shader/decode/memory: Remove left in debug pragma
This commit is contained in:
parent
de23847184
commit
195b54602f
@ -12,8 +12,6 @@
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
#pragma optimize("", off)
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
using Tegra::Shader::Attribute;
|
||||
|
Loading…
Reference in New Issue
Block a user