Improved clarity and whitespace
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
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403e4bf837
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@ -104,7 +104,7 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
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QGLFormat fmt;
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QGLFormat fmt;
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fmt.setProfile(QGLFormat::CoreProfile);
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fmt.setProfile(QGLFormat::CoreProfile);
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fmt.setVersion(4,1);
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fmt.setVersion(3,2);
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fmt.setSampleBuffers(true);
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fmt.setSampleBuffers(true);
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fmt.setSamples(4);
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fmt.setSamples(4);
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@ -654,6 +654,7 @@ inline PointerWrapSection::~PointerWrapSection() {
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}
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}
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// Commented out because it is currently unused, and breaks builds on OSX
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/*class CChunkFileReader
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/*class CChunkFileReader
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{
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{
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public:
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public:
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@ -20,13 +20,13 @@ void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
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TGAHeader hdr;
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TGAHeader hdr;
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FILE* fout;
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FILE* fout;
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u8 r, g, b;
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u8 r, g, b;
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memset(&hdr, 0, sizeof(hdr));
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memset(&hdr, 0, sizeof(hdr));
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hdr.datatypecode = 2; // uncompressed RGB
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hdr.datatypecode = 2; // uncompressed RGB
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hdr.bitsperpixel = 24; // 24 bpp
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hdr.bitsperpixel = 24; // 24 bpp
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hdr.width = width;
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hdr.width = width;
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hdr.height = height;
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hdr.height = height;
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fout = fopen(filename.c_str(), "wb");
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fout = fopen(filename.c_str(), "wb");
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fwrite(&hdr, sizeof(TGAHeader), 1, fout);
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fwrite(&hdr, sizeof(TGAHeader), 1, fout);
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for (int i = 0; i < height; i++) {
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for (int i = 0; i < height; i++) {
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@ -41,4 +41,4 @@ void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
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}
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}
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fclose(fout);
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fclose(fout);
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}
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}
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} // namespace
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} // namespace
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@ -30,6 +30,7 @@ void Start() {
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/// Initialize the video core
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/// Initialize the video core
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void Init(EmuWindow* emu_window) {
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void Init(EmuWindow* emu_window) {
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// Known problem with GLEW prevents contexts above 2.x on OSX unless glewExperimental is enabled.
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glewExperimental = GL_TRUE;
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glewExperimental = GL_TRUE;
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g_emu_window = emu_window;
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g_emu_window = emu_window;
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