yuzu/src/core/hle/kernel/kernel.h

122 lines
3.8 KiB
C
Raw Normal View History

2014-05-10 06:11:18 +04:00
// Copyright 2014 Citra Emulator Project / PPSSPP Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
typedef u32 UID;
class KernelObjectPool;
class KernelObject {
friend class KernelObjectPool;
u32 uid;
public:
virtual ~KernelObject() {}
UID GetUID() const { return uid; }
virtual const char *GetTypeName() { return "[BAD KERNEL OBJECT TYPE]"; }
virtual const char *GetName() { return "[UNKNOWN KERNEL OBJECT]"; }
virtual int GetIDType() const = 0;
//virtual void GetQuickInfo(char *ptr, int size);
};
class KernelObjectPool {
public:
KernelObjectPool();
~KernelObjectPool() {}
// Allocates a UID within the range and inserts the object into the map.
UID Create(KernelObject *obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF);
static KernelObject *CreateByIDType(int type);
template <class T>
u32 Destroy(UID handle) {
u32 error;
if (Get<T>(handle, error)) {
occupied[handle - handleOffset] = false;
delete pool[handle - handleOffset];
}
return error;
};
bool IsValid(UID handle);
template <class T>
T* Get(UID handle, u32& outError) {
if (handle < handleOffset || handle >= handleOffset + maxCount || !occupied[handle - handleOffset]) {
// Tekken 6 spams 0x80020001 gets wrong with no ill effects, also on the real PSP
if (handle != 0 && (u32)handle != 0x80020001) {
WARN_LOG(SCEKERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle);
}
outError = T::GetMissingErrorCode();
return 0;
} else {
// Previously we had a dynamic_cast here, but since RTTI was disabled traditionally,
// it just acted as a static case and everything worked. This means that we will never
// see the Wrong type object error below, but we'll just have to live with that danger.
T* t = static_cast<T*>(pool[handle - handleOffset]);
if (t == 0 || t->GetIDType() != T::GetStaticIDType()) {
WARN_LOG(SCEKERNEL, "Kernel: Wrong object type for %i (%08x)", handle, handle);
outError = T::GetMissingErrorCode();
return 0;
}
outError = SCE_KERNEL_ERROR_OK;
return t;
}
}
// ONLY use this when you know the handle is valid.
template <class T>
T *GetFast(UID handle) {
const UID realHandle = handle - handleOffset;
_dbg_assert_(SCEKERNEL, realHandle >= 0 && realHandle < maxCount && occupied[realHandle]);
return static_cast<T *>(pool[realHandle]);
}
template <class T, typename ArgT>
void Iterate(bool func(T *, ArgT), ArgT arg) {
int type = T::GetStaticIDType();
for (int i = 0; i < maxCount; i++)
{
if (!occupied[i])
continue;
T *t = static_cast<T *>(pool[i]);
if (t->GetIDType() == type) {
if (!func(t, arg))
break;
}
}
}
bool GetIDType(UID handle, int *type) const {
if ((handle < HANDLE_OFFSET) || (handle >= HANDLE_OFFSET + MAX_COUNT) ||
!occupied[handle - HANDLE_OFFSET]) {
ERROR_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle);
return false;
}
KernelObject *t = pool[handle - HANDLE_OFFSET];
*type = t->GetIDType();
return true;
}
KernelObject *&operator [](UID handle);
void List();
void Clear();
int GetCount();
private:
enum {
MAX_COUNT = 0x1000,
HANDLE_OFFSET = 0x100,
INITIAL_NEXT_ID = 0x10,
};
KernelObject *pool[MAX_COUNT];
bool occupied[MAX_COUNT];
int next_id;
};
extern KernelObjectPool g_kernel_objects;