Fix to Windows sleep issues
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
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@ -119,6 +119,7 @@ Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
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#endif
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#endif
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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extern "C" {
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extern "C" {
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// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
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// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
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// graphics
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// graphics
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@ -747,6 +748,18 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
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}
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}
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}
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}
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void GMainWindow::PreventOSSleep() {
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#ifdef _WIN32
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SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
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#endif
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}
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void GMainWindow::AllowOSSleep() {
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#ifdef _WIN32
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SetThreadExecutionState(ES_CONTINUOUS);
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#endif
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}
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QStringList GMainWindow::GetUnsupportedGLExtensions() {
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QStringList GMainWindow::GetUnsupportedGLExtensions() {
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QStringList unsupported_ext;
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QStringList unsupported_ext;
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@ -966,6 +979,8 @@ void GMainWindow::BootGame(const QString& filename) {
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}
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}
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void GMainWindow::ShutdownGame() {
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void GMainWindow::ShutdownGame() {
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AllowOSSleep();
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discord_rpc->Pause();
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discord_rpc->Pause();
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emu_thread->RequestStop();
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emu_thread->RequestStop();
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@ -1567,6 +1582,8 @@ void GMainWindow::OnMenuRecentFile() {
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}
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}
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void GMainWindow::OnStartGame() {
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void GMainWindow::OnStartGame() {
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PreventOSSleep();
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emu_thread->SetRunning(true);
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emu_thread->SetRunning(true);
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qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>(
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qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>(
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@ -1598,6 +1615,8 @@ void GMainWindow::OnPauseGame() {
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ui.action_Pause->setEnabled(false);
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ui.action_Pause->setEnabled(false);
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ui.action_Stop->setEnabled(true);
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ui.action_Stop->setEnabled(true);
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ui.action_Capture_Screenshot->setEnabled(false);
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ui.action_Capture_Screenshot->setEnabled(false);
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AllowOSSleep();
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}
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}
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void GMainWindow::OnStopGame() {
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void GMainWindow::OnStopGame() {
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@ -130,6 +130,9 @@ private:
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void ConnectWidgetEvents();
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void ConnectWidgetEvents();
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void ConnectMenuEvents();
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void ConnectMenuEvents();
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void PreventOSSleep();
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void AllowOSSleep();
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QStringList GetUnsupportedGLExtensions();
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QStringList GetUnsupportedGLExtensions();
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bool LoadROM(const QString& filename);
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bool LoadROM(const QString& filename);
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void BootGame(const QString& filename);
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void BootGame(const QString& filename);
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