yuzu/src/common/logging/log.h

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2014-10-28 10:36:00 +03:00
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cassert>
#include <chrono>
#include <string>
#include "common/common_types.h"
namespace Log {
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
/// pollute logs.
Debug, ///< Less detailed debugging information.
Info, ///< Status information from important points during execution.
Warning, ///< Minor or potential problems found during execution of a task.
Error, ///< Major problems found during execution of a task that prevent it from being
/// completed.
Critical, ///< Major problems during execution that threathen the stability of the entire
/// application.
Count ///< Total number of logging levels
};
typedef u8 ClassType;
/**
* Specifies the sub-system that generated the log message.
*
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in log.cpp.
*/
enum class Class : ClassType {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM11, ///< ARM11 CPU core
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
/// should have its own subclass.
Service_SRV, ///< The SRV (Service Directory) implementation
Service_FS, ///< The FS (Filesystem) service implementation
Service_APT, ///< The APT (Applets) service
Service_GSP, ///< The GSP (GPU control) service
Service_AC, ///< The AC (WiFi status) service
Service_PTM, ///< The PTM (Power status & misc.) service
Service_CFG, ///< The CFG (Configuration) service
Service_DSP, ///< The DSP (DSP control) service
Service_HID, ///< The HID (User input) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_GPU, ///< GPU control emulation
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Loader, ///< ROM loader
Count ///< Total number of logging classes
};
/**
* Level below which messages are simply discarded without buffering regardless of the display
* settings.
*/
const Level MINIMUM_LEVEL =
#ifdef _DEBUG
Level::Trace;
#else
Level::Debug;
#endif
/**
* Logs a message to the global logger. This proxy exists to avoid exposing the details of the
* Logger class, including the ConcurrentRingBuffer template, to all files that desire to log
* messages, reducing unecessary recompilations.
*/
void LogMessage(Class log_class, Level log_level,
const char* filename, unsigned int line_nr, const char* function,
#ifdef _MSC_VER
_Printf_format_string_
#endif
const char* format, ...)
#ifdef __GNUC__
__attribute__((format(printf, 6, 7)))
#endif
;
} // namespace Log
#define LOG_GENERIC(log_class, log_level, ...) \
do { \
if (::Log::Level::log_level >= ::Log::MINIMUM_LEVEL) \
::Log::LogMessage(::Log::Class::log_class, ::Log::Level::log_level, \
__FILE__, __LINE__, __func__, __VA_ARGS__); \
} while (0)
#define LOG_TRACE( log_class, ...) LOG_GENERIC(log_class, Trace, __VA_ARGS__)
#define LOG_DEBUG( log_class, ...) LOG_GENERIC(log_class, Debug, __VA_ARGS__)
#define LOG_INFO( log_class, ...) LOG_GENERIC(log_class, Info, __VA_ARGS__)
#define LOG_WARNING( log_class, ...) LOG_GENERIC(log_class, Warning, __VA_ARGS__)
#define LOG_ERROR( log_class, ...) LOG_GENERIC(log_class, Error, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) LOG_GENERIC(log_class, Critical, __VA_ARGS__)