2019-02-09 01:11:00 +03:00
|
|
|
// Copyright 2019 yuzu Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
2019-04-15 20:00:04 +03:00
|
|
|
#pragma once
|
|
|
|
|
2020-07-25 10:11:14 +03:00
|
|
|
#include <span>
|
2019-02-09 01:11:00 +03:00
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
#include "common/common_types.h"
|
|
|
|
|
|
|
|
namespace Common::Compression {
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Compresses a source memory region with Zstandard and returns the compressed data in a vector.
|
|
|
|
*
|
|
|
|
* @param source the uncompressed source memory region.
|
|
|
|
* @param compression_level the used compression level. Should be between 1 and 22.
|
|
|
|
*
|
|
|
|
* @return the compressed data.
|
|
|
|
*/
|
2020-08-14 16:38:45 +03:00
|
|
|
[[nodiscard]] std::vector<u8> CompressDataZSTD(std::span<const u8> source, s32 compression_level);
|
2019-02-09 01:11:00 +03:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Compresses a source memory region with Zstandard with the default compression level and returns
|
|
|
|
* the compressed data in a vector.
|
|
|
|
*
|
|
|
|
* @param source the uncompressed source memory region.
|
|
|
|
*
|
|
|
|
* @return the compressed data.
|
|
|
|
*/
|
2020-08-14 16:38:45 +03:00
|
|
|
[[nodiscard]] std::vector<u8> CompressDataZSTDDefault(std::span<const u8> source);
|
2019-02-09 01:11:00 +03:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
|
|
|
|
*
|
|
|
|
* @param compressed the compressed source memory region.
|
|
|
|
*
|
|
|
|
* @return the decompressed data.
|
|
|
|
*/
|
2020-08-14 16:38:45 +03:00
|
|
|
[[nodiscard]] std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
|
2019-02-09 01:11:00 +03:00
|
|
|
|
|
|
|
} // namespace Common::Compression
|