2018-03-20 02:00:29 +03:00
|
|
|
// Copyright 2018 yuzu Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <vector>
|
|
|
|
#include "common/common_types.h"
|
|
|
|
#include "video_core/textures/texture.h"
|
|
|
|
|
|
|
|
namespace Tegra {
|
|
|
|
namespace Texture {
|
|
|
|
|
|
|
|
/**
|
2018-03-22 23:17:10 +03:00
|
|
|
* Unswizzles a swizzled texture without changing its format.
|
2018-03-20 02:00:29 +03:00
|
|
|
*/
|
2018-04-16 03:53:15 +03:00
|
|
|
std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height,
|
|
|
|
u32 block_height = TICEntry::DefaultBlockHeight);
|
2018-03-22 23:17:10 +03:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Decodes an unswizzled texture into a A8R8G8B8 texture.
|
|
|
|
*/
|
|
|
|
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
|
|
|
|
u32 height);
|
2018-03-20 02:00:29 +03:00
|
|
|
|
|
|
|
} // namespace Texture
|
|
|
|
} // namespace Tegra
|