Merge pull request #3272 from bunnei/vi-close-layer
service: vi: Implement CloseLayer.
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commit
319c4d2108
@ -88,6 +88,12 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
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return layer_id;
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return layer_id;
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}
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}
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void NVFlinger::CloseLayer(u64 layer_id) {
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for (auto& display : displays) {
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display.CloseLayer(layer_id);
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}
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}
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std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
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std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
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const auto* const layer = FindLayer(display_id, layer_id);
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const auto* const layer = FindLayer(display_id, layer_id);
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@ -54,6 +54,9 @@ public:
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/// If an invalid display ID is specified, then an empty optional is returned.
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/// If an invalid display ID is specified, then an empty optional is returned.
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std::optional<u64> CreateLayer(u64 display_id);
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std::optional<u64> CreateLayer(u64 display_id);
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/// Closes a layer on all displays for the given layer ID.
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void CloseLayer(u64 layer_id);
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/// Finds the buffer queue ID of the specified layer in the specified display.
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/// Finds the buffer queue ID of the specified layer in the specified display.
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///
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///
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/// If an invalid display ID or layer ID is provided, then an empty optional is returned.
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/// If an invalid display ID or layer ID is provided, then an empty optional is returned.
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@ -24,11 +24,11 @@ Display::Display(u64 id, std::string name, Core::System& system) : id{id}, name{
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Display::~Display() = default;
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Display::~Display() = default;
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Layer& Display::GetLayer(std::size_t index) {
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Layer& Display::GetLayer(std::size_t index) {
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return layers.at(index);
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return *layers.at(index);
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}
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}
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const Layer& Display::GetLayer(std::size_t index) const {
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const Layer& Display::GetLayer(std::size_t index) const {
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return layers.at(index);
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return *layers.at(index);
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}
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}
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std::shared_ptr<Kernel::ReadableEvent> Display::GetVSyncEvent() const {
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std::shared_ptr<Kernel::ReadableEvent> Display::GetVSyncEvent() const {
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@ -43,29 +43,38 @@ void Display::CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue) {
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// TODO(Subv): Support more than 1 layer.
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// TODO(Subv): Support more than 1 layer.
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ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
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ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
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layers.emplace_back(id, buffer_queue);
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layers.emplace_back(std::make_shared<Layer>(id, buffer_queue));
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}
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void Display::CloseLayer(u64 id) {
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layers.erase(
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std::remove_if(layers.begin(), layers.end(),
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[id](const std::shared_ptr<Layer>& layer) { return layer->GetID() == id; }),
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layers.end());
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}
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}
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Layer* Display::FindLayer(u64 id) {
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Layer* Display::FindLayer(u64 id) {
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const auto itr = std::find_if(layers.begin(), layers.end(),
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const auto itr =
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[id](const VI::Layer& layer) { return layer.GetID() == id; });
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std::find_if(layers.begin(), layers.end(),
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[id](const std::shared_ptr<Layer>& layer) { return layer->GetID() == id; });
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if (itr == layers.end()) {
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if (itr == layers.end()) {
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return nullptr;
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return nullptr;
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}
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}
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return &*itr;
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return itr->get();
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}
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}
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const Layer* Display::FindLayer(u64 id) const {
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const Layer* Display::FindLayer(u64 id) const {
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const auto itr = std::find_if(layers.begin(), layers.end(),
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const auto itr =
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[id](const VI::Layer& layer) { return layer.GetID() == id; });
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std::find_if(layers.begin(), layers.end(),
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[id](const std::shared_ptr<Layer>& layer) { return layer->GetID() == id; });
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if (itr == layers.end()) {
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if (itr == layers.end()) {
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return nullptr;
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return nullptr;
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}
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}
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return &*itr;
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return itr->get();
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}
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}
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} // namespace Service::VI
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} // namespace Service::VI
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@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@ -69,6 +70,12 @@ public:
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///
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///
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void CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue);
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void CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue);
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/// Closes and removes a layer from this display with the given ID.
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///
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/// @param id The ID assigned to the layer to close.
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///
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void CloseLayer(u64 id);
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/// Attempts to find a layer with the given ID.
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/// Attempts to find a layer with the given ID.
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///
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///
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/// @param id The layer ID.
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/// @param id The layer ID.
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@ -91,7 +98,7 @@ private:
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u64 id;
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u64 id;
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std::string name;
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std::string name;
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std::vector<Layer> layers;
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std::vector<std::shared_ptr<Layer>> layers;
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Kernel::EventPair vsync_event;
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Kernel::EventPair vsync_event;
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};
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};
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@ -1066,6 +1066,18 @@ private:
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rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
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rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
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}
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}
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void CloseLayer(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto layer_id{rp.Pop<u64>()};
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LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}", layer_id);
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nv_flinger->CloseLayer(layer_id);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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void CreateStrayLayer(Kernel::HLERequestContext& ctx) {
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void CreateStrayLayer(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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IPC::RequestParser rp{ctx};
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const u32 flags = rp.Pop<u32>();
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const u32 flags = rp.Pop<u32>();
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@ -1178,7 +1190,7 @@ IApplicationDisplayService::IApplicationDisplayService(
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{1101, &IApplicationDisplayService::SetDisplayEnabled, "SetDisplayEnabled"},
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{1101, &IApplicationDisplayService::SetDisplayEnabled, "SetDisplayEnabled"},
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{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
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{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
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{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
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{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
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{2021, nullptr, "CloseLayer"},
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{2021, &IApplicationDisplayService::CloseLayer, "CloseLayer"},
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{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
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{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
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{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
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{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
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{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
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{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
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