From 5d0f3540c4b085103afa27d6120ea29e0324a5a2 Mon Sep 17 00:00:00 2001
From: german77 <juangerman-13@hotmail.com>
Date: Thu, 4 Nov 2021 12:08:54 -0600
Subject: [PATCH] core/hid: Rename NpadType to NpadStyleIndex

---
 src/core/frontend/applets/controller.cpp      |  10 +-
 src/core/hid/emulated_controller.cpp          |  44 +++---
 src/core/hid/emulated_controller.h            |  18 +--
 src/core/hid/hid_types.h                      |  13 +-
 src/core/hle/service/hid/controllers/npad.cpp | 129 +++++++++---------
 src/core/hle/service/hid/controllers/npad.h   |  11 +-
 src/core/hle/service/hid/hid.cpp              |  14 +-
 src/yuzu/applets/qt_controller.cpp            |  65 ++++-----
 src/yuzu/applets/qt_controller.h              |   8 +-
 src/yuzu/applets/qt_software_keyboard.cpp     |  14 +-
 .../configuration/configure_input_player.cpp  |  87 ++++++------
 .../configuration/configure_input_player.h    |   8 +-
 .../configure_input_player_widget.cpp         |  18 +--
 .../configure_input_player_widget.h           |   2 +-
 src/yuzu/main.cpp                             |   2 +-
 15 files changed, 228 insertions(+), 215 deletions(-)

diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp
index 212ace892..6dbd38ffa 100644
--- a/src/core/frontend/applets/controller.cpp
+++ b/src/core/frontend/applets/controller.cpp
@@ -44,26 +44,26 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
         // Connect controllers based on the following priority list from highest to lowest priority:
         // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
         if (parameters.allow_pro_controller) {
-            controller->SetNpadType(Core::HID::NpadType::ProController);
+            controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
             controller->Connect();
         } else if (parameters.allow_dual_joycons) {
-            controller->SetNpadType(Core::HID::NpadType::JoyconDual);
+            controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
             controller->Connect();
         } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
             // Assign left joycons to even player indices and right joycons to odd player indices.
             // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
             // a right Joycon for Player 2 in 2 Player Assist mode.
             if (index % 2 == 0) {
-                controller->SetNpadType(Core::HID::NpadType::JoyconLeft);
+                controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
                 controller->Connect();
             } else {
-                controller->SetNpadType(Core::HID::NpadType::JoyconRight);
+                controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
                 controller->Connect();
             }
         } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
                    !Settings::values.use_docked_mode.GetValue()) {
             // We should *never* reach here under any normal circumstances.
-            controller->SetNpadType(Core::HID::NpadType::Handheld);
+            controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
             controller->Connect();
         } else {
             UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 6fe3744fd..a200992f2 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -13,38 +13,38 @@ EmulatedController::EmulatedController(NpadIdType npad_id_type_) : npad_id_type(
 
 EmulatedController::~EmulatedController() = default;
 
-NpadType EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) {
+NpadStyleIndex EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) {
     switch (type) {
     case Settings::ControllerType::ProController:
-        return NpadType::ProController;
+        return NpadStyleIndex::ProController;
     case Settings::ControllerType::DualJoyconDetached:
-        return NpadType::JoyconDual;
+        return NpadStyleIndex::JoyconDual;
     case Settings::ControllerType::LeftJoycon:
-        return NpadType::JoyconLeft;
+        return NpadStyleIndex::JoyconLeft;
     case Settings::ControllerType::RightJoycon:
-        return NpadType::JoyconRight;
+        return NpadStyleIndex::JoyconRight;
     case Settings::ControllerType::Handheld:
-        return NpadType::Handheld;
+        return NpadStyleIndex::Handheld;
     case Settings::ControllerType::GameCube:
-        return NpadType::GameCube;
+        return NpadStyleIndex::GameCube;
     default:
-        return NpadType::ProController;
+        return NpadStyleIndex::ProController;
     }
 }
 
-Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadType type) {
+Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleIndex type) {
     switch (type) {
-    case NpadType::ProController:
+    case NpadStyleIndex::ProController:
         return Settings::ControllerType::ProController;
-    case NpadType::JoyconDual:
+    case NpadStyleIndex::JoyconDual:
         return Settings::ControllerType::DualJoyconDetached;
-    case NpadType::JoyconLeft:
+    case NpadStyleIndex::JoyconLeft:
         return Settings::ControllerType::LeftJoycon;
-    case NpadType::JoyconRight:
+    case NpadStyleIndex::JoyconRight:
         return Settings::ControllerType::RightJoycon;
-    case NpadType::Handheld:
+    case NpadStyleIndex::Handheld:
         return Settings::ControllerType::Handheld;
-    case NpadType::GameCube:
+    case NpadStyleIndex::GameCube:
         return Settings::ControllerType::GameCube;
     default:
         return Settings::ControllerType::ProController;
@@ -79,9 +79,9 @@ void EmulatedController::ReloadFromSettings() {
 
     // Other or debug controller should always be a pro controller
     if (npad_id_type != NpadIdType::Other) {
-        SetNpadType(MapSettingsTypeToNPad(player.controller_type));
+        SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type));
     } else {
-        SetNpadType(NpadType::ProController);
+        SetNpadStyleIndex(NpadStyleIndex::ProController);
     }
 
     if (player.connected) {
@@ -306,7 +306,7 @@ void EmulatedController::DisableConfiguration() {
         if (is_connected) {
             Disconnect();
         }
-        SetNpadType(tmp_npad_type);
+        SetNpadStyleIndex(tmp_npad_type);
     }
 
     // Apply temporary connected status to the real controller
@@ -569,10 +569,10 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::
         }
     }
     if (!is_connected) {
-        if (npad_id_type == NpadIdType::Player1 && npad_type != NpadType::Handheld) {
+        if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
             Connect();
         }
-        if (npad_id_type == NpadIdType::Handheld && npad_type == NpadType::Handheld) {
+        if (npad_id_type == NpadIdType::Handheld && npad_type == NpadStyleIndex::Handheld) {
             Connect();
         }
     }
@@ -896,14 +896,14 @@ NpadIdType EmulatedController::GetNpadIdType() const {
     return npad_id_type;
 }
 
-NpadType EmulatedController::GetNpadType(bool get_temporary_value) const {
+NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
     if (get_temporary_value) {
         return tmp_npad_type;
     }
     return npad_type;
 }
 
-void EmulatedController::SetNpadType(NpadType npad_type_) {
+void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
     {
         std::lock_guard lock{mutex};
 
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index 9a8bdf14d..fa2e89c0b 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -142,23 +142,23 @@ public:
     YUZU_NON_MOVEABLE(EmulatedController);
 
     /// Converts the controller type from settings to npad type
-    static NpadType MapSettingsTypeToNPad(Settings::ControllerType type);
+    static NpadStyleIndex MapSettingsTypeToNPad(Settings::ControllerType type);
 
     /// Converts npad type to the equivalent of controller type from settings
-    static Settings::ControllerType MapNPadToSettingsType(NpadType type);
+    static Settings::ControllerType MapNPadToSettingsType(NpadStyleIndex type);
 
     /// Gets the NpadIdType for this controller
     NpadIdType GetNpadIdType() const;
 
-    /// Sets the NpadType for this controller
-    void SetNpadType(NpadType npad_type_);
+    /// Sets the NpadStyleIndex for this controller
+    void SetNpadStyleIndex(NpadStyleIndex npad_type_);
 
     /**
-     * Gets the NpadType for this controller
+     * Gets the NpadStyleIndex for this controller
      * @param If true tmp_npad_type will be returned
-     * @return NpadType set on the controller
+     * @return NpadStyleIndex set on the controller
      */
-    NpadType GetNpadType(bool get_temporary_value = false) const;
+    NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const;
 
     /// Sets the connected status to true
     void Connect();
@@ -351,14 +351,14 @@ private:
     void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
 
     NpadIdType npad_id_type;
-    NpadType npad_type{NpadType::None};
+    NpadStyleIndex npad_type{NpadStyleIndex::None};
     bool is_connected{false};
     bool is_configuring{false};
     f32 motion_sensitivity{0.01f};
     bool force_update_motion{false};
 
     // Temporary values to avoid doing changes while the controller is on configuration mode
-    NpadType tmp_npad_type{NpadType::None};
+    NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
     bool tmp_is_connected{false};
 
     ButtonParams button_params;
diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h
index f8a0d5edd..7e4f6a804 100644
--- a/src/core/hid/hid_types.h
+++ b/src/core/hid/hid_types.h
@@ -84,8 +84,8 @@ constexpr NpadIdType IndexToNpadIdType(size_t index) {
     }
 }
 
-// This is nn::hid::NpadType
-enum class NpadType : u8 {
+// This is nn::hid::NpadStyleIndex
+enum class NpadStyleIndex : u8 {
     None = 0,
     ProController = 3,
     Handheld = 4,
@@ -94,7 +94,14 @@ enum class NpadType : u8 {
     JoyconRight = 7,
     GameCube = 8,
     Pokeball = 9,
-    MaxNpadType = 10,
+    NES = 10,
+    HandheldNES = 11,
+    SNES = 12,
+    N64 = 13,
+    SegaGenesis = 14,
+    SystemExt = 32,
+    System = 33,
+    MaxNpadType = 34,
 };
 
 // This is nn::hid::NpadStyleTag
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 0b5a23696..e4a3d9163 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -93,7 +93,7 @@ bool Controller_NPad::IsNpadIdValid(u32 npad_id) {
 
 bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
     return IsNpadIdValid(device_handle.npad_id) &&
-           device_handle.npad_type < Core::HID::NpadType::MaxNpadType &&
+           device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType &&
            device_handle.device_index < DeviceIndex::MaxDeviceIndex;
 }
 
@@ -134,7 +134,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
 
     auto& controller = controller_data[controller_idx];
     const auto is_connected = controller.device->IsConnected();
-    const auto npad_type = controller.device->GetNpadType();
+    const auto npad_type = controller.device->GetNpadStyleIndex();
     switch (type) {
     case Core::HID::ControllerTriggerType::Connected:
     case Core::HID::ControllerTriggerType::Disconnected:
@@ -161,9 +161,9 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
 
 void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
     auto& controller = controller_data[controller_idx];
-    const auto controller_type = controller.device->GetNpadType();
+    const auto controller_type = controller.device->GetNpadStyleIndex();
     auto& shared_memory = controller.shared_memory_entry;
-    if (controller_type == Core::HID::NpadType::None) {
+    if (controller_type == Core::HID::NpadStyleIndex::None) {
         controller.styleset_changed_event->GetWritableEvent().Signal();
         return;
     }
@@ -171,10 +171,10 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
     shared_memory.device_type.raw = 0;
     shared_memory.system_properties.raw = 0;
     switch (controller_type) {
-    case Core::HID::NpadType::None:
+    case Core::HID::NpadStyleIndex::None:
         UNREACHABLE();
         break;
-    case Core::HID::NpadType::ProController:
+    case Core::HID::NpadStyleIndex::ProController:
         shared_memory.style_set.fullkey.Assign(1);
         shared_memory.device_type.fullkey.Assign(1);
         shared_memory.system_properties.is_vertical.Assign(1);
@@ -183,7 +183,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
         shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
         shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController;
         break;
-    case Core::HID::NpadType::Handheld:
+    case Core::HID::NpadStyleIndex::Handheld:
         shared_memory.style_set.handheld.Assign(1);
         shared_memory.device_type.handheld_left.Assign(1);
         shared_memory.device_type.handheld_right.Assign(1);
@@ -193,7 +193,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
         shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
         shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight;
         break;
-    case Core::HID::NpadType::JoyconDual:
+    case Core::HID::NpadStyleIndex::JoyconDual:
         shared_memory.style_set.joycon_dual.Assign(1);
         shared_memory.device_type.joycon_left.Assign(1);
         shared_memory.device_type.joycon_right.Assign(1);
@@ -203,7 +203,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
         shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
         shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
         break;
-    case Core::HID::NpadType::JoyconLeft:
+    case Core::HID::NpadStyleIndex::JoyconLeft:
         shared_memory.style_set.joycon_left.Assign(1);
         shared_memory.device_type.joycon_left.Assign(1);
         shared_memory.system_properties.is_horizontal.Assign(1);
@@ -211,7 +211,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
         shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
         shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal;
         break;
-    case Core::HID::NpadType::JoyconRight:
+    case Core::HID::NpadStyleIndex::JoyconRight:
         shared_memory.style_set.joycon_right.Assign(1);
         shared_memory.device_type.joycon_right.Assign(1);
         shared_memory.system_properties.is_horizontal.Assign(1);
@@ -219,14 +219,14 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
         shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
         shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal;
         break;
-    case Core::HID::NpadType::GameCube:
+    case Core::HID::NpadStyleIndex::GameCube:
         shared_memory.style_set.gamecube.Assign(1);
         // The GC Controller behaves like a wired Pro Controller
         shared_memory.device_type.fullkey.Assign(1);
         shared_memory.system_properties.is_vertical.Assign(1);
         shared_memory.system_properties.use_plus.Assign(1);
         break;
-    case Core::HID::NpadType::Pokeball:
+    case Core::HID::NpadStyleIndex::Pokeball:
         shared_memory.style_set.palma.Assign(1);
         shared_memory.device_type.palma.Assign(1);
         shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
@@ -307,7 +307,7 @@ void Controller_NPad::OnInit() {
         const auto& device = controller.device;
         if (device->IsConnected()) {
             const std::size_t index = Core::HID::NpadIdTypeToIndex(device->GetNpadIdType());
-            AddNewControllerAt(device->GetNpadType(), index);
+            AddNewControllerAt(device->GetNpadStyleIndex(), index);
         }
     }
 }
@@ -347,7 +347,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
     std::lock_guard lock{mutex};
     const auto controller_idx = NPadIdToIndex(npad_id);
     auto& controller = controller_data[controller_idx];
-    const auto controller_type = controller.device->GetNpadType();
+    const auto controller_type = controller.device->GetNpadStyleIndex();
     if (!controller.device->IsConnected()) {
         return;
     }
@@ -359,7 +359,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
 
     using btn = Core::HID::NpadButton;
     pad_entry.npad_buttons.raw = btn::None;
-    if (controller_type != Core::HID::NpadType::JoyconLeft) {
+    if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
         constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R |
                                           btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp |
                                           btn::StickRRight | btn::StickRDown;
@@ -367,7 +367,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
         pad_entry.r_stick = stick_state.right;
     }
 
-    if (controller_type != Core::HID::NpadType::JoyconRight) {
+    if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) {
         constexpr btn left_button_mask =
             btn::Left | btn::Up | btn::Right | btn::Down | btn::StickL | btn::L | btn::ZL |
             btn::Minus | btn::StickLLeft | btn::StickLUp | btn::StickLRight | btn::StickLDown;
@@ -375,17 +375,17 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
         pad_entry.l_stick = stick_state.left;
     }
 
-    if (controller_type == Core::HID::NpadType::JoyconLeft) {
+    if (controller_type == Core::HID::NpadStyleIndex::JoyconLeft) {
         pad_entry.npad_buttons.left_sl.Assign(button_state.left_sl);
         pad_entry.npad_buttons.left_sr.Assign(button_state.left_sr);
     }
 
-    if (controller_type == Core::HID::NpadType::JoyconRight) {
+    if (controller_type == Core::HID::NpadStyleIndex::JoyconRight) {
         pad_entry.npad_buttons.right_sl.Assign(button_state.right_sl);
         pad_entry.npad_buttons.right_sr.Assign(button_state.right_sr);
     }
 
-    if (controller_type == Core::HID::NpadType::GameCube) {
+    if (controller_type == Core::HID::NpadStyleIndex::GameCube) {
         const auto& trigger_state = controller.device->GetTriggers();
         trigger_entry.l_analog = trigger_state.left;
         trigger_entry.r_analog = trigger_state.right;
@@ -406,9 +406,10 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
         auto& controller = controller_data[i];
         auto& npad = controller.shared_memory_entry;
 
-        const auto& controller_type = controller.device->GetNpadType();
+        const auto& controller_type = controller.device->GetNpadStyleIndex();
 
-        if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) {
+        if (controller_type == Core::HID::NpadStyleIndex::None ||
+            !controller.device->IsConnected()) {
             // Refresh shared memory
             std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)),
                         &controller.shared_memory_entry, sizeof(NpadInternalState));
@@ -426,10 +427,10 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
         libnx_state.connection_status.raw = 0;
         libnx_state.connection_status.is_connected.Assign(1);
         switch (controller_type) {
-        case Core::HID::NpadType::None:
+        case Core::HID::NpadStyleIndex::None:
             UNREACHABLE();
             break;
-        case Core::HID::NpadType::ProController:
+        case Core::HID::NpadStyleIndex::ProController:
             pad_state.connection_status.raw = 0;
             pad_state.connection_status.is_connected.Assign(1);
             pad_state.connection_status.is_wired.Assign(1);
@@ -439,7 +440,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
                 npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
             npad.fullkey_lifo.WriteNextEntry(pad_state);
             break;
-        case Core::HID::NpadType::Handheld:
+        case Core::HID::NpadStyleIndex::Handheld:
             pad_state.connection_status.raw = 0;
             pad_state.connection_status.is_connected.Assign(1);
             pad_state.connection_status.is_wired.Assign(1);
@@ -457,7 +458,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
                 npad.handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
             npad.handheld_lifo.WriteNextEntry(pad_state);
             break;
-        case Core::HID::NpadType::JoyconDual:
+        case Core::HID::NpadStyleIndex::JoyconDual:
             pad_state.connection_status.raw = 0;
             pad_state.connection_status.is_connected.Assign(1);
             pad_state.connection_status.is_left_connected.Assign(1);
@@ -469,7 +470,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
                 npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1;
             npad.joy_dual_lifo.WriteNextEntry(pad_state);
             break;
-        case Core::HID::NpadType::JoyconLeft:
+        case Core::HID::NpadStyleIndex::JoyconLeft:
             pad_state.connection_status.raw = 0;
             pad_state.connection_status.is_connected.Assign(1);
             pad_state.connection_status.is_left_connected.Assign(1);
@@ -479,7 +480,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
                 npad.joy_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
             npad.joy_left_lifo.WriteNextEntry(pad_state);
             break;
-        case Core::HID::NpadType::JoyconRight:
+        case Core::HID::NpadStyleIndex::JoyconRight:
             pad_state.connection_status.raw = 0;
             pad_state.connection_status.is_connected.Assign(1);
             pad_state.connection_status.is_right_connected.Assign(1);
@@ -489,7 +490,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
                 npad.joy_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
             npad.joy_right_lifo.WriteNextEntry(pad_state);
             break;
-        case Core::HID::NpadType::GameCube:
+        case Core::HID::NpadStyleIndex::GameCube:
             pad_state.connection_status.raw = 0;
             pad_state.connection_status.is_connected.Assign(1);
             pad_state.connection_status.is_wired.Assign(1);
@@ -502,7 +503,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
             npad.fullkey_lifo.WriteNextEntry(pad_state);
             npad.gc_trigger_lifo.WriteNextEntry(trigger_state);
             break;
-        case Core::HID::NpadType::Pokeball:
+        case Core::HID::NpadStyleIndex::Pokeball:
             pad_state.connection_status.raw = 0;
             pad_state.connection_status.is_connected.Assign(1);
             pad_state.sampling_number =
@@ -534,9 +535,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
     for (std::size_t i = 0; i < controller_data.size(); ++i) {
         auto& controller = controller_data[i];
 
-        const auto& controller_type = controller.device->GetNpadType();
+        const auto& controller_type = controller.device->GetNpadStyleIndex();
 
-        if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) {
+        if (controller_type == Core::HID::NpadStyleIndex::None ||
+            !controller.device->IsConnected()) {
             continue;
         }
 
@@ -557,10 +559,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
         }
 
         switch (controller_type) {
-        case Core::HID::NpadType::None:
+        case Core::HID::NpadStyleIndex::None:
             UNREACHABLE();
             break;
-        case Core::HID::NpadType::ProController:
+        case Core::HID::NpadStyleIndex::ProController:
             sixaxis_fullkey_state.attribute.raw = 0;
             if (sixaxis_sensors_enabled) {
                 sixaxis_fullkey_state.attribute.is_connected.Assign(1);
@@ -570,7 +572,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
                 sixaxis_fullkey_state.orientation = motion_state[0].orientation;
             }
             break;
-        case Core::HID::NpadType::Handheld:
+        case Core::HID::NpadStyleIndex::Handheld:
             sixaxis_handheld_state.attribute.raw = 0;
             if (sixaxis_sensors_enabled) {
                 sixaxis_handheld_state.attribute.is_connected.Assign(1);
@@ -580,7 +582,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
                 sixaxis_handheld_state.orientation = motion_state[0].orientation;
             }
             break;
-        case Core::HID::NpadType::JoyconDual:
+        case Core::HID::NpadStyleIndex::JoyconDual:
             sixaxis_dual_left_state.attribute.raw = 0;
             sixaxis_dual_right_state.attribute.raw = 0;
             if (sixaxis_sensors_enabled) {
@@ -600,7 +602,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
                 sixaxis_dual_right_state.orientation = motion_state[1].orientation;
             }
             break;
-        case Core::HID::NpadType::JoyconLeft:
+        case Core::HID::NpadStyleIndex::JoyconLeft:
             sixaxis_left_lifo_state.attribute.raw = 0;
             if (sixaxis_sensors_enabled) {
                 sixaxis_left_lifo_state.attribute.is_connected.Assign(1);
@@ -610,7 +612,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
                 sixaxis_left_lifo_state.orientation = motion_state[0].orientation;
             }
             break;
-        case Core::HID::NpadType::JoyconRight:
+        case Core::HID::NpadStyleIndex::JoyconRight:
             sixaxis_right_lifo_state.attribute.raw = 0;
             if (sixaxis_sensors_enabled) {
                 sixaxis_right_lifo_state.attribute.is_connected.Assign(1);
@@ -779,11 +781,11 @@ void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_han
     }
 
     // Some games try to send mismatched parameters in the device handle, block these.
-    if ((controller.device->GetNpadType() == Core::HID::NpadType::JoyconLeft &&
-         (vibration_device_handle.npad_type == Core::HID::NpadType::JoyconRight ||
+    if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
+         (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight ||
           vibration_device_handle.device_index == DeviceIndex::Right)) ||
-        (controller.device->GetNpadType() == Core::HID::NpadType::JoyconRight &&
-         (vibration_device_handle.npad_type == Core::HID::NpadType::JoyconLeft ||
+        (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight &&
+         (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft ||
           vibration_device_handle.device_index == DeviceIndex::Left))) {
         return;
     }
@@ -876,11 +878,12 @@ void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const {
     controller.styleset_changed_event->GetWritableEvent().Signal();
 }
 
-void Controller_NPad::AddNewControllerAt(Core::HID::NpadType controller, std::size_t npad_index) {
+void Controller_NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller,
+                                         std::size_t npad_index) {
     UpdateControllerAt(controller, npad_index, true);
 }
 
-void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t npad_index,
+void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type, std::size_t npad_index,
                                          bool connected) {
     auto& controller = controller_data[npad_index];
     if (!connected) {
@@ -888,7 +891,7 @@ void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t n
         return;
     }
 
-    controller.device->SetNpadType(type);
+    controller.device->SetNpadStyleIndex(type);
     InitNewlyAddedController(npad_index);
 }
 
@@ -971,13 +974,13 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
 
     // If the controllers at both npad indices form a pair of left and right joycons, merge them.
     // Otherwise, do nothing.
-    if ((controller_1->GetNpadType() == Core::HID::NpadType::JoyconLeft &&
-         controller_2->GetNpadType() == Core::HID::NpadType::JoyconRight) ||
-        (controller_2->GetNpadType() == Core::HID::NpadType::JoyconLeft &&
-         controller_1->GetNpadType() == Core::HID::NpadType::JoyconRight)) {
+    if ((controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
+         controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) ||
+        (controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
+         controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) {
         // Disconnect the joycon at the second id and connect the dual joycon at the first index.
         DisconnectNpad(npad_id_2);
-        AddNewControllerAt(Core::HID::NpadType::JoyconDual, npad_index_1);
+        AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_index_1);
     }
 }
 
@@ -1000,8 +1003,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
     const auto npad_index_2 = NPadIdToIndex(npad_id_2);
     const auto& controller_1 = controller_data[npad_index_1].device;
     const auto& controller_2 = controller_data[npad_index_2].device;
-    const auto type_index_1 = controller_1->GetNpadType();
-    const auto type_index_2 = controller_2->GetNpadType();
+    const auto type_index_1 = controller_1->GetNpadStyleIndex();
+    const auto type_index_2 = controller_2->GetNpadStyleIndex();
 
     if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) {
         return false;
@@ -1039,9 +1042,9 @@ void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) {
 void Controller_NPad::ClearAllConnectedControllers() {
     for (auto& controller : controller_data) {
         if (controller.device->IsConnected() &&
-            controller.device->GetNpadType() != Core::HID::NpadType::None) {
-            controller.device->SetNpadType(Core::HID::NpadType::None);
+            controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None) {
             controller.device->Disconnect();
+            controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
         }
     }
 }
@@ -1054,7 +1057,7 @@ void Controller_NPad::DisconnectAllConnectedControllers() {
 
 void Controller_NPad::ConnectAllDisconnectedControllers() {
     for (auto& controller : controller_data) {
-        if (controller.device->GetNpadType() != Core::HID::NpadType::None &&
+        if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None &&
             !controller.device->IsConnected()) {
             controller.device->Connect();
         }
@@ -1063,8 +1066,8 @@ void Controller_NPad::ConnectAllDisconnectedControllers() {
 
 void Controller_NPad::ClearAllControllers() {
     for (auto& controller : controller_data) {
-        controller.device->SetNpadType(Core::HID::NpadType::None);
         controller.device->Disconnect();
+        controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
     }
 }
 
@@ -1072,8 +1075,8 @@ u32 Controller_NPad::GetAndResetPressState() {
     return press_state.exchange(0);
 }
 
-bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) const {
-    if (controller == Core::HID::NpadType::Handheld) {
+bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const {
+    if (controller == Core::HID::NpadStyleIndex::Handheld) {
         const bool support_handheld =
             std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
                       NPAD_HANDHELD) != supported_npad_id_types.end();
@@ -1093,17 +1096,17 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) cons
                     [](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
         Core::HID::NpadStyleTag style = GetSupportedStyleSet();
         switch (controller) {
-        case Core::HID::NpadType::ProController:
+        case Core::HID::NpadStyleIndex::ProController:
             return style.fullkey;
-        case Core::HID::NpadType::JoyconDual:
+        case Core::HID::NpadStyleIndex::JoyconDual:
             return style.joycon_dual;
-        case Core::HID::NpadType::JoyconLeft:
+        case Core::HID::NpadStyleIndex::JoyconLeft:
             return style.joycon_left;
-        case Core::HID::NpadType::JoyconRight:
+        case Core::HID::NpadStyleIndex::JoyconRight:
             return style.joycon_right;
-        case Core::HID::NpadType::GameCube:
+        case Core::HID::NpadStyleIndex::GameCube:
             return style.gamecube;
-        case Core::HID::NpadType::Pokeball:
+        case Core::HID::NpadStyleIndex::Pokeball:
             return style.palma;
         default:
             return false;
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 871d245fd..512fb5afc 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -96,7 +96,7 @@ public:
     };
 
     struct DeviceHandle {
-        Core::HID::NpadType npad_type;
+        Core::HID::NpadStyleIndex npad_type;
         u8 npad_id;
         DeviceIndex device_index;
         INSERT_PADDING_BYTES_NOINIT(1);
@@ -160,9 +160,10 @@ public:
     void SignalStyleSetChangedEvent(u32 npad_id) const;
 
     // Adds a new controller at an index.
-    void AddNewControllerAt(Core::HID::NpadType controller, std::size_t npad_index);
+    void AddNewControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index);
     // Adds a new controller at an index with connection status.
-    void UpdateControllerAt(Core::HID::NpadType controller, std::size_t npad_index, bool connected);
+    void UpdateControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index,
+                            bool connected);
 
     void DisconnectNpad(u32 npad_id);
     void DisconnectNpadAtIndex(std::size_t index);
@@ -496,7 +497,7 @@ private:
         std::array<VibrationData, 2> vibration{};
         bool unintended_home_button_input_protection{};
         bool is_connected{};
-        Core::HID::NpadType npad_type{Core::HID::NpadType::None};
+        Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None};
 
         // Current pad state
         NPadGenericState npad_pad_state{};
@@ -513,7 +514,7 @@ private:
 
     void ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t controller_idx);
     void InitNewlyAddedController(std::size_t controller_idx);
-    bool IsControllerSupported(Core::HID::NpadType controller) const;
+    bool IsControllerSupported(Core::HID::NpadStyleIndex controller) const;
     void RequestPadStateUpdate(u32 npad_id);
     void WriteEmptyEntry(NpadInternalState& npad);
 
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index ac48f96d3..648e69de9 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -1131,18 +1131,18 @@ void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
     Core::HID::VibrationDeviceInfo vibration_device_info;
 
     switch (vibration_device_handle.npad_type) {
-    case Core::HID::NpadType::ProController:
-    case Core::HID::NpadType::Handheld:
-    case Core::HID::NpadType::JoyconDual:
-    case Core::HID::NpadType::JoyconLeft:
-    case Core::HID::NpadType::JoyconRight:
+    case Core::HID::NpadStyleIndex::ProController:
+    case Core::HID::NpadStyleIndex::Handheld:
+    case Core::HID::NpadStyleIndex::JoyconDual:
+    case Core::HID::NpadStyleIndex::JoyconLeft:
+    case Core::HID::NpadStyleIndex::JoyconRight:
     default:
         vibration_device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator;
         break;
-    case Core::HID::NpadType::GameCube:
+    case Core::HID::NpadStyleIndex::GameCube:
         vibration_device_info.type = Core::HID::VibrationDeviceType::GcErm;
         break;
-    case Core::HID::NpadType::Pokeball:
+    case Core::HID::NpadStyleIndex::Pokeball:
         vibration_device_info.type = Core::HID::VibrationDeviceType::Unknown;
         break;
     }
diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp
index 9c6377cf0..6a2cdda63 100644
--- a/src/yuzu/applets/qt_controller.cpp
+++ b/src/yuzu/applets/qt_controller.cpp
@@ -28,31 +28,31 @@
 namespace {
 
 void UpdateController(Core::HID::EmulatedController* controller,
-                      Core::HID::NpadType controller_type, bool connected) {
+                      Core::HID::NpadStyleIndex controller_type, bool connected) {
     if (controller->IsConnected()) {
         controller->Disconnect();
     }
-    controller->SetNpadType(controller_type);
+    controller->SetNpadStyleIndex(controller_type);
     if (connected) {
         controller->Connect();
     }
 }
 
 // Returns true if the given controller type is compatible with the given parameters.
-bool IsControllerCompatible(Core::HID::NpadType controller_type,
+bool IsControllerCompatible(Core::HID::NpadStyleIndex controller_type,
                             Core::Frontend::ControllerParameters parameters) {
     switch (controller_type) {
-    case Core::HID::NpadType::ProController:
+    case Core::HID::NpadStyleIndex::ProController:
         return parameters.allow_pro_controller;
-    case Core::HID::NpadType::JoyconDual:
+    case Core::HID::NpadStyleIndex::JoyconDual:
         return parameters.allow_dual_joycons;
-    case Core::HID::NpadType::JoyconLeft:
+    case Core::HID::NpadStyleIndex::JoyconLeft:
         return parameters.allow_left_joycon;
-    case Core::HID::NpadType::JoyconRight:
+    case Core::HID::NpadStyleIndex::JoyconRight:
         return parameters.allow_right_joycon;
-    case Core::HID::NpadType::Handheld:
+    case Core::HID::NpadStyleIndex::Handheld:
         return parameters.enable_single_mode && parameters.allow_handheld;
-    case Core::HID::NpadType::GameCube:
+    case Core::HID::NpadStyleIndex::GameCube:
         return parameters.allow_gamecube_controller;
     default:
         return false;
@@ -183,7 +183,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
             connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
                     [this, i](int index) {
                         UpdateDockedState(GetControllerTypeFromIndex(index, i) ==
-                                          Core::HID::NpadType::Handheld);
+                                          Core::HID::NpadStyleIndex::Handheld);
                     });
         }
     }
@@ -243,7 +243,7 @@ void QtControllerSelectorDialog::LoadConfiguration() {
         player_groupboxes[index]->setChecked(connected);
         connected_controller_checkboxes[index]->setChecked(connected);
         emulated_controllers[index]->setCurrentIndex(
-            GetIndexFromControllerType(controller->GetNpadType(), index));
+            GetIndexFromControllerType(controller->GetNpadStyleIndex(), index));
     }
 
     UpdateDockedState(handheld->IsConnected());
@@ -402,32 +402,33 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index
     emulated_controllers[player_index]->clear();
 
     pairs.emplace_back(emulated_controllers[player_index]->count(),
-                       Core::HID::NpadType::ProController);
+                       Core::HID::NpadStyleIndex::ProController);
     emulated_controllers[player_index]->addItem(tr("Pro Controller"));
 
     pairs.emplace_back(emulated_controllers[player_index]->count(),
-                       Core::HID::NpadType::JoyconDual);
+                       Core::HID::NpadStyleIndex::JoyconDual);
     emulated_controllers[player_index]->addItem(tr("Dual Joycons"));
 
     pairs.emplace_back(emulated_controllers[player_index]->count(),
-                       Core::HID::NpadType::JoyconLeft);
+                       Core::HID::NpadStyleIndex::JoyconLeft);
     emulated_controllers[player_index]->addItem(tr("Left Joycon"));
 
     pairs.emplace_back(emulated_controllers[player_index]->count(),
-                       Core::HID::NpadType::JoyconRight);
+                       Core::HID::NpadStyleIndex::JoyconRight);
     emulated_controllers[player_index]->addItem(tr("Right Joycon"));
 
     if (player_index == 0) {
         pairs.emplace_back(emulated_controllers[player_index]->count(),
-                           Core::HID::NpadType::Handheld);
+                           Core::HID::NpadStyleIndex::Handheld);
         emulated_controllers[player_index]->addItem(tr("Handheld"));
     }
 
-    pairs.emplace_back(emulated_controllers[player_index]->count(), Core::HID::NpadType::GameCube);
+    pairs.emplace_back(emulated_controllers[player_index]->count(),
+                       Core::HID::NpadStyleIndex::GameCube);
     emulated_controllers[player_index]->addItem(tr("GameCube Controller"));
 }
 
-Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex(
+Core::HID::NpadStyleIndex QtControllerSelectorDialog::GetControllerTypeFromIndex(
     int index, std::size_t player_index) const {
     const auto& pairs = index_controller_type_pairs[player_index];
 
@@ -435,13 +436,13 @@ Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex(
                                  [index](const auto& pair) { return pair.first == index; });
 
     if (it == pairs.end()) {
-        return Core::HID::NpadType::ProController;
+        return Core::HID::NpadStyleIndex::ProController;
     }
 
     return it->second;
 }
 
-int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadType type,
+int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadStyleIndex type,
                                                            std::size_t player_index) const {
     const auto& pairs = index_controller_type_pairs[player_index];
 
@@ -465,16 +466,16 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
     const QString stylesheet = [this, player_index] {
         switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
                                            player_index)) {
-        case Core::HID::NpadType::ProController:
-        case Core::HID::NpadType::GameCube:
+        case Core::HID::NpadStyleIndex::ProController:
+        case Core::HID::NpadStyleIndex::GameCube:
             return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
-        case Core::HID::NpadType::JoyconDual:
+        case Core::HID::NpadStyleIndex::JoyconDual:
             return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ");
-        case Core::HID::NpadType::JoyconLeft:
+        case Core::HID::NpadStyleIndex::JoyconLeft:
             return QStringLiteral("image: url(:/controller/applet_joycon_left%0); ");
-        case Core::HID::NpadType::JoyconRight:
+        case Core::HID::NpadStyleIndex::JoyconRight:
             return QStringLiteral("image: url(:/controller/applet_joycon_right%0); ");
-        case Core::HID::NpadType::Handheld:
+        case Core::HID::NpadStyleIndex::Handheld:
             return QStringLiteral("image: url(:/controller/applet_handheld%0); ");
         default:
             return QString{};
@@ -507,9 +508,9 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
     const auto controller_type = GetControllerTypeFromIndex(
         emulated_controllers[player_index]->currentIndex(), player_index);
     const auto player_connected = player_groupboxes[player_index]->isChecked() &&
-                                  controller_type != Core::HID::NpadType::Handheld;
+                                  controller_type != Core::HID::NpadStyleIndex::Handheld;
 
-    if (controller->GetNpadType() == controller_type &&
+    if (controller->GetNpadStyleIndex() == controller_type &&
         controller->IsConnected() == player_connected) {
         // Set vibration devices in the event that the input device has changed.
         ConfigureVibration::SetVibrationDevices(player_index);
@@ -523,10 +524,10 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
 
     // Handheld
     if (player_index == 0) {
-        if (controller_type == Core::HID::NpadType::Handheld) {
+        if (controller_type == Core::HID::NpadStyleIndex::Handheld) {
             auto* handheld =
                 system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
-            UpdateController(handheld, Core::HID::NpadType::Handheld,
+            UpdateController(handheld, Core::HID::NpadStyleIndex::Handheld,
                              player_groupboxes[player_index]->isChecked());
         }
     }
@@ -537,7 +538,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
 void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
     if (!player_groupboxes[player_index]->isChecked() ||
         GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
-                                   player_index) == Core::HID::NpadType::Handheld) {
+                                   player_index) == Core::HID::NpadStyleIndex::Handheld) {
         led_patterns_boxes[player_index][0]->setChecked(false);
         led_patterns_boxes[player_index][1]->setChecked(false);
         led_patterns_boxes[player_index][2]->setChecked(false);
@@ -632,7 +633,7 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
     for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
         auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index);
         // Disconnect any unsupported players here and disable or hide them if applicable.
-        UpdateController(controller, controller->GetNpadType(), false);
+        UpdateController(controller, controller->GetNpadStyleIndex(), false);
         // Hide the player widgets when max_supported_controllers is less than or equal to 4.
         if (max_supported_players <= 4) {
             player_widgets[index]->hide();
diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h
index dd981f479..cc343e5ae 100644
--- a/src/yuzu/applets/qt_controller.h
+++ b/src/yuzu/applets/qt_controller.h
@@ -32,7 +32,7 @@ class System;
 }
 
 namespace Core::HID {
-enum class NpadType : u8;
+enum class NpadStyleIndex : u8;
 }
 
 class QtControllerSelectorDialog final : public QDialog {
@@ -74,10 +74,10 @@ private:
     void SetEmulatedControllers(std::size_t player_index);
 
     // Gets the Controller Type for a given controller combobox index per player.
-    Core::HID::NpadType GetControllerTypeFromIndex(int index, std::size_t player_index) const;
+    Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index, std::size_t player_index) const;
 
     // Gets the controller combobox index for a given Controller Type per player.
-    int GetIndexFromControllerType(Core::HID::NpadType type, std::size_t player_index) const;
+    int GetIndexFromControllerType(Core::HID::NpadStyleIndex type, std::size_t player_index) const;
 
     // Updates the controller icons per player.
     void UpdateControllerIcon(std::size_t player_index);
@@ -139,7 +139,7 @@ private:
     std::array<QComboBox*, NUM_PLAYERS> emulated_controllers;
 
     /// Pairs of emulated controller index and Controller Type enum per player.
-    std::array<std::vector<std::pair<int, Core::HID::NpadType>>, NUM_PLAYERS>
+    std::array<std::vector<std::pair<int, Core::HID::NpadStyleIndex>>, NUM_PLAYERS>
         index_controller_type_pairs;
 
     // Labels representing the number of connected controllers
diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp
index 3d91f8034..de7f98c4f 100644
--- a/src/yuzu/applets/qt_software_keyboard.cpp
+++ b/src/yuzu/applets/qt_software_keyboard.cpp
@@ -801,7 +801,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
     const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
     const auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
     const auto controller_type =
-        handheld->IsConnected() ? handheld->GetNpadType() : player_1->GetNpadType();
+        handheld->IsConnected() ? handheld->GetNpadStyleIndex() : player_1->GetNpadStyleIndex();
 
     const QString theme = [] {
         if (QIcon::themeName().contains(QStringLiteral("dark")) ||
@@ -813,8 +813,8 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
     }();
 
     switch (controller_type) {
-    case Core::HID::NpadType::ProController:
-    case Core::HID::NpadType::GameCube:
+    case Core::HID::NpadStyleIndex::ProController:
+    case Core::HID::NpadStyleIndex::GameCube:
         ui->icon_controller->setStyleSheet(
             QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme));
         ui->icon_controller_shift->setStyleSheet(
@@ -822,7 +822,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
         ui->icon_controller_num->setStyleSheet(
             QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme));
         break;
-    case Core::HID::NpadType::JoyconDual:
+    case Core::HID::NpadStyleIndex::JoyconDual:
         ui->icon_controller->setStyleSheet(
             QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme));
         ui->icon_controller_shift->setStyleSheet(
@@ -830,7 +830,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
         ui->icon_controller_num->setStyleSheet(
             QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme));
         break;
-    case Core::HID::NpadType::JoyconLeft:
+    case Core::HID::NpadStyleIndex::JoyconLeft:
         ui->icon_controller->setStyleSheet(
             QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);")
                 .arg(theme));
@@ -841,7 +841,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
             QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);")
                 .arg(theme));
         break;
-    case Core::HID::NpadType::JoyconRight:
+    case Core::HID::NpadStyleIndex::JoyconRight:
         ui->icon_controller->setStyleSheet(
             QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);")
                 .arg(theme));
@@ -852,7 +852,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
             QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);")
                 .arg(theme));
         break;
-    case Core::HID::NpadType::Handheld:
+    case Core::HID::NpadStyleIndex::Handheld:
         ui->icon_controller->setStyleSheet(
             QStringLiteral("image: url(:/overlay/controller_handheld%1.png);").arg(theme));
         ui->icon_controller_shift->setStyleSheet(
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 8d6289d8e..95a9b8614 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -455,7 +455,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
         connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
                 [this](int index) {
                     emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
-                                              Core::HID::NpadType::Handheld);
+                                              Core::HID::NpadStyleIndex::Handheld);
                 });
     }
 
@@ -482,7 +482,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
                 UpdateControllerEnabledButtons();
                 UpdateControllerButtonNames();
                 UpdateMotionButtons();
-                const Core::HID::NpadType type =
+                const Core::HID::NpadStyleIndex type =
                     GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
 
                 if (player_index == 0) {
@@ -492,10 +492,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
                         system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
                     bool is_connected = emulated_controller->IsConnected(true);
 
-                    emulated_controller_p1->SetNpadType(type);
-                    emulated_controller_hanheld->SetNpadType(type);
+                    emulated_controller_p1->SetNpadStyleIndex(type);
+                    emulated_controller_hanheld->SetNpadStyleIndex(type);
                     if (is_connected) {
-                        if (type == Core::HID::NpadType::Handheld) {
+                        if (type == Core::HID::NpadStyleIndex::Handheld) {
                             emulated_controller_p1->Disconnect();
                             emulated_controller_hanheld->Connect();
                             emulated_controller = emulated_controller_hanheld;
@@ -507,7 +507,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
                     }
                     ui->controllerFrame->SetController(emulated_controller);
                 }
-                emulated_controller->SetNpadType(type);
+                emulated_controller->SetNpadStyleIndex(type);
             });
 
     connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
@@ -607,7 +607,8 @@ void ConfigureInputPlayer::LoadConfiguration() {
         return;
     }
 
-    const int comboBoxIndex = GetIndexFromControllerType(emulated_controller->GetNpadType(true));
+    const int comboBoxIndex =
+        GetIndexFromControllerType(emulated_controller->GetNpadStyleIndex(true));
     ui->comboControllerType->setCurrentIndex(comboBoxIndex);
     ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true));
 }
@@ -810,37 +811,37 @@ void ConfigureInputPlayer::SetConnectableControllers() {
 
         if (enable_all || npad_style_set.fullkey == 1) {
             index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
-                                                     Core::HID::NpadType::ProController);
+                                                     Core::HID::NpadStyleIndex::ProController);
             ui->comboControllerType->addItem(tr("Pro Controller"));
         }
 
         if (enable_all || npad_style_set.joycon_dual == 1) {
             index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
-                                                     Core::HID::NpadType::JoyconDual);
+                                                     Core::HID::NpadStyleIndex::JoyconDual);
             ui->comboControllerType->addItem(tr("Dual Joycons"));
         }
 
         if (enable_all || npad_style_set.joycon_left == 1) {
             index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
-                                                     Core::HID::NpadType::JoyconLeft);
+                                                     Core::HID::NpadStyleIndex::JoyconLeft);
             ui->comboControllerType->addItem(tr("Left Joycon"));
         }
 
         if (enable_all || npad_style_set.joycon_right == 1) {
             index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
-                                                     Core::HID::NpadType::JoyconRight);
+                                                     Core::HID::NpadStyleIndex::JoyconRight);
             ui->comboControllerType->addItem(tr("Right Joycon"));
         }
 
         if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) {
             index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
-                                                     Core::HID::NpadType::Handheld);
+                                                     Core::HID::NpadStyleIndex::Handheld);
             ui->comboControllerType->addItem(tr("Handheld"));
         }
 
         if (enable_all || npad_style_set.gamecube == 1) {
             index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
-                                                     Core::HID::NpadType::GameCube);
+                                                     Core::HID::NpadStyleIndex::GameCube);
             ui->comboControllerType->addItem(tr("GameCube Controller"));
         }
     };
@@ -853,19 +854,19 @@ void ConfigureInputPlayer::SetConnectableControllers() {
     add_controllers(false, system.HIDCore().GetSupportedStyleTag());
 }
 
-Core::HID::NpadType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
+Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
     const auto it =
         std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
                      [index](const auto& pair) { return pair.first == index; });
 
     if (it == index_controller_type_pairs.end()) {
-        return Core::HID::NpadType::ProController;
+        return Core::HID::NpadStyleIndex::ProController;
     }
 
     return it->second;
 }
 
-int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadType type) const {
+int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const {
     const auto it =
         std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
                      [type](const auto& pair) { return pair.second == type; });
@@ -888,7 +889,7 @@ void ConfigureInputPlayer::UpdateInputDevices() {
 void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
     auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
     if (debug) {
-        layout = Core::HID::NpadType::ProController;
+        layout = Core::HID::NpadStyleIndex::ProController;
     }
 
     // List of all the widgets that will be hidden by any of the following layouts that need
@@ -913,15 +914,15 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
 
     std::vector<QWidget*> layout_hidden;
     switch (layout) {
-    case Core::HID::NpadType::ProController:
-    case Core::HID::NpadType::JoyconDual:
-    case Core::HID::NpadType::Handheld:
+    case Core::HID::NpadStyleIndex::ProController:
+    case Core::HID::NpadStyleIndex::JoyconDual:
+    case Core::HID::NpadStyleIndex::Handheld:
         layout_hidden = {
             ui->buttonShoulderButtonsSLSR,
             ui->horizontalSpacerShoulderButtonsWidget2,
         };
         break;
-    case Core::HID::NpadType::JoyconLeft:
+    case Core::HID::NpadStyleIndex::JoyconLeft:
         layout_hidden = {
             ui->horizontalSpacerShoulderButtonsWidget2,
             ui->buttonShoulderButtonsRight,
@@ -929,7 +930,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
             ui->bottomRight,
         };
         break;
-    case Core::HID::NpadType::JoyconRight:
+    case Core::HID::NpadStyleIndex::JoyconRight:
         layout_hidden = {
             ui->horizontalSpacerShoulderButtonsWidget,
             ui->buttonShoulderButtonsLeft,
@@ -937,7 +938,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
             ui->bottomLeft,
         };
         break;
-    case Core::HID::NpadType::GameCube:
+    case Core::HID::NpadStyleIndex::GameCube:
         layout_hidden = {
             ui->buttonShoulderButtonsSLSR,
             ui->horizontalSpacerShoulderButtonsWidget2,
@@ -957,7 +958,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
 void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
     auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
     if (debug) {
-        layout = Core::HID::NpadType::ProController;
+        layout = Core::HID::NpadStyleIndex::ProController;
     }
 
     // List of all the widgets that will be disabled by any of the following layouts that need
@@ -974,13 +975,13 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
 
     std::vector<QWidget*> layout_disable;
     switch (layout) {
-    case Core::HID::NpadType::ProController:
-    case Core::HID::NpadType::JoyconDual:
-    case Core::HID::NpadType::Handheld:
-    case Core::HID::NpadType::JoyconLeft:
-    case Core::HID::NpadType::JoyconRight:
+    case Core::HID::NpadStyleIndex::ProController:
+    case Core::HID::NpadStyleIndex::JoyconDual:
+    case Core::HID::NpadStyleIndex::Handheld:
+    case Core::HID::NpadStyleIndex::JoyconLeft:
+    case Core::HID::NpadStyleIndex::JoyconRight:
         break;
-    case Core::HID::NpadType::GameCube:
+    case Core::HID::NpadStyleIndex::GameCube:
         layout_disable = {
             ui->buttonHome,
             ui->buttonLStickPressedGroup,
@@ -1007,24 +1008,24 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
 
     // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller.
     switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
-    case Core::HID::NpadType::ProController:
-    case Core::HID::NpadType::JoyconLeft:
-    case Core::HID::NpadType::Handheld:
+    case Core::HID::NpadStyleIndex::ProController:
+    case Core::HID::NpadStyleIndex::JoyconLeft:
+    case Core::HID::NpadStyleIndex::Handheld:
         // Show "Motion 1" and hide "Motion 2".
         ui->buttonMotionLeftGroup->show();
         ui->buttonMotionRightGroup->hide();
         break;
-    case Core::HID::NpadType::JoyconRight:
+    case Core::HID::NpadStyleIndex::JoyconRight:
         // Show "Motion 2" and hide "Motion 1".
         ui->buttonMotionLeftGroup->hide();
         ui->buttonMotionRightGroup->show();
         break;
-    case Core::HID::NpadType::GameCube:
+    case Core::HID::NpadStyleIndex::GameCube:
         // Hide both "Motion 1/2".
         ui->buttonMotionLeftGroup->hide();
         ui->buttonMotionRightGroup->hide();
         break;
-    case Core::HID::NpadType::JoyconDual:
+    case Core::HID::NpadStyleIndex::JoyconDual:
     default:
         // Show both "Motion 1/2".
         ui->buttonMotionLeftGroup->show();
@@ -1036,15 +1037,15 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
 void ConfigureInputPlayer::UpdateControllerButtonNames() {
     auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
     if (debug) {
-        layout = Core::HID::NpadType::ProController;
+        layout = Core::HID::NpadStyleIndex::ProController;
     }
 
     switch (layout) {
-    case Core::HID::NpadType::ProController:
-    case Core::HID::NpadType::JoyconDual:
-    case Core::HID::NpadType::Handheld:
-    case Core::HID::NpadType::JoyconLeft:
-    case Core::HID::NpadType::JoyconRight:
+    case Core::HID::NpadStyleIndex::ProController:
+    case Core::HID::NpadStyleIndex::JoyconDual:
+    case Core::HID::NpadStyleIndex::Handheld:
+    case Core::HID::NpadStyleIndex::JoyconLeft:
+    case Core::HID::NpadStyleIndex::JoyconRight:
         ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus"));
         ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL"));
         ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR"));
@@ -1052,7 +1053,7 @@ void ConfigureInputPlayer::UpdateControllerButtonNames() {
         ui->LStick->setTitle(tr("Left Stick"));
         ui->RStick->setTitle(tr("Right Stick"));
         break;
-    case Core::HID::NpadType::GameCube:
+    case Core::HID::NpadStyleIndex::GameCube:
         ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause"));
         ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L"));
         ui->buttonShoulderButtonsZRGroup->setTitle(tr("R"));
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 02d6920f1..7bff4b196 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -51,7 +51,7 @@ class System;
 
 namespace Core::HID {
 class EmulatedController;
-enum class NpadType : u8;
+enum class NpadStyleIndex : u8;
 } // namespace Core::HID
 
 class ConfigureInputPlayer : public QWidget {
@@ -134,10 +134,10 @@ private:
     void SetConnectableControllers();
 
     /// Gets the Controller Type for a given controller combobox index.
-    Core::HID::NpadType GetControllerTypeFromIndex(int index) const;
+    Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index) const;
 
     /// Gets the controller combobox index for a given Controller Type.
-    int GetIndexFromControllerType(Core::HID::NpadType type) const;
+    int GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const;
 
     /// Update the available input devices.
     void UpdateInputDevices();
@@ -182,7 +182,7 @@ private:
     std::unique_ptr<QTimer> poll_timer;
 
     /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
-    std::vector<std::pair<int, Core::HID::NpadType>> index_controller_type_pairs;
+    std::vector<std::pair<int, Core::HID::NpadStyleIndex>> index_controller_type_pairs;
 
     static constexpr int PLAYER_COUNT = 8;
     std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 7e71a0f58..e63c25e70 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -147,7 +147,7 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ
         needs_redraw = true;
         break;
     case Core::HID::ControllerTriggerType::Type:
-        controller_type = controller->GetNpadType(true);
+        controller_type = controller->GetNpadStyleIndex(true);
         needs_redraw = true;
         break;
     case Core::HID::ControllerTriggerType::Color:
@@ -221,22 +221,22 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) {
     const QPointF center = rect().center();
 
     switch (controller_type) {
-    case Core::HID::NpadType::Handheld:
+    case Core::HID::NpadStyleIndex::Handheld:
         DrawHandheldController(p, center);
         break;
-    case Core::HID::NpadType::JoyconDual:
+    case Core::HID::NpadStyleIndex::JoyconDual:
         DrawDualController(p, center);
         break;
-    case Core::HID::NpadType::JoyconLeft:
+    case Core::HID::NpadStyleIndex::JoyconLeft:
         DrawLeftController(p, center);
         break;
-    case Core::HID::NpadType::JoyconRight:
+    case Core::HID::NpadStyleIndex::JoyconRight:
         DrawRightController(p, center);
         break;
-    case Core::HID::NpadType::GameCube:
+    case Core::HID::NpadStyleIndex::GameCube:
         DrawGCController(p, center);
         break;
-    case Core::HID::NpadType::ProController:
+    case Core::HID::NpadStyleIndex::ProController:
     default:
         DrawProController(p, center);
         break;
@@ -2394,7 +2394,7 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center,
 
 void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) {
     using namespace Settings::NativeAnalog;
-    if (controller_type != Core::HID::NpadType::JoyconLeft) {
+    if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
         DrawJoystickProperties(p, center_right, stick_values[RStick].x.properties);
         p.setPen(colors.indicator);
         p.setBrush(colors.indicator);
@@ -2404,7 +2404,7 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPo
         DrawJoystickDot(p, center_right, stick_values[RStick], false);
     }
 
-    if (controller_type != Core::HID::NpadType::JoyconRight) {
+    if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) {
         DrawJoystickProperties(p, center_left, stick_values[LStick].x.properties);
         p.setPen(colors.indicator);
         p.setBrush(colors.indicator);
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index acc53a9e3..ee217f3c9 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -203,7 +203,7 @@ private:
     bool is_controller_set{};
     bool is_connected{};
     bool needs_redraw{};
-    Core::HID::NpadType controller_type;
+    Core::HID::NpadStyleIndex controller_type;
 
     bool mapping_active{};
     int blink_counter{};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 7c95851b3..a10522f5f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -841,7 +841,7 @@ void GMainWindow::InitializeWidgets() {
                                  tr("Handheld controller can't be used on docked mode. Pro "
                                     "controller will be selected."));
             handheld->Disconnect();
-            player_1->SetNpadType(Core::HID::NpadType::ProController);
+            player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
             player_1->Connect();
         }