Merge pull request #11896 from liamwhite/crop
renderer_vulkan: fix cropping for presentation
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commit
40357098a2
@ -3,6 +3,7 @@
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#pragma once
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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namespace Service::android {
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@ -21,5 +22,6 @@ enum class BufferTransformFlags : u32 {
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/// Rotate source image 270 degrees clockwise
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Rotate270 = 0x07,
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};
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DECLARE_ENUM_FLAG_OPERATORS(BufferTransformFlags);
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} // namespace Service::android
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@ -137,6 +137,56 @@ BlitScreen::BlitScreen(Core::Memory::Memory& cpu_memory_, Core::Frontend::EmuWin
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BlitScreen::~BlitScreen() = default;
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static Common::Rectangle<f32> NormalizeCrop(const Tegra::FramebufferConfig& framebuffer,
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const ScreenInfo& screen_info) {
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f32 left, top, right, bottom;
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if (!framebuffer.crop_rect.IsEmpty()) {
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// If crop rectangle is not empty, apply properties from rectangle.
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left = static_cast<f32>(framebuffer.crop_rect.left);
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top = static_cast<f32>(framebuffer.crop_rect.top);
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right = static_cast<f32>(framebuffer.crop_rect.right);
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bottom = static_cast<f32>(framebuffer.crop_rect.bottom);
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} else {
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// Otherwise, fall back to framebuffer dimensions.
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left = 0;
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top = 0;
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right = static_cast<f32>(framebuffer.width);
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bottom = static_cast<f32>(framebuffer.height);
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}
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// Apply transformation flags.
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auto framebuffer_transform_flags = framebuffer.transform_flags;
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if (True(framebuffer_transform_flags & Service::android::BufferTransformFlags::FlipH)) {
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// Switch left and right.
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std::swap(left, right);
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}
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if (True(framebuffer_transform_flags & Service::android::BufferTransformFlags::FlipV)) {
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// Switch top and bottom.
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std::swap(top, bottom);
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}
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framebuffer_transform_flags &= ~Service::android::BufferTransformFlags::FlipH;
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framebuffer_transform_flags &= ~Service::android::BufferTransformFlags::FlipV;
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if (True(framebuffer_transform_flags)) {
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UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}",
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static_cast<u32>(framebuffer_transform_flags));
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}
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// Get the screen properties.
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const f32 screen_width = static_cast<f32>(screen_info.width);
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const f32 screen_height = static_cast<f32>(screen_info.height);
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// Normalize coordinate space.
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left /= screen_width;
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top /= screen_height;
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right /= screen_width;
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bottom /= screen_height;
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return Common::Rectangle<f32>(left, top, right, bottom);
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}
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void BlitScreen::Recreate() {
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present_manager.WaitPresent();
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scheduler.Finish();
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@ -354,17 +404,10 @@ void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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source_image_view = smaa->Draw(scheduler, image_index, source_image, source_image_view);
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}
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if (fsr) {
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auto crop_rect = framebuffer.crop_rect;
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if (crop_rect.GetWidth() == 0) {
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crop_rect.right = framebuffer.width;
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}
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if (crop_rect.GetHeight() == 0) {
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crop_rect.bottom = framebuffer.height;
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}
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crop_rect = crop_rect.Scale(Settings::values.resolution_info.up_factor);
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VkExtent2D fsr_input_size{
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.width = Settings::values.resolution_info.ScaleUp(framebuffer.width),
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.height = Settings::values.resolution_info.ScaleUp(framebuffer.height),
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const auto crop_rect = NormalizeCrop(framebuffer, screen_info);
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const VkExtent2D fsr_input_size{
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.width = Settings::values.resolution_info.ScaleUp(screen_info.width),
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.height = Settings::values.resolution_info.ScaleUp(screen_info.height),
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};
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VkImageView fsr_image_view =
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fsr->Draw(scheduler, image_index, source_image_view, fsr_input_size, crop_rect);
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@ -1397,61 +1440,37 @@ void BlitScreen::SetUniformData(BufferData& data, const Layout::FramebufferLayou
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void BlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
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const Layout::FramebufferLayout layout) const {
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const auto& framebuffer_transform_flags = framebuffer.transform_flags;
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const auto& framebuffer_crop_rect = framebuffer.crop_rect;
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f32 left, top, right, bottom;
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static constexpr Common::Rectangle<f32> texcoords{0.f, 0.f, 1.f, 1.f};
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auto left = texcoords.left;
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auto right = texcoords.right;
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if (fsr) {
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// FSR has already applied the crop, so we just want to render the image
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// it has produced.
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left = 0;
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top = 0;
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right = 1;
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bottom = 1;
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} else {
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// Get the normalized crop rectangle.
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const auto crop = NormalizeCrop(framebuffer, screen_info);
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switch (framebuffer_transform_flags) {
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case Service::android::BufferTransformFlags::Unset:
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break;
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case Service::android::BufferTransformFlags::FlipV:
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// Flip the framebuffer vertically
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left = texcoords.right;
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right = texcoords.left;
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break;
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default:
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UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}",
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static_cast<u32>(framebuffer_transform_flags));
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break;
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}
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UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0);
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f32 left_start{};
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if (framebuffer_crop_rect.Top() > 0) {
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left_start = static_cast<f32>(framebuffer_crop_rect.Top()) /
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static_cast<f32>(framebuffer_crop_rect.Bottom());
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}
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f32 scale_u = static_cast<f32>(framebuffer.width) / static_cast<f32>(screen_info.width);
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f32 scale_v = static_cast<f32>(framebuffer.height) / static_cast<f32>(screen_info.height);
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// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
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// (e.g. handheld mode) on a 1920x1080 framebuffer.
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if (!fsr) {
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if (framebuffer_crop_rect.GetWidth() > 0) {
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scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
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static_cast<f32>(screen_info.width);
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}
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if (framebuffer_crop_rect.GetHeight() > 0) {
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scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) /
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static_cast<f32>(screen_info.height);
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}
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// Apply the crop.
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left = crop.left;
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top = crop.top;
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right = crop.right;
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bottom = crop.bottom;
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}
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// Map the coordinates to the screen.
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const auto& screen = layout.screen;
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const auto x = static_cast<f32>(screen.left);
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const auto y = static_cast<f32>(screen.top);
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const auto w = static_cast<f32>(screen.GetWidth());
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const auto h = static_cast<f32>(screen.GetHeight());
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data.vertices[0] = ScreenRectVertex(x, y, texcoords.top * scale_u, left_start + left * scale_v);
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data.vertices[1] =
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ScreenRectVertex(x + w, y, texcoords.bottom * scale_u, left_start + left * scale_v);
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data.vertices[2] =
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ScreenRectVertex(x, y + h, texcoords.top * scale_u, left_start + right * scale_v);
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data.vertices[3] =
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ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, left_start + right * scale_v);
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data.vertices[0] = ScreenRectVertex(x, y, left, top);
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data.vertices[1] = ScreenRectVertex(x + w, y, right, top);
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data.vertices[2] = ScreenRectVertex(x, y + h, left, bottom);
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data.vertices[3] = ScreenRectVertex(x + w, y + h, right, bottom);
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}
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void BlitScreen::CreateSMAA(VkExtent2D smaa_size) {
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@ -34,7 +34,7 @@ FSR::FSR(const Device& device_, MemoryAllocator& memory_allocator_, size_t image
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}
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VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImageView image_view,
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VkExtent2D input_image_extent, const Common::Rectangle<int>& crop_rect) {
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VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect) {
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UpdateDescriptorSet(image_index, image_view);
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@ -61,15 +61,21 @@ VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImageView imag
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *easu_pipeline);
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std::array<u32, 4 * 4> push_constants;
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FsrEasuConOffset(
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push_constants.data() + 0, push_constants.data() + 4, push_constants.data() + 8,
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push_constants.data() + 12,
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const f32 input_image_width = static_cast<f32>(input_image_extent.width);
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const f32 input_image_height = static_cast<f32>(input_image_extent.height);
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const f32 output_image_width = static_cast<f32>(output_size.width);
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const f32 output_image_height = static_cast<f32>(output_size.height);
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const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
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const f32 viewport_x = crop_rect.left * input_image_width;
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const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
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const f32 viewport_y = crop_rect.top * input_image_height;
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static_cast<f32>(crop_rect.GetWidth()), static_cast<f32>(crop_rect.GetHeight()),
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static_cast<f32>(input_image_extent.width), static_cast<f32>(input_image_extent.height),
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static_cast<f32>(output_size.width), static_cast<f32>(output_size.height),
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static_cast<f32>(crop_rect.left), static_cast<f32>(crop_rect.top));
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std::array<u32, 4 * 4> push_constants;
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FsrEasuConOffset(push_constants.data() + 0, push_constants.data() + 4,
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push_constants.data() + 8, push_constants.data() + 12,
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viewport_width, viewport_height, input_image_width, input_image_height,
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output_image_width, output_image_height, viewport_x, viewport_y);
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants);
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{
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@ -17,7 +17,7 @@ public:
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explicit FSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count,
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VkExtent2D output_size);
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VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImageView image_view,
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VkExtent2D input_image_extent, const Common::Rectangle<int>& crop_rect);
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VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect);
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private:
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void CreateDescriptorPool();
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