kernel: fix issues with single core mode
This commit is contained in:
parent
0624c880bd
commit
21945ae127
@ -42,14 +42,6 @@ void CpuManager::Shutdown() {
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}
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}
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}
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}
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void CpuManager::GuestActivateFunction() {
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if (is_multicore) {
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MultiCoreGuestActivate();
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} else {
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SingleCoreGuestActivate();
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}
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}
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void CpuManager::GuestThreadFunction() {
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void CpuManager::GuestThreadFunction() {
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if (is_multicore) {
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if (is_multicore) {
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MultiCoreRunGuestThread();
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MultiCoreRunGuestThread();
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@ -58,21 +50,16 @@ void CpuManager::GuestThreadFunction() {
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}
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}
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}
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}
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void CpuManager::ShutdownThreadFunction() {
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void CpuManager::IdleThreadFunction() {
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ShutdownThread();
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if (is_multicore) {
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MultiCoreRunIdleThread();
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} else {
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SingleCoreRunIdleThread();
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}
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}
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}
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void CpuManager::WaitForAndHandleInterrupt() {
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void CpuManager::ShutdownThreadFunction() {
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auto& kernel = system.Kernel();
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ShutdownThread();
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auto& physical_core = kernel.CurrentPhysicalCore();
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ASSERT(Kernel::GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
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if (!physical_core.IsInterrupted()) {
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physical_core.Idle();
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}
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HandleInterrupt();
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}
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}
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void CpuManager::HandleInterrupt() {
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void CpuManager::HandleInterrupt() {
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@ -86,26 +73,10 @@ void CpuManager::HandleInterrupt() {
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/// MultiCore ///
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/// MultiCore ///
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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void CpuManager::MultiCoreGuestActivate() {
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// Similar to the HorizonKernelMain callback in HOS
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auto& kernel = system.Kernel();
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auto* scheduler = kernel.CurrentScheduler();
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scheduler->Activate();
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UNREACHABLE();
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}
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void CpuManager::MultiCoreRunGuestThread() {
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void CpuManager::MultiCoreRunGuestThread() {
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// Similar to UserModeThreadStarter in HOS
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// Similar to UserModeThreadStarter in HOS
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auto& kernel = system.Kernel();
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auto& kernel = system.Kernel();
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auto* thread = kernel.GetCurrentEmuThread();
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kernel.CurrentScheduler()->OnThreadStart();
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thread->EnableDispatch();
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MultiCoreRunGuestLoop();
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}
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void CpuManager::MultiCoreRunGuestLoop() {
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auto& kernel = system.Kernel();
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while (true) {
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while (true) {
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auto* physical_core = &kernel.CurrentPhysicalCore();
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auto* physical_core = &kernel.CurrentPhysicalCore();
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@ -118,17 +89,105 @@ void CpuManager::MultiCoreRunGuestLoop() {
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}
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}
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}
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}
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void CpuManager::MultiCoreRunIdleThread() {
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// Not accurate to HOS. Remove this entire method when singlecore is removed.
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// See notes in KScheduler::ScheduleImpl for more information about why this
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// is inaccurate.
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auto& kernel = system.Kernel();
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kernel.CurrentScheduler()->OnThreadStart();
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while (true) {
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auto& physical_core = kernel.CurrentPhysicalCore();
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if (!physical_core.IsInterrupted()) {
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physical_core.Idle();
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}
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HandleInterrupt();
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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/// SingleCore ///
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/// SingleCore ///
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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void CpuManager::SingleCoreGuestActivate() {}
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void CpuManager::SingleCoreRunGuestThread() {
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auto& kernel = system.Kernel();
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kernel.CurrentScheduler()->OnThreadStart();
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void CpuManager::SingleCoreRunGuestThread() {}
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while (true) {
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auto* physical_core = &kernel.CurrentPhysicalCore();
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if (!physical_core->IsInterrupted()) {
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physical_core->Run();
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physical_core = &kernel.CurrentPhysicalCore();
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}
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void CpuManager::SingleCoreRunGuestLoop() {}
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kernel.SetIsPhantomModeForSingleCore(true);
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system.CoreTiming().Advance();
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kernel.SetIsPhantomModeForSingleCore(false);
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void CpuManager::PreemptSingleCore(bool from_running_enviroment) {}
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PreemptSingleCore();
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HandleInterrupt();
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}
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}
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void CpuManager::SingleCoreRunIdleThread() {
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auto& kernel = system.Kernel();
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kernel.CurrentScheduler()->OnThreadStart();
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while (true) {
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PreemptSingleCore(false);
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system.CoreTiming().AddTicks(1000U);
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idle_count++;
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HandleInterrupt();
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}
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}
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void CpuManager::PreemptSingleCore(bool from_running_environment) {
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{
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auto& kernel = system.Kernel();
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auto& scheduler = kernel.Scheduler(current_core);
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Kernel::KThread* current_thread = scheduler.GetSchedulerCurrentThread();
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if (idle_count >= 4 || from_running_environment) {
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if (!from_running_environment) {
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system.CoreTiming().Idle();
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idle_count = 0;
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}
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kernel.SetIsPhantomModeForSingleCore(true);
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system.CoreTiming().Advance();
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kernel.SetIsPhantomModeForSingleCore(false);
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}
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current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
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system.CoreTiming().ResetTicks();
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scheduler.Unload(scheduler.GetSchedulerCurrentThread());
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auto& next_scheduler = kernel.Scheduler(current_core);
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// Disable dispatch. We're about to preempt this thread.
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Kernel::KScopedDisableDispatch dd{kernel};
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Common::Fiber::YieldTo(current_thread->GetHostContext(), *next_scheduler.GetSwitchFiber());
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}
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// We've now been scheduled again, and we may have exchanged schedulers.
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// Reload the scheduler in case it's different.
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{
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auto& scheduler = system.Kernel().Scheduler(current_core);
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scheduler.Reload(scheduler.GetSchedulerCurrentThread());
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if (!scheduler.IsIdle()) {
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idle_count = 0;
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}
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}
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}
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void CpuManager::GuestActivate() {
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// Similar to the HorizonKernelMain callback in HOS
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auto& kernel = system.Kernel();
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auto* scheduler = kernel.CurrentScheduler();
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scheduler->Activate();
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UNREACHABLE();
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}
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void CpuManager::ShutdownThread() {
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void CpuManager::ShutdownThread() {
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auto& kernel = system.Kernel();
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auto& kernel = system.Kernel();
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@ -168,20 +227,11 @@ void CpuManager::RunThread(std::size_t core) {
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}
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}
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auto& kernel = system.Kernel();
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auto& kernel = system.Kernel();
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auto& scheduler = *kernel.CurrentScheduler();
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auto* thread = scheduler.GetSchedulerCurrentThread();
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Kernel::SetCurrentThread(kernel, thread);
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auto* main_thread = Kernel::KThread::Create(kernel);
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Common::Fiber::YieldTo(data.host_context, *thread->GetHostContext());
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main_thread->SetName(fmt::format("MainThread:{}", core));
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ASSERT(Kernel::KThread::InitializeMainThread(system, main_thread, static_cast<s32>(core))
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.IsSuccess());
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auto* idle_thread = Kernel::KThread::Create(kernel);
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ASSERT(Kernel::KThread::InitializeIdleThread(system, idle_thread, static_cast<s32>(core))
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.IsSuccess());
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kernel.SetCurrentEmuThread(main_thread);
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kernel.CurrentScheduler()->Initialize(idle_thread);
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Common::Fiber::YieldTo(data.host_context, *main_thread->GetHostContext());
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}
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}
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} // namespace Core
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} // namespace Core
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@ -48,12 +48,11 @@ public:
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gpu_barrier->Sync();
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gpu_barrier->Sync();
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}
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}
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void WaitForAndHandleInterrupt();
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void Initialize();
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void Initialize();
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void Shutdown();
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void Shutdown();
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std::function<void()> GetGuestActivateFunc() {
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std::function<void()> GetGuestActivateFunc() {
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return [this] { GuestActivateFunction(); };
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return [this] { GuestActivate(); };
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}
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}
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std::function<void()> GetGuestThreadFunc() {
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std::function<void()> GetGuestThreadFunc() {
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return [this] { GuestThreadFunction(); };
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return [this] { GuestThreadFunction(); };
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@ -72,21 +71,19 @@ public:
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}
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}
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private:
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private:
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void GuestActivateFunction();
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void GuestThreadFunction();
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void GuestThreadFunction();
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void IdleThreadFunction();
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void IdleThreadFunction();
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void ShutdownThreadFunction();
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void ShutdownThreadFunction();
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void MultiCoreGuestActivate();
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void MultiCoreRunGuestThread();
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void MultiCoreRunGuestThread();
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void MultiCoreRunGuestLoop();
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void MultiCoreRunIdleThread();
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void SingleCoreGuestActivate();
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void SingleCoreRunGuestThread();
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void SingleCoreRunGuestThread();
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void SingleCoreRunGuestLoop();
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void SingleCoreRunIdleThread();
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static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
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static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
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void GuestActivate();
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void HandleInterrupt();
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void HandleInterrupt();
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void ShutdownThread();
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void ShutdownThread();
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void RunThread(std::size_t core);
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void RunThread(std::size_t core);
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@ -42,11 +42,6 @@ void GlobalSchedulerContext::PreemptThreads() {
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for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
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for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
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const u32 priority = preemption_priorities[core_id];
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const u32 priority = preemption_priorities[core_id];
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KScheduler::RotateScheduledQueue(kernel, core_id, priority);
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KScheduler::RotateScheduledQueue(kernel, core_id, priority);
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// Signal an interrupt occurred. For core 3, this is a certainty, as preemption will result
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// in the rotator thread being scheduled. For cores 0-2, this is to simulate or system
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// interrupts that may have occurred.
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kernel.PhysicalCore(core_id).Interrupt();
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}
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}
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}
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}
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@ -28,9 +28,9 @@ static void IncrementScheduledCount(Kernel::KThread* thread) {
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}
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}
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KScheduler::KScheduler(KernelCore& kernel_) : kernel{kernel_} {
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KScheduler::KScheduler(KernelCore& kernel_) : kernel{kernel_} {
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m_idle_stack = std::make_shared<Common::Fiber>([this] {
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m_switch_fiber = std::make_shared<Common::Fiber>([this] {
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while (true) {
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while (true) {
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ScheduleImplOffStack();
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ScheduleImplFiber();
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}
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}
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});
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});
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@ -60,9 +60,9 @@ void KScheduler::DisableScheduling(KernelCore& kernel) {
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void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
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void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
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ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 1);
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ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 1);
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auto* scheduler = kernel.CurrentScheduler();
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auto* scheduler{kernel.CurrentScheduler()};
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if (!scheduler) {
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if (!scheduler || kernel.IsPhantomModeForSingleCore()) {
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// HACK: we cannot schedule from this thread, it is not a core thread
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// HACK: we cannot schedule from this thread, it is not a core thread
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RescheduleCores(kernel, cores_needing_scheduling);
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RescheduleCores(kernel, cores_needing_scheduling);
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if (GetCurrentThread(kernel).GetDisableDispatchCount() == 1) {
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if (GetCurrentThread(kernel).GetDisableDispatchCount() == 1) {
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@ -125,9 +125,9 @@ void KScheduler::RescheduleCurrentCoreImpl() {
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}
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}
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}
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}
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void KScheduler::Initialize(KThread* idle_thread) {
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void KScheduler::Initialize(KThread* main_thread, KThread* idle_thread, s32 core_id) {
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// Set core ID/idle thread/interrupt task manager.
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// Set core ID/idle thread/interrupt task manager.
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m_core_id = GetCurrentCoreId(kernel);
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m_core_id = core_id;
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m_idle_thread = idle_thread;
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m_idle_thread = idle_thread;
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// m_state.idle_thread_stack = m_idle_thread->GetStackTop();
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// m_state.idle_thread_stack = m_idle_thread->GetStackTop();
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// m_state.interrupt_task_manager = &kernel.GetInterruptTaskManager();
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// m_state.interrupt_task_manager = &kernel.GetInterruptTaskManager();
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@ -142,10 +142,10 @@ void KScheduler::Initialize(KThread* idle_thread) {
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// Bind interrupt handler.
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// Bind interrupt handler.
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// kernel.GetInterruptManager().BindHandler(
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// kernel.GetInterruptManager().BindHandler(
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// GetSchedulerInterruptHandler(kernel), KInterruptName::Scheduler, m_core_id,
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// GetSchedulerInterruptHandler(kernel), KInterruptName::Scheduler, m_core_id,
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// KInterruptController::PriorityLevel_Scheduler, false, false);
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// KInterruptController::PriorityLevel::Scheduler, false, false);
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// Set the current thread.
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// Set the current thread.
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m_current_thread = GetCurrentThreadPointer(kernel);
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m_current_thread = main_thread;
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}
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}
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void KScheduler::Activate() {
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void KScheduler::Activate() {
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@ -156,6 +156,10 @@ void KScheduler::Activate() {
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RescheduleCurrentCore();
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RescheduleCurrentCore();
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}
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}
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void KScheduler::OnThreadStart() {
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GetCurrentThread(kernel).EnableDispatch();
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}
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u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
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u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
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if (KThread* prev_highest_thread = m_state.highest_priority_thread;
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if (KThread* prev_highest_thread = m_state.highest_priority_thread;
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prev_highest_thread != highest_thread) [[likely]] {
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prev_highest_thread != highest_thread) [[likely]] {
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@ -372,37 +376,30 @@ void KScheduler::ScheduleImpl() {
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}
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}
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// The highest priority thread is not the same as the current thread.
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// The highest priority thread is not the same as the current thread.
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// Switch to the idle thread stack and continue executing from there.
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// Jump to the switcher and continue executing from there.
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m_idle_cur_thread = cur_thread;
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m_switch_cur_thread = cur_thread;
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m_idle_highest_priority_thread = highest_priority_thread;
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m_switch_highest_priority_thread = highest_priority_thread;
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Common::Fiber::YieldTo(cur_thread->host_context, *m_idle_stack);
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m_switch_from_schedule = true;
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Common::Fiber::YieldTo(cur_thread->host_context, *m_switch_fiber);
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// Returning from ScheduleImpl occurs after this thread has been scheduled again.
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// Returning from ScheduleImpl occurs after this thread has been scheduled again.
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}
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}
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void KScheduler::ScheduleImplOffStack() {
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void KScheduler::ScheduleImplFiber() {
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KThread* const cur_thread{m_idle_cur_thread};
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KThread* const cur_thread{m_switch_cur_thread};
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KThread* highest_priority_thread{m_idle_highest_priority_thread};
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KThread* highest_priority_thread{m_switch_highest_priority_thread};
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// Get a reference to the current thread's stack parameters.
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// If we're not coming from scheduling (i.e., we came from SC preemption),
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auto& sp{cur_thread->GetStackParameters()};
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// we should restart the scheduling loop directly. Not accurate to HOS.
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if (!m_switch_from_schedule) {
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goto retry;
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}
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// Mark that we are not coming from scheduling anymore.
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m_switch_from_schedule = false;
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// Save the original thread context.
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// Save the original thread context.
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{
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Unload(cur_thread);
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auto& physical_core = kernel.System().CurrentPhysicalCore();
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auto& cpu_core = physical_core.ArmInterface();
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cpu_core.SaveContext(cur_thread->GetContext32());
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cpu_core.SaveContext(cur_thread->GetContext64());
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// Save the TPIDR_EL0 system register in case it was modified.
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cur_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
|
|
||||||
cpu_core.ClearExclusiveState();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Check if the thread is terminated by checking the DPC flags.
|
|
||||||
if ((sp.dpc_flags & static_cast<u32>(DpcFlag::Terminated)) == 0) {
|
|
||||||
// The thread isn't terminated, so we want to unlock it.
|
|
||||||
sp.m_lock.store(false, std::memory_order_seq_cst);
|
|
||||||
}
|
|
||||||
|
|
||||||
// The current thread's context has been entirely taken care of.
|
// The current thread's context has been entirely taken care of.
|
||||||
// Now we want to loop until we successfully switch the thread context.
|
// Now we want to loop until we successfully switch the thread context.
|
||||||
@ -411,62 +408,39 @@ void KScheduler::ScheduleImplOffStack() {
|
|||||||
// Check if the highest priority thread is null.
|
// Check if the highest priority thread is null.
|
||||||
if (!highest_priority_thread) {
|
if (!highest_priority_thread) {
|
||||||
// The next thread is nullptr!
|
// The next thread is nullptr!
|
||||||
// Switch to nullptr. This will actually switch to the idle thread.
|
|
||||||
SwitchThread(nullptr);
|
|
||||||
|
|
||||||
// We've switched to the idle thread, so we want to process interrupt tasks until we
|
// Switch to the idle thread. Note: HOS treats idling as a special case for
|
||||||
// schedule a non-idle thread.
|
// performance. This is not *required* for yuzu's purposes, and for singlecore
|
||||||
while (!m_state.interrupt_task_runnable) {
|
// compatibility, we can just move the logic that would go here into the execution
|
||||||
// Check if we need scheduling.
|
// of the idle thread. If we ever remove singlecore, we should implement this
|
||||||
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
|
// accurately to HOS.
|
||||||
goto retry;
|
highest_priority_thread = m_idle_thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clear the previous thread.
|
// We want to try to lock the highest priority thread's context.
|
||||||
m_state.prev_thread = nullptr;
|
// Try to take it.
|
||||||
|
while (!highest_priority_thread->context_guard.try_lock()) {
|
||||||
// Wait for an interrupt before checking again.
|
// The highest priority thread's context is already locked.
|
||||||
kernel.System().GetCpuManager().WaitForAndHandleInterrupt();
|
// Check if we need scheduling. If we don't, we can retry directly.
|
||||||
|
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
|
||||||
|
// If we do, another core is interfering, and we must start again.
|
||||||
|
goto retry;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Execute any pending interrupt tasks.
|
// It's time to switch the thread.
|
||||||
// m_state.interrupt_task_manager->DoTasks();
|
// Switch to the highest priority thread.
|
||||||
|
SwitchThread(highest_priority_thread);
|
||||||
|
|
||||||
// Clear the interrupt task thread as runnable.
|
// Check if we need scheduling. If we do, then we can't complete the switch and should
|
||||||
m_state.interrupt_task_runnable = false;
|
// retry.
|
||||||
|
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
|
||||||
// Retry the scheduling loop.
|
// Our switch failed.
|
||||||
|
// We should unlock the thread context, and then retry.
|
||||||
|
highest_priority_thread->context_guard.unlock();
|
||||||
goto retry;
|
goto retry;
|
||||||
} else {
|
} else {
|
||||||
// We want to try to lock the highest priority thread's context.
|
break;
|
||||||
// Try to take it.
|
|
||||||
bool expected{false};
|
|
||||||
while (!highest_priority_thread->stack_parameters.m_lock.compare_exchange_strong(
|
|
||||||
expected, true, std::memory_order_seq_cst)) {
|
|
||||||
// The highest priority thread's context is already locked.
|
|
||||||
// Check if we need scheduling. If we don't, we can retry directly.
|
|
||||||
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
|
|
||||||
// If we do, another core is interfering, and we must start again.
|
|
||||||
goto retry;
|
|
||||||
}
|
|
||||||
expected = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// It's time to switch the thread.
|
|
||||||
// Switch to the highest priority thread.
|
|
||||||
SwitchThread(highest_priority_thread);
|
|
||||||
|
|
||||||
// Check if we need scheduling. If we do, then we can't complete the switch and should
|
|
||||||
// retry.
|
|
||||||
if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
|
|
||||||
// Our switch failed.
|
|
||||||
// We should unlock the thread context, and then retry.
|
|
||||||
highest_priority_thread->stack_parameters.m_lock.store(false,
|
|
||||||
std::memory_order_seq_cst);
|
|
||||||
goto retry;
|
|
||||||
} else {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
retry:
|
retry:
|
||||||
@ -480,18 +454,35 @@ void KScheduler::ScheduleImplOffStack() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Reload the guest thread context.
|
// Reload the guest thread context.
|
||||||
{
|
Reload(highest_priority_thread);
|
||||||
auto& cpu_core = kernel.System().CurrentArmInterface();
|
|
||||||
cpu_core.LoadContext(highest_priority_thread->GetContext32());
|
|
||||||
cpu_core.LoadContext(highest_priority_thread->GetContext64());
|
|
||||||
cpu_core.SetTlsAddress(highest_priority_thread->GetTLSAddress());
|
|
||||||
cpu_core.SetTPIDR_EL0(highest_priority_thread->GetTPIDR_EL0());
|
|
||||||
cpu_core.LoadWatchpointArray(highest_priority_thread->GetOwnerProcess()->GetWatchpoints());
|
|
||||||
cpu_core.ClearExclusiveState();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Reload the host thread.
|
// Reload the host thread.
|
||||||
Common::Fiber::YieldTo(m_idle_stack, *highest_priority_thread->host_context);
|
Common::Fiber::YieldTo(m_switch_fiber, *highest_priority_thread->host_context);
|
||||||
|
}
|
||||||
|
|
||||||
|
void KScheduler::Unload(KThread* thread) {
|
||||||
|
auto& cpu_core = kernel.System().ArmInterface(m_core_id);
|
||||||
|
cpu_core.SaveContext(thread->GetContext32());
|
||||||
|
cpu_core.SaveContext(thread->GetContext64());
|
||||||
|
// Save the TPIDR_EL0 system register in case it was modified.
|
||||||
|
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
|
||||||
|
cpu_core.ClearExclusiveState();
|
||||||
|
|
||||||
|
// Check if the thread is terminated by checking the DPC flags.
|
||||||
|
if ((thread->GetStackParameters().dpc_flags & static_cast<u32>(DpcFlag::Terminated)) == 0) {
|
||||||
|
// The thread isn't terminated, so we want to unlock it.
|
||||||
|
thread->context_guard.unlock();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void KScheduler::Reload(KThread* thread) {
|
||||||
|
auto& cpu_core = kernel.System().ArmInterface(m_core_id);
|
||||||
|
cpu_core.LoadContext(thread->GetContext32());
|
||||||
|
cpu_core.LoadContext(thread->GetContext64());
|
||||||
|
cpu_core.SetTlsAddress(thread->GetTLSAddress());
|
||||||
|
cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
|
||||||
|
cpu_core.LoadWatchpointArray(thread->GetOwnerProcess()->GetWatchpoints());
|
||||||
|
cpu_core.ClearExclusiveState();
|
||||||
}
|
}
|
||||||
|
|
||||||
void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) {
|
void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) {
|
||||||
|
@ -41,8 +41,11 @@ public:
|
|||||||
explicit KScheduler(KernelCore& kernel);
|
explicit KScheduler(KernelCore& kernel);
|
||||||
~KScheduler();
|
~KScheduler();
|
||||||
|
|
||||||
void Initialize(KThread* idle_thread);
|
void Initialize(KThread* main_thread, KThread* idle_thread, s32 core_id);
|
||||||
void Activate();
|
void Activate();
|
||||||
|
void OnThreadStart();
|
||||||
|
void Unload(KThread* thread);
|
||||||
|
void Reload(KThread* thread);
|
||||||
|
|
||||||
void SetInterruptTaskRunnable();
|
void SetInterruptTaskRunnable();
|
||||||
void RequestScheduleOnInterrupt();
|
void RequestScheduleOnInterrupt();
|
||||||
@ -55,6 +58,14 @@ public:
|
|||||||
return m_idle_thread;
|
return m_idle_thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool IsIdle() const {
|
||||||
|
return m_current_thread.load() == m_idle_thread;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::shared_ptr<Common::Fiber> GetSwitchFiber() {
|
||||||
|
return m_switch_fiber;
|
||||||
|
}
|
||||||
|
|
||||||
KThread* GetPreviousThread() const {
|
KThread* GetPreviousThread() const {
|
||||||
return m_state.prev_thread;
|
return m_state.prev_thread;
|
||||||
}
|
}
|
||||||
@ -69,7 +80,7 @@ public:
|
|||||||
|
|
||||||
// Static public API.
|
// Static public API.
|
||||||
static bool CanSchedule(KernelCore& kernel) {
|
static bool CanSchedule(KernelCore& kernel) {
|
||||||
return kernel.GetCurrentEmuThread()->GetDisableDispatchCount() == 0;
|
return GetCurrentThread(kernel).GetDisableDispatchCount() == 0;
|
||||||
}
|
}
|
||||||
static bool IsSchedulerLockedByCurrentThread(KernelCore& kernel) {
|
static bool IsSchedulerLockedByCurrentThread(KernelCore& kernel) {
|
||||||
return kernel.GlobalSchedulerContext().scheduler_lock.IsLockedByCurrentThread();
|
return kernel.GlobalSchedulerContext().scheduler_lock.IsLockedByCurrentThread();
|
||||||
@ -113,7 +124,7 @@ private:
|
|||||||
|
|
||||||
// Instanced private API.
|
// Instanced private API.
|
||||||
void ScheduleImpl();
|
void ScheduleImpl();
|
||||||
void ScheduleImplOffStack();
|
void ScheduleImplFiber();
|
||||||
void SwitchThread(KThread* next_thread);
|
void SwitchThread(KThread* next_thread);
|
||||||
|
|
||||||
void Schedule();
|
void Schedule();
|
||||||
@ -147,9 +158,10 @@ private:
|
|||||||
KThread* m_idle_thread{nullptr};
|
KThread* m_idle_thread{nullptr};
|
||||||
std::atomic<KThread*> m_current_thread{nullptr};
|
std::atomic<KThread*> m_current_thread{nullptr};
|
||||||
|
|
||||||
std::shared_ptr<Common::Fiber> m_idle_stack{};
|
std::shared_ptr<Common::Fiber> m_switch_fiber{};
|
||||||
KThread* m_idle_cur_thread{};
|
KThread* m_switch_cur_thread{};
|
||||||
KThread* m_idle_highest_priority_thread{};
|
KThread* m_switch_highest_priority_thread{};
|
||||||
|
bool m_switch_from_schedule{};
|
||||||
};
|
};
|
||||||
|
|
||||||
class KScopedSchedulerLock : public KScopedLock<KScheduler::LockType> {
|
class KScopedSchedulerLock : public KScopedLock<KScheduler::LockType> {
|
||||||
|
@ -268,7 +268,7 @@ Result KThread::InitializeMainThread(Core::System& system, KThread* thread, s32
|
|||||||
|
|
||||||
Result KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
|
Result KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
|
||||||
return InitializeThread(thread, {}, {}, {}, IdleThreadPriority, virt_core, {}, ThreadType::Main,
|
return InitializeThread(thread, {}, {}, {}, IdleThreadPriority, virt_core, {}, ThreadType::Main,
|
||||||
abort);
|
system.GetCpuManager().GetIdleThreadStartFunc());
|
||||||
}
|
}
|
||||||
|
|
||||||
Result KThread::InitializeHighPriorityThread(Core::System& system, KThread* thread,
|
Result KThread::InitializeHighPriorityThread(Core::System& system, KThread* thread,
|
||||||
@ -1204,8 +1204,9 @@ KScopedDisableDispatch::~KScopedDisableDispatch() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Skip the reschedule if single-core, as dispatch tracking is disabled here.
|
// Skip the reschedule if single-core.
|
||||||
if (!Settings::values.use_multi_core.GetValue()) {
|
if (!Settings::values.use_multi_core.GetValue()) {
|
||||||
|
GetCurrentThread(kernel).EnableDispatch();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -439,7 +439,6 @@ public:
|
|||||||
bool is_pinned;
|
bool is_pinned;
|
||||||
s32 disable_count;
|
s32 disable_count;
|
||||||
KThread* cur_thread;
|
KThread* cur_thread;
|
||||||
std::atomic<bool> m_lock;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
[[nodiscard]] StackParameters& GetStackParameters() {
|
[[nodiscard]] StackParameters& GetStackParameters() {
|
||||||
@ -485,39 +484,16 @@ public:
|
|||||||
return per_core_priority_queue_entry[core];
|
return per_core_priority_queue_entry[core];
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] bool IsKernelThread() const {
|
|
||||||
return GetActiveCore() == 3;
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] bool IsDispatchTrackingDisabled() const {
|
|
||||||
return is_single_core || IsKernelThread();
|
|
||||||
}
|
|
||||||
|
|
||||||
[[nodiscard]] s32 GetDisableDispatchCount() const {
|
[[nodiscard]] s32 GetDisableDispatchCount() const {
|
||||||
if (IsDispatchTrackingDisabled()) {
|
|
||||||
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
return this->GetStackParameters().disable_count;
|
return this->GetStackParameters().disable_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DisableDispatch() {
|
void DisableDispatch() {
|
||||||
if (IsDispatchTrackingDisabled()) {
|
|
||||||
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
|
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
|
||||||
this->GetStackParameters().disable_count++;
|
this->GetStackParameters().disable_count++;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EnableDispatch() {
|
void EnableDispatch() {
|
||||||
if (IsDispatchTrackingDisabled()) {
|
|
||||||
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
|
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
|
||||||
this->GetStackParameters().disable_count--;
|
this->GetStackParameters().disable_count--;
|
||||||
}
|
}
|
||||||
|
@ -64,8 +64,6 @@ struct KernelCore::Impl {
|
|||||||
|
|
||||||
is_phantom_mode_for_singlecore = false;
|
is_phantom_mode_for_singlecore = false;
|
||||||
|
|
||||||
InitializePhysicalCores();
|
|
||||||
|
|
||||||
// Derive the initial memory layout from the emulated board
|
// Derive the initial memory layout from the emulated board
|
||||||
Init::InitializeSlabResourceCounts(kernel);
|
Init::InitializeSlabResourceCounts(kernel);
|
||||||
DeriveInitialMemoryLayout();
|
DeriveInitialMemoryLayout();
|
||||||
@ -77,6 +75,7 @@ struct KernelCore::Impl {
|
|||||||
Init::InitializeKPageBufferSlabHeap(system);
|
Init::InitializeKPageBufferSlabHeap(system);
|
||||||
InitializeShutdownThreads();
|
InitializeShutdownThreads();
|
||||||
InitializePreemption(kernel);
|
InitializePreemption(kernel);
|
||||||
|
InitializePhysicalCores();
|
||||||
|
|
||||||
RegisterHostThread();
|
RegisterHostThread();
|
||||||
}
|
}
|
||||||
@ -193,8 +192,21 @@ struct KernelCore::Impl {
|
|||||||
exclusive_monitor =
|
exclusive_monitor =
|
||||||
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
|
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
|
||||||
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
|
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
|
||||||
|
const s32 core{static_cast<s32>(i)};
|
||||||
|
|
||||||
schedulers[i] = std::make_unique<Kernel::KScheduler>(system.Kernel());
|
schedulers[i] = std::make_unique<Kernel::KScheduler>(system.Kernel());
|
||||||
cores.emplace_back(i, system, *schedulers[i], interrupts);
|
cores.emplace_back(i, system, *schedulers[i], interrupts);
|
||||||
|
|
||||||
|
auto* main_thread{Kernel::KThread::Create(system.Kernel())};
|
||||||
|
main_thread->SetName(fmt::format("MainThread:{}", core));
|
||||||
|
main_thread->SetCurrentCore(core);
|
||||||
|
ASSERT(Kernel::KThread::InitializeMainThread(system, main_thread, core).IsSuccess());
|
||||||
|
|
||||||
|
auto* idle_thread{Kernel::KThread::Create(system.Kernel())};
|
||||||
|
idle_thread->SetCurrentCore(core);
|
||||||
|
ASSERT(Kernel::KThread::InitializeIdleThread(system, idle_thread, core).IsSuccess());
|
||||||
|
|
||||||
|
schedulers[i]->Initialize(main_thread, idle_thread, core);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1093,10 +1105,11 @@ void KernelCore::Suspend(bool suspended) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void KernelCore::ShutdownCores() {
|
void KernelCore::ShutdownCores() {
|
||||||
|
KScopedSchedulerLock lk{*this};
|
||||||
|
|
||||||
for (auto* thread : impl->shutdown_threads) {
|
for (auto* thread : impl->shutdown_threads) {
|
||||||
void(thread->Run());
|
void(thread->Run());
|
||||||
}
|
}
|
||||||
InterruptAllPhysicalCores();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool KernelCore::IsMulticore() const {
|
bool KernelCore::IsMulticore() const {
|
||||||
|
@ -43,6 +43,7 @@ void PhysicalCore::Initialize([[maybe_unused]] bool is_64_bit) {
|
|||||||
|
|
||||||
void PhysicalCore::Run() {
|
void PhysicalCore::Run() {
|
||||||
arm_interface->Run();
|
arm_interface->Run();
|
||||||
|
arm_interface->ClearExclusiveState();
|
||||||
}
|
}
|
||||||
|
|
||||||
void PhysicalCore::Idle() {
|
void PhysicalCore::Idle() {
|
||||||
|
Loading…
Reference in New Issue
Block a user