Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel.
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0728dfef84
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@ -20,6 +20,8 @@ constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
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} // namespace Hardware
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constexpr u32 INVALID_HOST_THREAD_ID = 0xFFFFFFFF;
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struct EmuThreadHandle {
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u32 host_handle;
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u32 guest_handle;
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@ -6,6 +6,8 @@
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <thread>
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#include <unordered_map>
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#include <utility>
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#include "common/assert.h"
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@ -44,7 +46,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
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std::lock_guard lock{HLE::g_hle_lock};
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std::shared_ptr<Thread> thread =
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system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
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system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
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if (thread == nullptr) {
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LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
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return;
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@ -120,7 +122,7 @@ struct KernelCore::Impl {
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system_resource_limit = nullptr;
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thread_wakeup_callback_handle_table.Clear();
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global_handle_table.Clear();
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thread_wakeup_event_type = nullptr;
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preemption_event = nullptr;
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@ -138,8 +140,8 @@ struct KernelCore::Impl {
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void InitializePhysicalCores() {
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exclusive_monitor =
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Core::MakeExclusiveMonitor(system.Memory(), global_scheduler.CpuCoresCount());
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for (std::size_t i = 0; i < global_scheduler.CpuCoresCount(); i++) {
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Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
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for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
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cores.emplace_back(system, i, *exclusive_monitor);
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}
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}
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@ -184,6 +186,48 @@ struct KernelCore::Impl {
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system.Memory().SetCurrentPageTable(*process);
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}
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void RegisterCoreThread(std::size_t core_id) {
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const std::thread::id this_id = std::this_thread::get_id();
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const auto it = host_thread_ids.find(this_id);
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ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
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ASSERT(it == host_thread_ids.end());
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ASSERT(!registered_core_threads[core_id]);
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host_thread_ids[this_id] = static_cast<u32>(core_id);
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registered_core_threads.set(core_id);
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}
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void RegisterHostThread() {
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const std::thread::id this_id = std::this_thread::get_id();
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const auto it = host_thread_ids.find(this_id);
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ASSERT(it == host_thread_ids.end());
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host_thread_ids[this_id] = registered_thread_ids++;
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}
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u32 GetCurrentHostThreadId() const {
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const std::thread::id this_id = std::this_thread::get_id();
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const auto it = host_thread_ids.find(this_id);
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if (it == host_thread_ids.end()) {
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return Core::INVALID_HOST_THREAD_ID;
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}
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return it->second;
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}
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Core::EmuThreadHandle GetCurrentEmuThreadId() const {
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Core::EmuThreadHandle result = Core::EmuThreadHandle::InvalidHandle();
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result.host_handle = GetCurrentHostThreadId();
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if (result.host_handle >= Core::Hardware::NUM_CPU_CORES) {
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return result;
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}
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const Kernel::Scheduler& sched = cores[result.host_handle].Scheduler();
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const Kernel::Thread* current = sched.GetCurrentThread();
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if (current != nullptr) {
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result.guest_handle = current->GetGlobalHandle();
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} else {
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result.guest_handle = InvalidHandle;
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}
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return result;
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}
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std::atomic<u32> next_object_id{0};
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std::atomic<u64> next_kernel_process_id{Process::InitialKIPIDMin};
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std::atomic<u64> next_user_process_id{Process::ProcessIDMin};
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@ -202,7 +246,7 @@ struct KernelCore::Impl {
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// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
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// allowing us to simply use a pool index or similar.
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Kernel::HandleTable thread_wakeup_callback_handle_table;
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Kernel::HandleTable global_handle_table;
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/// Map of named ports managed by the kernel, which can be retrieved using
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/// the ConnectToPort SVC.
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@ -211,6 +255,11 @@ struct KernelCore::Impl {
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std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
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std::vector<Kernel::PhysicalCore> cores;
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// 0-3 Ids represent core threads, >3 represent others
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std::unordered_map<std::thread::id, u32> host_thread_ids;
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u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
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std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads{};
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// System context
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Core::System& system;
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};
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@ -232,9 +281,8 @@ std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
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return impl->system_resource_limit;
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}
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std::shared_ptr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(
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Handle handle) const {
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return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
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std::shared_ptr<Thread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
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return impl->global_handle_table.Get<Thread>(handle);
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}
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void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
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@ -346,12 +394,28 @@ const std::shared_ptr<Core::Timing::EventType>& KernelCore::ThreadWakeupCallback
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return impl->thread_wakeup_event_type;
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}
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Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() {
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return impl->thread_wakeup_callback_handle_table;
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Kernel::HandleTable& KernelCore::GlobalHandleTable() {
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return impl->global_handle_table;
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}
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const Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() const {
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return impl->thread_wakeup_callback_handle_table;
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const Kernel::HandleTable& KernelCore::GlobalHandleTable() const {
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return impl->global_handle_table;
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}
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void KernelCore::RegisterCoreThread(std::size_t core_id) {
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impl->RegisterCoreThread(core_id);
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}
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void KernelCore::RegisterHostThread() {
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impl->RegisterHostThread();
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}
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u32 KernelCore::GetCurrentHostThreadId() const {
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return impl->GetCurrentHostThreadId();
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}
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Core::EmuThreadHandle KernelCore::GetCurrentEmuThreadId() const {
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return impl->GetCurrentEmuThreadId();
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}
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} // namespace Kernel
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@ -8,6 +8,7 @@
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "core/hardware_properties.h"
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#include "core/hle/kernel/object.h"
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namespace Core {
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@ -65,7 +66,7 @@ public:
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std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
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/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
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std::shared_ptr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
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std::shared_ptr<Thread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
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/// Adds the given shared pointer to an internal list of active processes.
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void AppendNewProcess(std::shared_ptr<Process> process);
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@ -127,6 +128,18 @@ public:
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/// Determines whether or not the given port is a valid named port.
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bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
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/// Gets the current host_thread/guest_thread handle.
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Core::EmuThreadHandle GetCurrentEmuThreadId() const;
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/// Gets the current host_thread handle.
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u32 GetCurrentHostThreadId() const;
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/// Register the current thread as a CPU Core Thread.
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void RegisterCoreThread(std::size_t core_id);
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/// Register the current thread as a non CPU core thread.
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void RegisterHostThread();
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private:
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friend class Object;
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friend class Process;
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@ -147,11 +160,11 @@ private:
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/// Retrieves the event type used for thread wakeup callbacks.
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const std::shared_ptr<Core::Timing::EventType>& ThreadWakeupCallbackEventType() const;
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/// Provides a reference to the thread wakeup callback handle table.
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Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
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/// Provides a reference to the global handle table.
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Kernel::HandleTable& GlobalHandleTable();
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/// Provides a const reference to the thread wakeup callback handle table.
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const Kernel::HandleTable& ThreadWakeupCallbackHandleTable() const;
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/// Provides a const reference to the global handle table.
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const Kernel::HandleTable& GlobalHandleTable() const;
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struct Impl;
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std::unique_ptr<Impl> impl;
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@ -46,9 +46,9 @@ Thread::~Thread() = default;
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void Thread::Stop() {
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// Cancel any outstanding wakeup events for this thread
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
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callback_handle = 0;
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global_handle);
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kernel.GlobalHandleTable().Close(global_handle);
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global_handle = 0;
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SetStatus(ThreadStatus::Dead);
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Signal();
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@ -73,12 +73,12 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
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// thread-safe version of ScheduleEvent.
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const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
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Core::System::GetInstance().CoreTiming().ScheduleEvent(
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cycles, kernel.ThreadWakeupCallbackEventType(), callback_handle);
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cycles, kernel.ThreadWakeupCallbackEventType(), global_handle);
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}
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void Thread::CancelWakeupTimer() {
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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global_handle);
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}
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void Thread::ResumeFromWait() {
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@ -190,7 +190,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::strin
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thread->condvar_wait_address = 0;
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thread->wait_handle = 0;
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thread->name = std::move(name);
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thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
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thread->global_handle = kernel.GlobalHandleTable().Create(thread).Unwrap();
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thread->owner_process = &owner_process;
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auto& scheduler = kernel.GlobalScheduler();
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scheduler.AddThread(thread);
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@ -453,6 +453,10 @@ public:
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is_sync_cancelled = value;
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}
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Handle GetGlobalHandle() const {
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return global_handle;
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}
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private:
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void SetSchedulingStatus(ThreadSchedStatus new_status);
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void SetCurrentPriority(u32 new_priority);
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@ -514,7 +518,7 @@ private:
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VAddr arb_wait_address{0};
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/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
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Handle callback_handle = 0;
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Handle global_handle = 0;
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/// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
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/// was waiting via WaitSynchronization then the object will be the last object that became
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