configuration: Use forward declares and remove extraneous structs
This commit is contained in:
parent
335aef78c4
commit
3ef4769f31
@ -120,7 +120,7 @@ void ConfigureAudio::ApplyConfiguration() {
|
|||||||
} else {
|
} else {
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
|
||||||
ui->toggle_audio_stretching,
|
ui->toggle_audio_stretching,
|
||||||
trackers.enable_audio_stretching);
|
enable_audio_stretching);
|
||||||
if (ui->volume_combo_box->currentIndex() == 0) {
|
if (ui->volume_combo_box->currentIndex() == 0) {
|
||||||
Settings::values.volume.SetGlobal(true);
|
Settings::values.volume.SetGlobal(true);
|
||||||
} else {
|
} else {
|
||||||
@ -175,7 +175,7 @@ void ConfigureAudio::SetupPerGameUI() {
|
|||||||
|
|
||||||
ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching",
|
ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching",
|
||||||
Settings::values.enable_audio_stretching,
|
Settings::values.enable_audio_stretching,
|
||||||
trackers.enable_audio_stretching);
|
enable_audio_stretching);
|
||||||
connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
|
connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
|
||||||
this, [this](int index) {
|
this, [this](int index) {
|
||||||
ui->volume_slider->setEnabled(index == 1);
|
ui->volume_slider->setEnabled(index == 1);
|
||||||
|
@ -6,7 +6,10 @@
|
|||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include "yuzu/configuration/configuration_shared.h"
|
|
||||||
|
namespace ConfigurationShared {
|
||||||
|
enum class CheckState;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Ui {
|
namespace Ui {
|
||||||
class ConfigureAudio;
|
class ConfigureAudio;
|
||||||
@ -39,7 +42,5 @@ private:
|
|||||||
|
|
||||||
std::unique_ptr<Ui::ConfigureAudio> ui;
|
std::unique_ptr<Ui::ConfigureAudio> ui;
|
||||||
|
|
||||||
struct Trackers {
|
ConfigurationShared::CheckState enable_audio_stretching;
|
||||||
ConfigurationShared::CheckState enable_audio_stretching;
|
|
||||||
} trackers;
|
|
||||||
};
|
};
|
||||||
|
@ -45,8 +45,7 @@ void ConfigureGeneral::SetConfiguration() {
|
|||||||
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue());
|
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue());
|
||||||
} else {
|
} else {
|
||||||
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue() &&
|
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue() &&
|
||||||
trackers.use_frame_limit !=
|
use_frame_limit != ConfigurationShared::CheckState::Global);
|
||||||
ConfigurationShared::CheckState::Global);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -68,10 +67,9 @@ void ConfigureGeneral::ApplyConfiguration() {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core,
|
||||||
ui->use_multi_core, trackers.use_multi_core);
|
ui->use_multi_core, use_multi_core);
|
||||||
|
|
||||||
bool global_frame_limit =
|
bool global_frame_limit = use_frame_limit == ConfigurationShared::CheckState::Global;
|
||||||
trackers.use_frame_limit == ConfigurationShared::CheckState::Global;
|
|
||||||
Settings::values.use_frame_limit.SetGlobal(global_frame_limit);
|
Settings::values.use_frame_limit.SetGlobal(global_frame_limit);
|
||||||
Settings::values.frame_limit.SetGlobal(global_frame_limit);
|
Settings::values.frame_limit.SetGlobal(global_frame_limit);
|
||||||
if (!global_frame_limit) {
|
if (!global_frame_limit) {
|
||||||
@ -108,15 +106,12 @@ void ConfigureGeneral::SetupPerGameUI() {
|
|||||||
ui->toggle_hide_mouse->setVisible(false);
|
ui->toggle_hide_mouse->setVisible(false);
|
||||||
|
|
||||||
ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit",
|
ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit",
|
||||||
Settings::values.use_frame_limit,
|
Settings::values.use_frame_limit, use_frame_limit);
|
||||||
trackers.use_frame_limit);
|
|
||||||
ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core",
|
ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core",
|
||||||
Settings::values.use_multi_core,
|
Settings::values.use_multi_core, use_multi_core);
|
||||||
trackers.use_multi_core);
|
|
||||||
|
|
||||||
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() {
|
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() {
|
||||||
ui->frame_limit->setEnabled(
|
ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() &&
|
||||||
ui->toggle_frame_limit->isChecked() &&
|
(use_frame_limit != ConfigurationShared::CheckState::Global));
|
||||||
(trackers.use_frame_limit != ConfigurationShared::CheckState::Global));
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,10 @@
|
|||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include "yuzu/configuration/configuration_shared.h"
|
|
||||||
|
namespace ConfigurationShared {
|
||||||
|
enum class CheckState;
|
||||||
|
}
|
||||||
|
|
||||||
class HotkeyRegistry;
|
class HotkeyRegistry;
|
||||||
|
|
||||||
@ -33,8 +36,6 @@ private:
|
|||||||
|
|
||||||
std::unique_ptr<Ui::ConfigureGeneral> ui;
|
std::unique_ptr<Ui::ConfigureGeneral> ui;
|
||||||
|
|
||||||
struct Trackers {
|
ConfigurationShared::CheckState use_frame_limit;
|
||||||
ConfigurationShared::CheckState use_frame_limit;
|
ConfigurationShared::CheckState use_multi_core;
|
||||||
ConfigurationShared::CheckState use_multi_core;
|
|
||||||
} trackers;
|
|
||||||
};
|
};
|
||||||
|
@ -142,11 +142,10 @@ void ConfigureGraphics::ApplyConfiguration() {
|
|||||||
ui->aspect_ratio_combobox);
|
ui->aspect_ratio_combobox);
|
||||||
|
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
|
||||||
ui->use_disk_shader_cache,
|
ui->use_disk_shader_cache, use_disk_shader_cache);
|
||||||
trackers.use_disk_shader_cache);
|
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
|
||||||
ui->use_asynchronous_gpu_emulation,
|
ui->use_asynchronous_gpu_emulation,
|
||||||
trackers.use_asynchronous_gpu_emulation);
|
use_asynchronous_gpu_emulation);
|
||||||
|
|
||||||
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||||
Settings::values.bg_red.SetGlobal(true);
|
Settings::values.bg_red.SetGlobal(true);
|
||||||
@ -257,10 +256,10 @@ void ConfigureGraphics::SetupPerGameUI() {
|
|||||||
|
|
||||||
ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache",
|
ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache",
|
||||||
Settings::values.use_disk_shader_cache,
|
Settings::values.use_disk_shader_cache,
|
||||||
trackers.use_disk_shader_cache);
|
use_disk_shader_cache);
|
||||||
ConfigurationShared::SetColoredTristate(
|
ConfigurationShared::SetColoredTristate(
|
||||||
ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation",
|
ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation",
|
||||||
Settings::values.use_asynchronous_gpu_emulation, trackers.use_asynchronous_gpu_emulation);
|
Settings::values.use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation);
|
||||||
|
|
||||||
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label",
|
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label",
|
||||||
Settings::values.aspect_ratio.GetValue(true));
|
Settings::values.aspect_ratio.GetValue(true));
|
||||||
|
@ -9,7 +9,10 @@
|
|||||||
#include <QString>
|
#include <QString>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "yuzu/configuration/configuration_shared.h"
|
|
||||||
|
namespace ConfigurationShared {
|
||||||
|
enum class CheckState;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Ui {
|
namespace Ui {
|
||||||
class ConfigureGraphics;
|
class ConfigureGraphics;
|
||||||
@ -43,10 +46,8 @@ private:
|
|||||||
std::unique_ptr<Ui::ConfigureGraphics> ui;
|
std::unique_ptr<Ui::ConfigureGraphics> ui;
|
||||||
QColor bg_color;
|
QColor bg_color;
|
||||||
|
|
||||||
struct Trackers {
|
ConfigurationShared::CheckState use_disk_shader_cache;
|
||||||
ConfigurationShared::CheckState use_disk_shader_cache;
|
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
|
||||||
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
|
|
||||||
} trackers;
|
|
||||||
|
|
||||||
std::vector<QString> vulkan_devices;
|
std::vector<QString> vulkan_devices;
|
||||||
u32 vulkan_device{};
|
u32 vulkan_device{};
|
||||||
|
@ -89,17 +89,16 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
|||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
||||||
ui->anisotropic_filtering_combobox);
|
ui->anisotropic_filtering_combobox);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync,
|
||||||
trackers.use_vsync);
|
use_vsync);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders,
|
||||||
ui->use_assembly_shaders,
|
ui->use_assembly_shaders, use_assembly_shaders);
|
||||||
trackers.use_assembly_shaders);
|
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
|
||||||
ui->use_asynchronous_shaders,
|
ui->use_asynchronous_shaders,
|
||||||
trackers.use_asynchronous_shaders);
|
use_asynchronous_shaders);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
|
||||||
ui->use_fast_gpu_time, trackers.use_fast_gpu_time);
|
ui->use_fast_gpu_time, use_fast_gpu_time);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode,
|
||||||
ui->force_30fps_mode, trackers.force_30fps_mode);
|
ui->force_30fps_mode, force_30fps_mode);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
||||||
ui->anisotropic_filtering_combobox);
|
ui->anisotropic_filtering_combobox);
|
||||||
|
|
||||||
@ -141,19 +140,17 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync,
|
ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync,
|
||||||
trackers.use_vsync);
|
use_vsync);
|
||||||
ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders",
|
ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders",
|
||||||
Settings::values.use_assembly_shaders,
|
Settings::values.use_assembly_shaders,
|
||||||
trackers.use_assembly_shaders);
|
use_assembly_shaders);
|
||||||
ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_asynchronous_shaders",
|
ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_asynchronous_shaders",
|
||||||
Settings::values.use_asynchronous_shaders,
|
Settings::values.use_asynchronous_shaders,
|
||||||
trackers.use_asynchronous_shaders);
|
use_asynchronous_shaders);
|
||||||
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time",
|
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time",
|
||||||
Settings::values.use_fast_gpu_time,
|
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
|
||||||
trackers.use_fast_gpu_time);
|
|
||||||
ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode",
|
ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode",
|
||||||
Settings::values.force_30fps_mode,
|
Settings::values.force_30fps_mode, force_30fps_mode);
|
||||||
trackers.force_30fps_mode);
|
|
||||||
ConfigurationShared::SetColoredComboBox(
|
ConfigurationShared::SetColoredComboBox(
|
||||||
ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy",
|
ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy",
|
||||||
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
|
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
|
||||||
|
@ -6,7 +6,10 @@
|
|||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include "yuzu/configuration/configuration_shared.h"
|
|
||||||
|
namespace ConfigurationShared {
|
||||||
|
enum class CheckState;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Ui {
|
namespace Ui {
|
||||||
class ConfigureGraphicsAdvanced;
|
class ConfigureGraphicsAdvanced;
|
||||||
@ -31,11 +34,9 @@ private:
|
|||||||
|
|
||||||
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
|
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
|
||||||
|
|
||||||
struct Trackers {
|
ConfigurationShared::CheckState use_vsync;
|
||||||
ConfigurationShared::CheckState use_vsync;
|
ConfigurationShared::CheckState use_assembly_shaders;
|
||||||
ConfigurationShared::CheckState use_assembly_shaders;
|
ConfigurationShared::CheckState use_asynchronous_shaders;
|
||||||
ConfigurationShared::CheckState use_asynchronous_shaders;
|
ConfigurationShared::CheckState use_fast_gpu_time;
|
||||||
ConfigurationShared::CheckState use_fast_gpu_time;
|
ConfigurationShared::CheckState force_30fps_mode;
|
||||||
ConfigurationShared::CheckState force_30fps_mode;
|
|
||||||
} trackers;
|
|
||||||
};
|
};
|
||||||
|
@ -148,7 +148,7 @@ void ConfigureSystem::ApplyConfiguration() {
|
|||||||
ui->combo_time_zone);
|
ui->combo_time_zone);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
|
||||||
|
|
||||||
switch (trackers.use_rng_seed) {
|
switch (use_rng_seed) {
|
||||||
case ConfigurationShared::CheckState::On:
|
case ConfigurationShared::CheckState::On:
|
||||||
case ConfigurationShared::CheckState::Off:
|
case ConfigurationShared::CheckState::Off:
|
||||||
Settings::values.rng_seed.SetGlobal(false);
|
Settings::values.rng_seed.SetGlobal(false);
|
||||||
@ -168,7 +168,7 @@ void ConfigureSystem::ApplyConfiguration() {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (trackers.use_custom_rtc) {
|
switch (use_custom_rtc) {
|
||||||
case ConfigurationShared::CheckState::On:
|
case ConfigurationShared::CheckState::On:
|
||||||
case ConfigurationShared::CheckState::Off:
|
case ConfigurationShared::CheckState::Off:
|
||||||
Settings::values.custom_rtc.SetGlobal(false);
|
Settings::values.custom_rtc.SetGlobal(false);
|
||||||
@ -237,9 +237,9 @@ void ConfigureSystem::SetupPerGameUI() {
|
|||||||
ConfigurationShared::SetColoredTristate(
|
ConfigurationShared::SetColoredTristate(
|
||||||
ui->rng_seed_checkbox, "rng_seed_checkbox", Settings::values.rng_seed.UsingGlobal(),
|
ui->rng_seed_checkbox, "rng_seed_checkbox", Settings::values.rng_seed.UsingGlobal(),
|
||||||
Settings::values.rng_seed.GetValue().has_value(),
|
Settings::values.rng_seed.GetValue().has_value(),
|
||||||
Settings::values.rng_seed.GetValue(true).has_value(), trackers.use_rng_seed);
|
Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
|
||||||
ConfigurationShared::SetColoredTristate(
|
ConfigurationShared::SetColoredTristate(
|
||||||
ui->custom_rtc_checkbox, "custom_rtc_checkbox", Settings::values.custom_rtc.UsingGlobal(),
|
ui->custom_rtc_checkbox, "custom_rtc_checkbox", Settings::values.custom_rtc.UsingGlobal(),
|
||||||
Settings::values.custom_rtc.GetValue().has_value(),
|
Settings::values.custom_rtc.GetValue().has_value(),
|
||||||
Settings::values.custom_rtc.GetValue(true).has_value(), trackers.use_custom_rtc);
|
Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc);
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,10 @@
|
|||||||
|
|
||||||
#include <QList>
|
#include <QList>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include "yuzu/configuration/configuration_shared.h"
|
|
||||||
|
namespace ConfigurationShared {
|
||||||
|
enum class CheckState;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Ui {
|
namespace Ui {
|
||||||
class ConfigureSystem;
|
class ConfigureSystem;
|
||||||
@ -43,8 +46,6 @@ private:
|
|||||||
int time_zone_index = 0;
|
int time_zone_index = 0;
|
||||||
int sound_index = 0;
|
int sound_index = 0;
|
||||||
|
|
||||||
struct Trackers {
|
ConfigurationShared::CheckState use_rng_seed;
|
||||||
ConfigurationShared::CheckState use_rng_seed;
|
ConfigurationShared::CheckState use_custom_rtc;
|
||||||
ConfigurationShared::CheckState use_custom_rtc;
|
|
||||||
} trackers;
|
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user