yuzu/src/dedicated_room/yuzu_room.cpp

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// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
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#include <chrono>
#include <fstream>
#include <iostream>
#include <memory>
#include <regex>
#include <string>
#include <thread>
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
#include <windows.h>
#include <shellapi.h>
#endif
#include <mbedtls/base64.h>
#include "common/common_types.h"
#include "common/detached_tasks.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
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#include "network/announce_multiplayer_session.h"
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#include "network/network.h"
#include "network/room.h"
#include "network/verify_user.h"
#ifdef ENABLE_WEB_SERVICE
#include "web_service/verify_user_jwt.h"
#endif
#undef _UNICODE
#include <getopt.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
static void PrintHelp(const char* argv0) {
LOG_INFO(Network,
"Usage: {}"
" [options] <filename>\n"
"--room-name The name of the room\n"
"--room-description The room description\n"
"--port The port used for the room\n"
"--max_members The maximum number of players for this room\n"
"--password The password for the room\n"
"--preferred-game The preferred game for this room\n"
"--preferred-game-id The preferred game-id for this room\n"
"--username The username used for announce\n"
"--token The token used for announce\n"
"--web-api-url yuzu Web API url\n"
"--ban-list-file The file for storing the room ban list\n"
"--log-file The file for storing the room log\n"
"--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n",
argv0);
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}
static void PrintVersion() {
LOG_INFO(Network, "yuzu dedicated room {} {} Libnetwork: {}", Common::g_scm_branch,
Common::g_scm_desc, Network::network_version);
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}
/// The magic text at the beginning of a yuzu-room ban list file.
static constexpr char BanListMagic[] = "YuzuRoom-BanList-1";
static constexpr char token_delimiter{':'};
static void PadToken(std::string& token) {
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const auto remainder = token.size() % 3;
for (size_t i = 0; i < (3 - remainder); i++) {
token.push_back('=');
}
}
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static std::string UsernameFromDisplayToken(const std::string& display_token) {
std::size_t outlen;
std::array<unsigned char, 512> output{};
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mbedtls_base64_decode(output.data(), output.size(), &outlen,
reinterpret_cast<const unsigned char*>(display_token.c_str()),
display_token.length());
std::string decoded_display_token(reinterpret_cast<char*>(&output), outlen);
return decoded_display_token.substr(0, decoded_display_token.find(token_delimiter));
}
static std::string TokenFromDisplayToken(const std::string& display_token) {
std::size_t outlen;
std::array<unsigned char, 512> output{};
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mbedtls_base64_decode(output.data(), output.size(), &outlen,
reinterpret_cast<const unsigned char*>(display_token.c_str()),
display_token.length());
std::string decoded_display_token(reinterpret_cast<char*>(&output), outlen);
return decoded_display_token.substr(decoded_display_token.find(token_delimiter) + 1);
}
static Network::Room::BanList LoadBanList(const std::string& path) {
std::ifstream file;
Common::FS::OpenFileStream(file, path, std::ios_base::in);
if (!file || file.eof()) {
LOG_ERROR(Network, "Could not open ban list!");
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return {};
}
std::string magic;
std::getline(file, magic);
if (magic != BanListMagic) {
LOG_ERROR(Network, "Ban list is not valid!");
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return {};
}
// false = username ban list, true = ip ban list
bool ban_list_type = false;
Network::Room::UsernameBanList username_ban_list;
Network::Room::IPBanList ip_ban_list;
while (!file.eof()) {
std::string line;
std::getline(file, line);
line.erase(std::remove(line.begin(), line.end(), '\0'), line.end());
line = Common::StripSpaces(line);
if (line.empty()) {
// An empty line marks start of the IP ban list
ban_list_type = true;
continue;
}
if (ban_list_type) {
ip_ban_list.emplace_back(line);
} else {
username_ban_list.emplace_back(line);
}
}
return {username_ban_list, ip_ban_list};
}
static void SaveBanList(const Network::Room::BanList& ban_list, const std::string& path) {
std::ofstream file;
Common::FS::OpenFileStream(file, path, std::ios_base::out);
if (!file) {
LOG_ERROR(Network, "Could not save ban list!");
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return;
}
file << BanListMagic << "\n";
// Username ban list
for (const auto& username : ban_list.first) {
file << username << "\n";
}
file << "\n";
// IP ban list
for (const auto& ip : ban_list.second) {
file << ip << "\n";
}
}
static void InitializeLogging(const std::string& log_file) {
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
}
/// Application entry point
int main(int argc, char** argv) {
Common::DetachedTasks detached_tasks;
int option_index = 0;
char* endarg;
std::string room_name;
std::string room_description;
std::string password;
std::string preferred_game;
std::string username;
std::string token;
std::string web_api_url;
std::string ban_list_file;
std::string log_file = "yuzu-room.log";
u64 preferred_game_id = 0;
u32 port = Network::DefaultRoomPort;
u32 max_members = 16;
bool enable_yuzu_mods = false;
static struct option long_options[] = {
{"room-name", required_argument, 0, 'n'},
{"room-description", required_argument, 0, 'd'},
{"port", required_argument, 0, 'p'},
{"max_members", required_argument, 0, 'm'},
{"password", required_argument, 0, 'w'},
{"preferred-game", required_argument, 0, 'g'},
{"preferred-game-id", required_argument, 0, 'i'},
{"username", optional_argument, 0, 'u'},
{"token", required_argument, 0, 't'},
{"web-api-url", required_argument, 0, 'a'},
{"ban-list-file", required_argument, 0, 'b'},
{"log-file", required_argument, 0, 'l'},
{"enable-yuzu-mods", no_argument, 0, 'e'},
{"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'},
{0, 0, 0, 0},
};
InitializeLogging(log_file);
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while (optind < argc) {
int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
if (arg != -1) {
switch (static_cast<char>(arg)) {
case 'n':
room_name.assign(optarg);
break;
case 'd':
room_description.assign(optarg);
break;
case 'p':
port = strtoul(optarg, &endarg, 0);
break;
case 'm':
max_members = strtoul(optarg, &endarg, 0);
break;
case 'w':
password.assign(optarg);
break;
case 'g':
preferred_game.assign(optarg);
break;
case 'i':
preferred_game_id = strtoull(optarg, &endarg, 16);
break;
case 'u':
username.assign(optarg);
break;
case 't':
token.assign(optarg);
break;
case 'a':
web_api_url.assign(optarg);
break;
case 'b':
ban_list_file.assign(optarg);
break;
case 'l':
log_file.assign(optarg);
break;
case 'e':
enable_yuzu_mods = true;
break;
case 'h':
PrintHelp(argv[0]);
return 0;
case 'v':
PrintVersion();
return 0;
}
}
}
if (room_name.empty()) {
LOG_ERROR(Network, "Room name is empty!");
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PrintHelp(argv[0]);
return -1;
}
if (preferred_game.empty()) {
LOG_ERROR(Network, "Preferred game is empty!");
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PrintHelp(argv[0]);
return -1;
}
if (preferred_game_id == 0) {
LOG_ERROR(Network,
"preferred-game-id not set!\nThis should get set to allow users to find your "
"room.\nSet with --preferred-game-id id");
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}
if (max_members > Network::MaxConcurrentConnections || max_members < 2) {
LOG_ERROR(Network, "max_members needs to be in the range 2 - {}!",
Network::MaxConcurrentConnections);
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PrintHelp(argv[0]);
return -1;
}
if (port > UINT16_MAX) {
LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!");
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PrintHelp(argv[0]);
return -1;
}
if (ban_list_file.empty()) {
LOG_ERROR(Network, "Ban list file not set!\nThis should get set to load and save room ban "
"list.\nSet with --ban-list-file <file>");
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}
bool announce = true;
if (token.empty() && announce) {
announce = false;
LOG_INFO(Network, "Token is empty: Hosting a private room");
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}
if (web_api_url.empty() && announce) {
announce = false;
LOG_INFO(Network, "Endpoint url is empty: Hosting a private room");
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}
if (announce) {
if (username.empty()) {
LOG_INFO(Network, "Hosting a public room");
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Settings::values.web_api_url = web_api_url;
PadToken(token);
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Settings::values.yuzu_username = UsernameFromDisplayToken(token);
username = Settings::values.yuzu_username.GetValue();
Settings::values.yuzu_token = TokenFromDisplayToken(token);
} else {
LOG_INFO(Network, "Hosting a public room");
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Settings::values.web_api_url = web_api_url;
Settings::values.yuzu_username = username;
Settings::values.yuzu_token = token;
}
}
if (!announce && enable_yuzu_mods) {
enable_yuzu_mods = false;
LOG_INFO(Network, "Can not enable yuzu Moderators for private rooms");
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}
// Load the ban list
Network::Room::BanList ban_list;
if (!ban_list_file.empty()) {
ban_list = LoadBanList(ban_list_file);
}
std::unique_ptr<Network::VerifyUser::Backend> verify_backend;
if (announce) {
#ifdef ENABLE_WEB_SERVICE
verify_backend =
std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
#else
LOG_INFO(Network,
"yuzu Web Services is not available with this build: validation is disabled.");
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verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
#endif
} else {
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
}
Network::RoomNetwork network{};
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network.Init();
if (auto room = network.GetRoom().lock()) {
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AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
.id = preferred_game_id};
if (!room->Create(room_name, room_description, "", port, password, max_members, username,
preferred_game_info, std::move(verify_backend), ban_list,
enable_yuzu_mods)) {
LOG_INFO(Network, "Failed to create room: ");
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return -1;
}
LOG_INFO(Network, "Room is open. Close with Q+Enter...");
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auto announce_session = std::make_unique<Core::AnnounceMultiplayerSession>(network);
if (announce) {
announce_session->Start();
}
while (room->GetState() == Network::Room::State::Open) {
std::string in;
std::cin >> in;
if (in.size() > 0) {
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
if (announce) {
announce_session->Stop();
}
announce_session.reset();
// Save the ban list
if (!ban_list_file.empty()) {
SaveBanList(room->GetBanList(), ban_list_file);
}
room->Destroy();
}
network.Shutdown();
detached_tasks.WaitForAllTasks();
return 0;
}