HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
This commit is contained in:
parent
78dd1cd441
commit
50e2777724
@ -30,8 +30,7 @@ struct ProfileBase {
|
|||||||
};
|
};
|
||||||
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
|
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
|
||||||
|
|
||||||
using Uid = std::array<u64, 2>;
|
static constexpr u128 DEFAULT_USER_ID{1ull, 0ull};
|
||||||
static constexpr Uid DEFAULT_USER_ID{0x10ull, 0x20ull};
|
|
||||||
|
|
||||||
class IProfile final : public ServiceFramework<IProfile> {
|
class IProfile final : public ServiceFramework<IProfile> {
|
||||||
public:
|
public:
|
||||||
|
Loading…
Reference in New Issue
Block a user