVAddr zeta_address,
|
u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format,
|
||||||
Tegra::DepthFormat format,
|
u32 block_width, u32 block_height, u32 block_depth,
|
||||||
u32 block_width, u32 block_height,
|
Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
|
||||||
u32 block_depth) {
|
|
||||||
SurfaceParams params{};
|
SurfaceParams params{};
|
||||||
params.addr = TryGetCpuAddr(zeta_address);
|
params.addr = TryGetCpuAddr(zeta_address);
|
||||||
params.is_tiled = true;
|
params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
|
||||||
params.block_width = 1 << std::min(block_width, 5U);
|
params.block_width = 1 << std::min(block_width, 5U);
|
||||||
params.block_height = 1 << std::min(block_height, 5U);
|
params.block_height = 1 << std::min(block_height, 5U);
|
||||||
params.block_depth = 1 << std::min(block_depth, 5U);
|
params.block_depth = 1 << std::min(block_depth, 5U);
|
||||||
@ -156,9 +156,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
|||||||
SurfaceParams params{};
|
SurfaceParams params{};
|
||||||
params.addr = TryGetCpuAddr(config.Address());
|
params.addr = TryGetCpuAddr(config.Address());
|
||||||
params.is_tiled = !config.linear;
|
params.is_tiled = !config.linear;
|
||||||
params.block_width = params.is_tiled ? std::min(config.BlockWidth(),32U) : 0,
|
params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0,
|
||||||
params.block_height = params.is_tiled ? std::min(config.BlockHeight(),32U) : 0,
|
params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
|
||||||
params.block_depth = params.is_tiled ? std::min(config.BlockDepth(),32U) : 0,
|
params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
|
||||||
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
||||||
params.component_type = ComponentTypeFromRenderTarget(config.format);
|
params.component_type = ComponentTypeFromRenderTarget(config.format);
|
||||||
params.type = GetFormatType(params.pixel_format);
|
params.type = GetFormatType(params.pixel_format);
|
||||||
@ -1005,8 +1005,8 @@ Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) {
|
|||||||
|
|
||||||
SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer(
|
SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer(
|
||||||
regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format,
|
regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format,
|
||||||
regs.zeta.block_dimensions.block_width, regs.zeta.block_dimensions.block_height,
|
regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
|
||||||
regs.zeta.block_dimensions.block_depth)};
|
regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
|
||||||
|
|
||||||
return GetSurface(depth_params, preserve_contents);
|
return GetSurface(depth_params, preserve_contents);
|
||||||
}
|
}
|
||||||
|
@ -716,10 +716,10 @@ struct SurfaceParams {
|
|||||||
static SurfaceParams CreateForFramebuffer(std::size_t index);
|
static SurfaceParams CreateForFramebuffer(std::size_t index);
|
||||||
|
|
||||||
/// Creates SurfaceParams for a depth buffer configuration
|
/// Creates SurfaceParams for a depth buffer configuration
|
||||||
static SurfaceParams CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
|
static SurfaceParams CreateForDepthBuffer(
|
||||||
Tegra::GPUVAddr zeta_address,
|
u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format,
|
||||||
Tegra::DepthFormat format, u32 block_width,
|
u32 block_width, u32 block_height, u32 block_depth,
|
||||||
u32 block_height, u32 block_depth);
|
Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type);
|
||||||
|
|
||||||
/// Creates SurfaceParams for a Fermi2D surface copy
|
/// Creates SurfaceParams for a Fermi2D surface copy
|
||||||
static SurfaceParams CreateForFermiCopySurface(
|
static SurfaceParams CreateForFermiCopySurface(
|
||||||
|
Loading…
Reference in New Issue
Block a user