Refresh debug controller settings
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d6a0975e5d
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@ -18,12 +18,8 @@ ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog
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setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
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setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
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Qt::WindowMaximizeButtonHint);
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Qt::WindowMaximizeButtonHint);
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PlayerControlPreview* widget = new PlayerControlPreview(this);
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widget = new PlayerControlPreview(this);
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const auto& players = Settings::values.players.GetValue();
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refreshConfiguration();
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constexpr std::size_t player = 0;
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widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
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widget->SetConnectedStatus(players[player].connected);
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widget->SetControllerType(players[player].controller_type);
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QLayout* layout = new QVBoxLayout(this);
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QLayout* layout = new QVBoxLayout(this);
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layout->setContentsMargins(0, 0, 0, 0);
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layout->setContentsMargins(0, 0, 0, 0);
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layout->addWidget(widget);
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layout->addWidget(widget);
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@ -36,6 +32,14 @@ ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog
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widget->setFocus();
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widget->setFocus();
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}
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}
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void ControllerDialog::refreshConfiguration() {
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const auto& players = Settings::values.players.GetValue();
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constexpr std::size_t player = 0;
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widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
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widget->SetConnectedStatus(players[player].connected);
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widget->SetControllerType(players[player].controller_type);
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}
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QAction* ControllerDialog::toggleViewAction() {
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QAction* ControllerDialog::toggleViewAction() {
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if (toggle_view_action == nullptr) {
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if (toggle_view_action == nullptr) {
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toggle_view_action = new QAction(windowTitle(), this);
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toggle_view_action = new QAction(windowTitle(), this);
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@ -9,6 +9,7 @@
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class QAction;
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class QAction;
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class QHideEvent;
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class QHideEvent;
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class QShowEvent;
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class QShowEvent;
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class PlayerControlPreview;
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class ControllerDialog : public QWidget {
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class ControllerDialog : public QWidget {
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Q_OBJECT
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Q_OBJECT
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@ -18,6 +19,7 @@ public:
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/// Returns a QAction that can be used to toggle visibility of this dialog.
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/// Returns a QAction that can be used to toggle visibility of this dialog.
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QAction* toggleViewAction();
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QAction* toggleViewAction();
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void refreshConfiguration();
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protected:
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protected:
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void showEvent(QShowEvent* ev) override;
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void showEvent(QShowEvent* ev) override;
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@ -25,4 +27,5 @@ protected:
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private:
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private:
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QAction* toggle_view_action = nullptr;
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QAction* toggle_view_action = nullptr;
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PlayerControlPreview* widget;
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};
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};
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@ -690,9 +690,9 @@ void GMainWindow::InitializeDebugWidgets() {
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waitTreeWidget->hide();
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waitTreeWidget->hide();
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debug_menu->addAction(waitTreeWidget->toggleViewAction());
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debug_menu->addAction(waitTreeWidget->toggleViewAction());
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controllerDialog = new ControllerDialog(this);
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controller_dialog = new ControllerDialog(this);
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controllerDialog->hide();
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controller_dialog->hide();
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debug_menu->addAction(controllerDialog->toggleViewAction());
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debug_menu->addAction(controller_dialog->toggleViewAction());
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connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
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connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
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&WaitTreeWidget::OnEmulationStarting);
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&WaitTreeWidget::OnEmulationStarting);
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@ -2342,6 +2342,7 @@ void GMainWindow::OnConfigure() {
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}
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}
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configure_dialog.ApplyConfiguration();
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configure_dialog.ApplyConfiguration();
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controller_dialog->refreshConfiguration();
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InitializeHotkeys();
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InitializeHotkeys();
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if (UISettings::values.theme != old_theme) {
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if (UISettings::values.theme != old_theme) {
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UpdateUITheme();
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UpdateUITheme();
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@ -314,7 +314,7 @@ private:
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ProfilerWidget* profilerWidget;
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ProfilerWidget* profilerWidget;
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MicroProfileDialog* microProfileDialog;
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MicroProfileDialog* microProfileDialog;
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WaitTreeWidget* waitTreeWidget;
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WaitTreeWidget* waitTreeWidget;
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ControllerDialog* controllerDialog;
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ControllerDialog* controller_dialog;
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QAction* actions_recent_files[max_recent_files_item];
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QAction* actions_recent_files[max_recent_files_item];
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