Pica/Texture: Simplify/cleanup texture tile addressing
This commit is contained in:
parent
a1c9ac7845
commit
09a750e866
@ -568,19 +568,14 @@ void GraphicsSurfaceWidget::OnUpdate() {
|
|||||||
|
|
||||||
surface_picture_label->show();
|
surface_picture_label->show();
|
||||||
|
|
||||||
unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
|
|
||||||
unsigned stride = nibbles_per_pixel * surface_width / 2;
|
|
||||||
|
|
||||||
// We handle depth formats here because DebugUtils only supports TextureFormats
|
|
||||||
if (surface_format <= Format::MaxTextureFormat) {
|
if (surface_format <= Format::MaxTextureFormat) {
|
||||||
|
|
||||||
// Generate a virtual texture
|
// Generate a virtual texture
|
||||||
Pica::Texture::TextureInfo info;
|
Pica::Texture::TextureInfo info;
|
||||||
info.physical_address = surface_address;
|
info.physical_address = surface_address;
|
||||||
info.width = surface_width;
|
info.width = surface_width;
|
||||||
info.height = surface_height;
|
info.height = surface_height;
|
||||||
info.format = static_cast<Pica::Regs::TextureFormat>(surface_format);
|
info.format = static_cast<Pica::Regs::TextureFormat>(surface_format);
|
||||||
info.stride = stride;
|
info.SetDefaultStride();
|
||||||
|
|
||||||
for (unsigned int y = 0; y < surface_height; ++y) {
|
for (unsigned int y = 0; y < surface_height; ++y) {
|
||||||
for (unsigned int x = 0; x < surface_width; ++x) {
|
for (unsigned int x = 0; x < surface_width; ++x) {
|
||||||
@ -588,8 +583,12 @@ void GraphicsSurfaceWidget::OnUpdate() {
|
|||||||
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
|
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
// We handle depth formats here because DebugUtils only supports TextureFormats
|
||||||
|
|
||||||
|
// TODO(yuriks): Convert to newer tile-based addressing
|
||||||
|
unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
|
||||||
|
unsigned stride = nibbles_per_pixel * surface_width / 2;
|
||||||
|
|
||||||
ASSERT_MSG(nibbles_per_pixel >= 2,
|
ASSERT_MSG(nibbles_per_pixel >= 2,
|
||||||
"Depth decoder only supports formats with at least one byte per pixel");
|
"Depth decoder only supports formats with at least one byte per pixel");
|
||||||
|
@ -275,8 +275,11 @@ struct Regs {
|
|||||||
case TextureFormat::I8:
|
case TextureFormat::I8:
|
||||||
case TextureFormat::A8:
|
case TextureFormat::A8:
|
||||||
case TextureFormat::IA4:
|
case TextureFormat::IA4:
|
||||||
default: // placeholder for yet unknown formats
|
|
||||||
return 2;
|
return 2;
|
||||||
|
|
||||||
|
default: // placeholder for yet unknown formats
|
||||||
|
UNIMPLEMENTED();
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -342,9 +342,8 @@ CachedSurface* RasterizerCacheOpenGL::GetSurface(const CachedSurface& params, bo
|
|||||||
Pica::Texture::TextureInfo tex_info;
|
Pica::Texture::TextureInfo tex_info;
|
||||||
tex_info.width = params.width;
|
tex_info.width = params.width;
|
||||||
tex_info.height = params.height;
|
tex_info.height = params.height;
|
||||||
tex_info.stride =
|
|
||||||
params.width * CachedSurface::GetFormatBpp(params.pixel_format) / 8;
|
|
||||||
tex_info.format = (Pica::Regs::TextureFormat)params.pixel_format;
|
tex_info.format = (Pica::Regs::TextureFormat)params.pixel_format;
|
||||||
|
tex_info.SetDefaultStride();
|
||||||
tex_info.physical_address = params.addr;
|
tex_info.physical_address = params.addr;
|
||||||
|
|
||||||
for (unsigned y = 0; y < params.height; ++y) {
|
for (unsigned y = 0; y < params.height; ++y) {
|
||||||
|
@ -9,52 +9,104 @@
|
|||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
#include "common/vector_math.h"
|
#include "common/vector_math.h"
|
||||||
|
#include "video_core/pica.h"
|
||||||
#include "video_core/texture/texture_decode.h"
|
#include "video_core/texture/texture_decode.h"
|
||||||
#include "video_core/utils.h"
|
#include "video_core/utils.h"
|
||||||
|
|
||||||
|
using TextureFormat = Pica::Regs::TextureFormat;
|
||||||
|
|
||||||
namespace Pica {
|
namespace Pica {
|
||||||
namespace Texture {
|
namespace Texture {
|
||||||
|
|
||||||
Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info,
|
constexpr size_t TILE_SIZE = 8 * 8;
|
||||||
bool disable_alpha) {
|
constexpr size_t ETC1_SUBTILES = 2 * 2;
|
||||||
const unsigned int coarse_x = x & ~7;
|
|
||||||
const unsigned int coarse_y = y & ~7;
|
|
||||||
|
|
||||||
if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) {
|
size_t CalculateTileSize(TextureFormat format) {
|
||||||
// TODO(neobrain): Fix code design to unify vertical block offsets!
|
switch (format) {
|
||||||
source += coarse_y * info.stride;
|
case TextureFormat::RGBA8:
|
||||||
|
return 4 * TILE_SIZE;
|
||||||
|
|
||||||
|
case TextureFormat::RGB8:
|
||||||
|
return 3 * TILE_SIZE;
|
||||||
|
|
||||||
|
case TextureFormat::RGB5A1:
|
||||||
|
case TextureFormat::RGB565:
|
||||||
|
case TextureFormat::RGBA4:
|
||||||
|
case TextureFormat::IA8:
|
||||||
|
case TextureFormat::RG8:
|
||||||
|
return 2 * TILE_SIZE;
|
||||||
|
|
||||||
|
case TextureFormat::I8:
|
||||||
|
case TextureFormat::A8:
|
||||||
|
case TextureFormat::IA4:
|
||||||
|
return 1 * TILE_SIZE;
|
||||||
|
|
||||||
|
case TextureFormat::I4:
|
||||||
|
case TextureFormat::A4:
|
||||||
|
return TILE_SIZE / 2;
|
||||||
|
|
||||||
|
case TextureFormat::ETC1:
|
||||||
|
return ETC1_SUBTILES * 8;
|
||||||
|
|
||||||
|
case TextureFormat::ETC1A4:
|
||||||
|
return ETC1_SUBTILES * 16;
|
||||||
|
|
||||||
|
default: // placeholder for yet unknown formats
|
||||||
|
UNIMPLEMENTED();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Assert that width/height are multiples of block dimensions
|
Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
|
||||||
|
const TextureInfo& info, bool disable_alpha) {
|
||||||
|
// Coordinate in tiles
|
||||||
|
const unsigned int coarse_x = x / 8;
|
||||||
|
const unsigned int coarse_y = y / 8;
|
||||||
|
|
||||||
|
// Coordinate inside the tile
|
||||||
|
const unsigned int fine_x = x % 8;
|
||||||
|
const unsigned int fine_y = y % 8;
|
||||||
|
|
||||||
|
const u8* line = source + coarse_y * info.stride;
|
||||||
|
const u8* tile = line + coarse_x * CalculateTileSize(info.format);
|
||||||
|
return LookupTexelInTile(tile, fine_x, fine_y, info, disable_alpha);
|
||||||
|
}
|
||||||
|
|
||||||
|
Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
|
||||||
|
const TextureInfo& info, bool disable_alpha) {
|
||||||
|
DEBUG_ASSERT(x < 8);
|
||||||
|
DEBUG_ASSERT(y < 8);
|
||||||
|
|
||||||
|
using VideoCore::MortonInterleave;
|
||||||
|
|
||||||
switch (info.format) {
|
switch (info.format) {
|
||||||
case Regs::TextureFormat::RGBA8: {
|
case Regs::TextureFormat::RGBA8: {
|
||||||
auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4));
|
auto res = Color::DecodeRGBA8(source + MortonInterleave(x, y) * 4);
|
||||||
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
|
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
|
||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::RGB8: {
|
case Regs::TextureFormat::RGB8: {
|
||||||
auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3));
|
auto res = Color::DecodeRGB8(source + MortonInterleave(x, y) * 3);
|
||||||
return {res.r(), res.g(), res.b(), 255};
|
return {res.r(), res.g(), res.b(), 255};
|
||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::RGB5A1: {
|
case Regs::TextureFormat::RGB5A1: {
|
||||||
auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2));
|
auto res = Color::DecodeRGB5A1(source + MortonInterleave(x, y) * 2);
|
||||||
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
|
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
|
||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::RGB565: {
|
case Regs::TextureFormat::RGB565: {
|
||||||
auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2));
|
auto res = Color::DecodeRGB565(source + MortonInterleave(x, y) * 2);
|
||||||
return {res.r(), res.g(), res.b(), 255};
|
return {res.r(), res.g(), res.b(), 255};
|
||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::RGBA4: {
|
case Regs::TextureFormat::RGBA4: {
|
||||||
auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2));
|
auto res = Color::DecodeRGBA4(source + MortonInterleave(x, y) * 2);
|
||||||
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
|
return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
|
||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::IA8: {
|
case Regs::TextureFormat::IA8: {
|
||||||
const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2);
|
const u8* source_ptr = source + MortonInterleave(x, y) * 2;
|
||||||
|
|
||||||
if (disable_alpha) {
|
if (disable_alpha) {
|
||||||
// Show intensity as red, alpha as green
|
// Show intensity as red, alpha as green
|
||||||
@ -65,17 +117,17 @@ Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo&
|
|||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::RG8: {
|
case Regs::TextureFormat::RG8: {
|
||||||
auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2));
|
auto res = Color::DecodeRG8(source + MortonInterleave(x, y) * 2);
|
||||||
return {res.r(), res.g(), 0, 255};
|
return {res.r(), res.g(), 0, 255};
|
||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::I8: {
|
case Regs::TextureFormat::I8: {
|
||||||
const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
|
const u8* source_ptr = source + MortonInterleave(x, y);
|
||||||
return {*source_ptr, *source_ptr, *source_ptr, 255};
|
return {*source_ptr, *source_ptr, *source_ptr, 255};
|
||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::A8: {
|
case Regs::TextureFormat::A8: {
|
||||||
const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
|
const u8* source_ptr = source + MortonInterleave(x, y);
|
||||||
|
|
||||||
if (disable_alpha) {
|
if (disable_alpha) {
|
||||||
return {*source_ptr, *source_ptr, *source_ptr, 255};
|
return {*source_ptr, *source_ptr, *source_ptr, 255};
|
||||||
@ -85,7 +137,7 @@ Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo&
|
|||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::IA4: {
|
case Regs::TextureFormat::IA4: {
|
||||||
const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
|
const u8* source_ptr = source + MortonInterleave(x, y);
|
||||||
|
|
||||||
u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
|
u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
|
||||||
u8 a = Color::Convert4To8((*source_ptr) & 0xF);
|
u8 a = Color::Convert4To8((*source_ptr) & 0xF);
|
||||||
@ -99,7 +151,7 @@ Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo&
|
|||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::I4: {
|
case Regs::TextureFormat::I4: {
|
||||||
u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
|
u32 morton_offset = MortonInterleave(x, y);
|
||||||
const u8* source_ptr = source + morton_offset / 2;
|
const u8* source_ptr = source + morton_offset / 2;
|
||||||
|
|
||||||
u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
|
u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
|
||||||
@ -109,7 +161,7 @@ Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo&
|
|||||||
}
|
}
|
||||||
|
|
||||||
case Regs::TextureFormat::A4: {
|
case Regs::TextureFormat::A4: {
|
||||||
u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
|
u32 morton_offset = MortonInterleave(x, y);
|
||||||
const u8* source_ptr = source + morton_offset / 2;
|
const u8* source_ptr = source + morton_offset / 2;
|
||||||
|
|
||||||
u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
|
u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
|
||||||
@ -127,15 +179,15 @@ Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo&
|
|||||||
bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
|
bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
|
||||||
|
|
||||||
// ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
|
// ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
|
||||||
const int subtile_width = 4;
|
constexpr unsigned int subtile_width = 4;
|
||||||
const int subtile_height = 4;
|
constexpr unsigned int subtile_height = 4;
|
||||||
|
|
||||||
int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1);
|
unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height);
|
||||||
unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name...
|
size_t subtile_size = has_alpha ? 16 : 8;
|
||||||
|
|
||||||
|
// TODO(yuriks): Use memcpy instead of reinterpret_cast
|
||||||
|
const u64* source_ptr = reinterpret_cast<const u64*>(source + subtile_index * subtile_size);
|
||||||
|
|
||||||
const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 +
|
|
||||||
coarse_y * subtile_bytes * 4 * (info.width / 8) +
|
|
||||||
subtile_index * subtile_bytes * 8);
|
|
||||||
u64 alpha = 0xFFFFFFFFFFFFFFFF;
|
u64 alpha = 0xFFFFFFFFFFFFFFFF;
|
||||||
if (has_alpha) {
|
if (has_alpha) {
|
||||||
alpha = *source_ptr;
|
alpha = *source_ptr;
|
||||||
@ -262,7 +314,7 @@ TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
|
|||||||
info.width = config.width;
|
info.width = config.width;
|
||||||
info.height = config.height;
|
info.height = config.height;
|
||||||
info.format = format;
|
info.format = format;
|
||||||
info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2;
|
info.SetDefaultStride();
|
||||||
return info;
|
return info;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -11,21 +11,29 @@
|
|||||||
namespace Pica {
|
namespace Pica {
|
||||||
namespace Texture {
|
namespace Texture {
|
||||||
|
|
||||||
|
/// Returns the byte size of a 8*8 tile of the specified texture format.
|
||||||
|
size_t CalculateTileSize(Pica::Regs::TextureFormat format);
|
||||||
|
|
||||||
struct TextureInfo {
|
struct TextureInfo {
|
||||||
PAddr physical_address;
|
PAddr physical_address;
|
||||||
int width;
|
unsigned int width;
|
||||||
int height;
|
unsigned int height;
|
||||||
int stride;
|
ptrdiff_t stride;
|
||||||
Pica::Regs::TextureFormat format;
|
Pica::Regs::TextureFormat format;
|
||||||
|
|
||||||
static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config,
|
static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config,
|
||||||
const Pica::Regs::TextureFormat& format);
|
const Pica::Regs::TextureFormat& format);
|
||||||
|
|
||||||
|
/// Calculates stride from format and width, assuming that the entire texture is contiguous.
|
||||||
|
void SetDefaultStride() {
|
||||||
|
stride = Pica::Texture::CalculateTileSize(format) * (width / 8);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Lookup texel located at the given coordinates and return an RGBA vector of its color.
|
* Lookup texel located at the given coordinates and return an RGBA vector of its color.
|
||||||
* @param source Source pointer to read data from
|
* @param source Source pointer to read data from
|
||||||
* @param s,t Texture coordinates to read from
|
* @param x,y Texture coordinates to read from
|
||||||
* @param info TextureInfo object describing the texture setup
|
* @param info TextureInfo object describing the texture setup
|
||||||
* @param disable_alpha This is used for debug widgets which use this method to display textures
|
* @param disable_alpha This is used for debug widgets which use this method to display textures
|
||||||
* without providing a good way to visualize alpha by themselves. If true, this will return 255 for
|
* without providing a good way to visualize alpha by themselves. If true, this will return 255 for
|
||||||
@ -33,8 +41,20 @@ struct TextureInfo {
|
|||||||
* channel.
|
* channel.
|
||||||
* @todo Eventually we should get rid of the disable_alpha parameter.
|
* @todo Eventually we should get rid of the disable_alpha parameter.
|
||||||
*/
|
*/
|
||||||
Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info,
|
Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
|
||||||
bool disable_alpha = false);
|
const TextureInfo& info, bool disable_alpha = false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Looks up a texel from a single 8x8 texture tile.
|
||||||
|
*
|
||||||
|
* @param source Pointer to the beginning of the tile.
|
||||||
|
* @param x, y In-tile coordinates to read from. Must be < 8.
|
||||||
|
* @param info TextureInfo describing the texture format.
|
||||||
|
* @param disable_alpha Used for debugging. Sets the result alpha to 255 and either discards the
|
||||||
|
* real alpha or inserts it in an otherwise unused channel.
|
||||||
|
*/
|
||||||
|
Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
|
||||||
|
const TextureInfo& info, bool disable_alpha);
|
||||||
|
|
||||||
} // namespace Texture
|
} // namespace Texture
|
||||||
} // namespace Pica
|
} // namespace Pica
|
||||||
|
Loading…
Reference in New Issue
Block a user