yuzu/src/core/loader/loader.cpp

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#include <string>
#include "common/make_unique.h"
#include "core/file_sys/archive_romfs.h"
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#include "core/loader/3dsx.h"
#include "core/loader/elf.h"
#include "core/loader/ncch.h"
#include "core/hle/service/fs/archive.h"
#include "core/mem_map.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Loader {
/**
* Identifies the type of a bootable file
* @param filename String filename of bootable file
* @todo (ShizZy) this function sucks... make it actually check file contents etc.
* @return FileType of file
*/
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FileType IdentifyFile(const std::string &filename) {
if (filename.size() == 0) {
LOG_ERROR(Loader, "invalid filename %s", filename.c_str());
return FileType::Error;
}
size_t extension_loc = filename.find_last_of('.');
if (extension_loc == std::string::npos)
return FileType::Unknown;
std::string extension = Common::ToLower(filename.substr(extension_loc));
// TODO(bunnei): Do actual filetype checking instead of naively checking the extension
if (extension == ".elf") {
return FileType::ELF;
} else if (extension == ".axf") {
return FileType::ELF;
} else if (extension == ".cxi") {
return FileType::CXI;
} else if (extension == ".cci") {
return FileType::CCI;
} else if (extension == ".bin") {
return FileType::BIN;
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} else if (extension == ".3ds") {
return FileType::CCI;
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} else if (extension == ".3dsx") {
return FileType::THREEDSX;
}
return FileType::Unknown;
}
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ResultStatus LoadFile(const std::string& filename) {
LOG_INFO(Loader, "Loading file %s...", filename.c_str());
std::unique_ptr<FileUtil::IOFile> file(new FileUtil::IOFile(filename, "rb"));
if (!file->IsOpen())
return ResultStatus::Error;
switch (IdentifyFile(filename)) {
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//3DSX file format...
case FileType::THREEDSX:
return AppLoader_THREEDSX(std::move(file)).Load();
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// Standard ELF file format...
case FileType::ELF:
return AppLoader_ELF(std::move(file)).Load();
// NCCH/NCSD container formats...
case FileType::CXI:
case FileType::CCI: {
AppLoader_NCCH app_loader(std::move(file));
// Load application and RomFS
if (ResultStatus::Success == app_loader.Load()) {
Kernel::g_program_id = app_loader.GetProgramId();
Service::FS::CreateArchive(Common::make_unique<FileSys::Archive_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
return ResultStatus::Success;
}
break;
}
// Raw BIN file format...
case FileType::BIN:
{
size_t size = (size_t)file->GetSize();
if (file->ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), size) != size)
return ResultStatus::Error;
Kernel::LoadExec(Memory::EXEFS_CODE_VADDR);
return ResultStatus::Success;
}
// Error occurred durring IdentifyFile...
case FileType::Error:
// IdentifyFile could know identify file type...
case FileType::Unknown:
default:
return ResultStatus::ErrorInvalidFormat;
}
return ResultStatus::Error;
}
} // namespace Loader