nv_services: Deglobalize NvServices
This commit is contained in:
parent
f2e026a1d8
commit
24408cce9b
@ -9,13 +9,17 @@
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#include "common/common_types.h"
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#include "common/swap.h"
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namespace Core {
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class System;
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}
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namespace Service::Nvidia::Devices {
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/// Represents an abstract nvidia device node. It is to be subclassed by concrete device nodes to
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/// implement the ioctl interface.
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class nvdevice {
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public:
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nvdevice() = default;
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nvdevice(Core::System& system) : system{system} {};
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virtual ~nvdevice() = default;
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union Ioctl {
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u32_le raw;
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@ -34,6 +38,9 @@ public:
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* @returns The result code of the ioctl.
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*/
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virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
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protected:
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Core::System& system;
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};
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} // namespace Service::Nvidia::Devices
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@ -13,7 +13,8 @@
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namespace Service::Nvidia::Devices {
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nvdisp_disp0::nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
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nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
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: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
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nvdisp_disp0 ::~nvdisp_disp0() = default;
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u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
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@ -34,7 +35,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
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addr, offset, width, height, stride, static_cast<PixelFormat>(format),
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transform, crop_rect};
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auto& instance = Core::System::GetInstance();
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auto& instance = system;
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instance.GetPerfStats().EndGameFrame();
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instance.GPU().SwapBuffers(framebuffer);
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}
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@ -17,7 +17,7 @@ class nvmap;
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class nvdisp_disp0 final : public nvdevice {
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public:
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explicit nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev);
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explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
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~nvdisp_disp0() override;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -22,7 +22,8 @@ enum {
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};
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}
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nvhost_as_gpu::nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
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nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
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: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
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nvhost_as_gpu::~nvhost_as_gpu() = default;
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u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
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@ -65,7 +66,7 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
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LOG_DEBUG(Service_NVDRV, "called, pages={:X}, page_size={:X}, flags={:X}", params.pages,
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params.page_size, params.flags);
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auto& gpu = Core::System::GetInstance().GPU();
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auto& gpu = system.GPU();
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const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)};
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if (params.flags & 1) {
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params.offset = gpu.MemoryManager().AllocateSpace(params.offset, size, 1);
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@ -85,7 +86,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
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std::vector<IoctlRemapEntry> entries(num_entries);
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std::memcpy(entries.data(), input.data(), input.size());
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auto& gpu = Core::System::GetInstance().GPU();
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auto& gpu = system.GPU();
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for (const auto& entry : entries) {
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LOG_WARNING(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}",
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entry.offset, entry.nvmap_handle, entry.pages);
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@ -136,7 +137,7 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
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// case to prevent unexpected behavior.
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ASSERT(object->id == params.nvmap_handle);
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auto& gpu = Core::System::GetInstance().GPU();
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auto& gpu = system.GPU();
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if (params.flags & 1) {
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params.offset = gpu.MemoryManager().MapBufferEx(object->addr, params.offset, object->size);
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@ -173,8 +174,7 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
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return 0;
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}
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params.offset = Core::System::GetInstance().GPU().MemoryManager().UnmapBuffer(params.offset,
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itr->second.size);
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params.offset = system.GPU().MemoryManager().UnmapBuffer(params.offset, itr->second.size);
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buffer_mappings.erase(itr->second.offset);
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std::memcpy(output.data(), ¶ms, output.size());
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@ -17,7 +17,7 @@ class nvmap;
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class nvhost_as_gpu final : public nvdevice {
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public:
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explicit nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev);
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explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
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~nvhost_as_gpu() override;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -15,7 +15,8 @@
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namespace Service::Nvidia::Devices {
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nvhost_ctrl::nvhost_ctrl(EventsInterface& events_interface) : events_interface{events_interface} {}
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nvhost_ctrl::nvhost_ctrl(Core::System& system, EventsInterface& events_interface)
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: nvdevice(system), events_interface{events_interface} {}
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nvhost_ctrl::~nvhost_ctrl() = default;
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u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
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@ -59,7 +60,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
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return NvResult::BadParameter;
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}
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auto& gpu = Core::System::GetInstance().GPU();
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auto& gpu = system.GPU();
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// This is mostly to take into account unimplemented features. As synced
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// gpu is always synced.
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if (!gpu.IsAsync()) {
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@ -158,7 +159,7 @@ u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8
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return NvResult::BadParameter;
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}
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if (events_interface.status[event_id] == EventState::Waiting) {
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auto& gpu = Core::System::GetInstance().GPU();
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auto& gpu = system.GPU();
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gpu.CancelEvent(event_id, events_interface.assigned_syncpt[event_id],
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events_interface.assigned_value[event_id]);
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events_interface.LiberateEvent(event_id);
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@ -14,7 +14,7 @@ namespace Service::Nvidia::Devices {
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class nvhost_ctrl final : public nvdevice {
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public:
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nvhost_ctrl(EventsInterface& events_interface);
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nvhost_ctrl(Core::System& system, EventsInterface& events_interface);
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~nvhost_ctrl() override;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -12,7 +12,7 @@
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namespace Service::Nvidia::Devices {
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nvhost_ctrl_gpu::nvhost_ctrl_gpu() = default;
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nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system){};
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nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default;
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u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
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@ -185,7 +185,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
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IoctlGetGpuTime params{};
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std::memcpy(¶ms, input.data(), input.size());
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const auto ns = Core::Timing::CyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
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const auto ns = Core::Timing::CyclesToNs(system.CoreTiming().GetTicks());
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params.gpu_time = static_cast<u64_le>(ns.count());
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std::memcpy(output.data(), ¶ms, output.size());
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return 0;
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@ -13,7 +13,7 @@ namespace Service::Nvidia::Devices {
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class nvhost_ctrl_gpu final : public nvdevice {
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public:
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nvhost_ctrl_gpu();
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nvhost_ctrl_gpu(Core::System& system);
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~nvhost_ctrl_gpu() override;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -13,7 +13,8 @@
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namespace Service::Nvidia::Devices {
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nvhost_gpu::nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
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nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
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: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
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nvhost_gpu::~nvhost_gpu() = default;
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u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
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@ -119,7 +120,7 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou
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params.num_entries, params.flags, params.unk0, params.unk1, params.unk2,
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params.unk3);
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auto& gpu = Core::System::GetInstance().GPU();
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auto& gpu = system.GPU();
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params.fence_out.id = channels;
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params.fence_out.value = gpu.GetSyncpointValue(channels);
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channels++;
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@ -158,7 +159,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
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UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
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UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
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auto& gpu = Core::System::GetInstance().GPU();
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auto& gpu = system.GPU();
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u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
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if (params.flags.increment.Value()) {
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params.fence_out.value += current_syncpoint_value;
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@ -189,7 +190,7 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
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UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
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UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
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auto& gpu = Core::System::GetInstance().GPU();
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auto& gpu = system.GPU();
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u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
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if (params.flags.increment.Value()) {
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params.fence_out.value += current_syncpoint_value;
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@ -20,7 +20,7 @@ constexpr u32 NVGPU_IOCTL_CHANNEL_KICKOFF_PB(0x1b);
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class nvhost_gpu final : public nvdevice {
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public:
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explicit nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev);
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explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
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~nvhost_gpu() override;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -10,7 +10,7 @@
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namespace Service::Nvidia::Devices {
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nvhost_nvdec::nvhost_nvdec() = default;
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nvhost_nvdec::nvhost_nvdec(Core::System& system) : nvdevice(system){};
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nvhost_nvdec::~nvhost_nvdec() = default;
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u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
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@ -13,7 +13,7 @@ namespace Service::Nvidia::Devices {
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class nvhost_nvdec final : public nvdevice {
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public:
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nvhost_nvdec();
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nvhost_nvdec(Core::System& system);
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~nvhost_nvdec() override;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -10,7 +10,7 @@
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namespace Service::Nvidia::Devices {
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nvhost_nvjpg::nvhost_nvjpg() = default;
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nvhost_nvjpg::nvhost_nvjpg(Core::System& system) : nvdevice(system){};
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nvhost_nvjpg::~nvhost_nvjpg() = default;
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u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
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@ -13,7 +13,7 @@ namespace Service::Nvidia::Devices {
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class nvhost_nvjpg final : public nvdevice {
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public:
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nvhost_nvjpg();
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nvhost_nvjpg(Core::System& system);
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~nvhost_nvjpg() override;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -10,7 +10,7 @@
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namespace Service::Nvidia::Devices {
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nvhost_vic::nvhost_vic() = default;
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nvhost_vic::nvhost_vic(Core::System& system) : nvdevice(system){};
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nvhost_vic::~nvhost_vic() = default;
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u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
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@ -13,7 +13,7 @@ namespace Service::Nvidia::Devices {
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class nvhost_vic final : public nvdevice {
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public:
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nvhost_vic();
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nvhost_vic(Core::System& system);
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~nvhost_vic() override;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -18,7 +18,7 @@ enum {
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};
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}
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nvmap::nvmap() = default;
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nvmap::nvmap(Core::System& system) : nvdevice(system){};
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nvmap::~nvmap() = default;
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VAddr nvmap::GetObjectAddress(u32 handle) const {
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@ -16,7 +16,7 @@ namespace Service::Nvidia::Devices {
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class nvmap final : public nvdevice {
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public:
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nvmap();
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nvmap(Core::System& system);
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~nvmap() override;
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/// Returns the allocated address of an nvmap object given its handle.
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@ -138,8 +138,6 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
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{13, &NVDRV::FinishInitialize, "FinishInitialize"},
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};
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RegisterHandlers(functions);
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auto& kernel = Core::System::GetInstance().Kernel();
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}
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NVDRV::~NVDRV() = default;
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@ -25,8 +25,9 @@
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namespace Service::Nvidia {
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void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger) {
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auto module_ = std::make_shared<Module>();
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void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
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Core::System& system) {
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auto module_ = std::make_shared<Module>(system);
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std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
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std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
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std::make_shared<NVDRV>(module_, "nvdrv:s")->InstallAsService(service_manager);
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@ -35,25 +36,25 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
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nvflinger.SetNVDrvInstance(module_);
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}
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Module::Module() {
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auto& kernel = Core::System::GetInstance().Kernel();
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Module::Module(Core::System& system) {
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auto& kernel = system.Kernel();
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for (u32 i = 0; i < MaxNvEvents; i++) {
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std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
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events_interface.events[i] = Kernel::WritableEvent::CreateEventPair(
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kernel, Kernel::ResetType::Manual, event_label);
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events_interface.events[i] =
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Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual, event_label);
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events_interface.status[i] = EventState::Free;
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events_interface.registered[i] = false;
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}
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auto nvmap_dev = std::make_shared<Devices::nvmap>();
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devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(nvmap_dev);
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devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(nvmap_dev);
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devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>();
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auto nvmap_dev = std::make_shared<Devices::nvmap>(system);
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devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(system, nvmap_dev);
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devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(system, nvmap_dev);
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devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>(system);
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devices["/dev/nvmap"] = nvmap_dev;
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devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
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devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(events_interface);
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devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>();
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devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>();
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devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>();
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devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, nvmap_dev);
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devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(system, events_interface);
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devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system);
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devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system);
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devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system);
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}
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Module::~Module() = default;
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@ -12,6 +12,10 @@
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#include "core/hle/service/nvdrv/nvdata.h"
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Service::NVFlinger {
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class NVFlinger;
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}
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@ -66,7 +70,7 @@ struct EventsInterface {
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class Module final {
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public:
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Module();
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Module(Core::System& system);
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~Module();
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/// Returns a pointer to one of the available devices, identified by its name.
|
||||
@ -103,6 +107,7 @@ private:
|
||||
};
|
||||
|
||||
/// Registers all NVDRV services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger);
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
|
||||
Core::System& system);
|
||||
|
||||
} // namespace Service::Nvidia
|
||||
|
@ -237,7 +237,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
|
||||
NIM::InstallInterfaces(*sm);
|
||||
NPNS::InstallInterfaces(*sm);
|
||||
NS::InstallInterfaces(*sm);
|
||||
Nvidia::InstallInterfaces(*sm, *nv_flinger);
|
||||
Nvidia::InstallInterfaces(*sm, *nv_flinger, system);
|
||||
PCIe::InstallInterfaces(*sm);
|
||||
PCTL::InstallInterfaces(*sm);
|
||||
PCV::InstallInterfaces(*sm);
|
||||
|
Loading…
Reference in New Issue
Block a user