2020-07-12 14:59:14 +03:00
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/sink_context.h"
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namespace AudioCore {
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SinkContext::SinkContext(std::size_t sink_count) : sink_count(sink_count) {}
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SinkContext::~SinkContext() = default;
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std::size_t SinkContext::GetCount() const {
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return sink_count;
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}
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2020-11-17 06:14:29 +03:00
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void SinkContext::UpdateMainSink(const SinkInfo::InParams& in) {
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ASSERT(in.type == SinkTypes::Device);
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downmix = in.device.down_matrix_enabled;
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if (downmix) {
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downmix_coefficients = in.device.down_matrix_coef;
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}
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2020-07-12 14:59:14 +03:00
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in_use = in.in_use;
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use_count = in.device.input_count;
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2020-11-17 06:14:29 +03:00
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buffers = in.device.input;
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2020-07-12 14:59:14 +03:00
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}
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bool SinkContext::InUse() const {
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return in_use;
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}
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std::vector<u8> SinkContext::OutputBuffers() const {
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2020-10-21 05:07:39 +03:00
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std::vector<u8> buffer_ret(use_count);
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std::memcpy(buffer_ret.data(), buffers.data(), use_count);
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2020-07-12 14:59:14 +03:00
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return buffer_ret;
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}
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2020-11-17 06:14:29 +03:00
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bool SinkContext::HasDownMixingCoefficients() const {
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return downmix;
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}
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const std::array<float_le, 4>& SinkContext::GetDownmixCoefficients() const {
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return downmix_coefficients;
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}
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2020-07-12 14:59:14 +03:00
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} // namespace AudioCore
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