yuzu/src/video_core/guest_driver.h

42 lines
1.2 KiB
C++
Raw Normal View History

2020-01-05 19:08:39 +03:00
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
namespace VideoCore {
/**
* The GuestDriverProfile class is used to learn about the GPU drivers behavior and collect
2020-01-08 18:46:36 +03:00
* information necessary for impossible to avoid HLE methods like shader tracks as they are
* Entscheidungsproblems.
*/
class GuestDriverProfile {
public:
2020-01-08 18:46:36 +03:00
void DeduceTextureHandlerSize(std::vector<u32>&& bound_offsets);
u32 GetTextureHandlerSize() const {
return texture_handler_size;
}
bool TextureHandlerSizeKnown() const {
return texture_handler_size_deduced;
}
private:
// Minimum size of texture handler any driver can use.
static constexpr u32 min_texture_handler_size = 4;
// This goes with Vulkan and OpenGL standards but Nvidia GPUs can easily
// use 4 bytes instead. Thus, certain drivers may squish the size.
static constexpr u32 default_texture_handler_size = 8;
2020-01-24 17:44:34 +03:00
2020-01-08 18:46:36 +03:00
u32 texture_handler_size = default_texture_handler_size;
bool texture_handler_size_deduced = false;
};
} // namespace VideoCore