pingtunnel/client.go
2019-11-01 18:44:15 +08:00

722 lines
17 KiB
Go

package pingtunnel
import (
"github.com/esrrhs/go-engine/src/common"
"github.com/esrrhs/go-engine/src/loggo"
"github.com/golang/protobuf/proto"
"golang.org/x/net/icmp"
"math"
"math/rand"
"net"
"sync"
"time"
)
const (
SEND_PROTO int = 8
RECV_PROTO int = 0
)
func NewClient(addr string, server string, target string, timeout int, key int,
tcpmode int, tcpmode_buffersize int, tcpmode_maxwin int, tcpmode_resend_timems int, tcpmode_compress int,
tcpmode_stat int, open_sock5 int, maxconn int) (*Client, error) {
var ipaddr *net.UDPAddr
var tcpaddr *net.TCPAddr
var err error
if tcpmode > 0 {
tcpaddr, err = net.ResolveTCPAddr("tcp", addr)
if err != nil {
return nil, err
}
} else {
ipaddr, err = net.ResolveUDPAddr("udp", addr)
if err != nil {
return nil, err
}
}
ipaddrServer, err := net.ResolveIPAddr("ip", server)
if err != nil {
return nil, err
}
r := rand.New(rand.NewSource(time.Now().UnixNano()))
return &Client{
exit: false,
rtt: 0,
id: r.Intn(math.MaxInt16),
ipaddr: ipaddr,
tcpaddr: tcpaddr,
addr: addr,
ipaddrServer: ipaddrServer,
addrServer: server,
targetAddr: target,
timeout: timeout,
key: key,
tcpmode: tcpmode,
tcpmode_buffersize: tcpmode_buffersize,
tcpmode_maxwin: tcpmode_maxwin,
tcpmode_resend_timems: tcpmode_resend_timems,
tcpmode_compress: tcpmode_compress,
tcpmode_stat: tcpmode_stat,
open_sock5: open_sock5,
maxconn: maxconn,
}, nil
}
type Client struct {
exit bool
rtt time.Duration
interval *time.Ticker
workResultLock sync.WaitGroup
maxconn int
id int
sequence int
timeout int
sproto int
rproto int
key int
tcpmode int
tcpmode_buffersize int
tcpmode_maxwin int
tcpmode_resend_timems int
tcpmode_compress int
tcpmode_stat int
open_sock5 int
ipaddr *net.UDPAddr
tcpaddr *net.TCPAddr
addr string
ipaddrServer *net.IPAddr
addrServer string
targetAddr string
conn *icmp.PacketConn
listenConn *net.UDPConn
tcplistenConn *net.TCPListener
localAddrToConnMap sync.Map
localIdToConnMap sync.Map
sendPacket uint64
recvPacket uint64
sendPacketSize uint64
recvPacketSize uint64
localAddrToConnMapSize int
localIdToConnMapSize int
}
type ClientConn struct {
exit bool
ipaddr *net.UDPAddr
tcpaddr *net.TCPAddr
id string
activeRecvTime time.Time
activeSendTime time.Time
close bool
fm *FrameMgr
}
func (p *Client) Addr() string {
return p.addr
}
func (p *Client) IPAddr() *net.UDPAddr {
return p.ipaddr
}
func (p *Client) TargetAddr() string {
return p.targetAddr
}
func (p *Client) ServerIPAddr() *net.IPAddr {
return p.ipaddrServer
}
func (p *Client) ServerAddr() string {
return p.addrServer
}
func (p *Client) RTT() time.Duration {
return p.rtt
}
func (p *Client) RecvPacketSize() uint64 {
return p.recvPacketSize
}
func (p *Client) SendPacketSize() uint64 {
return p.sendPacketSize
}
func (p *Client) RecvPacket() uint64 {
return p.recvPacket
}
func (p *Client) SendPacket() uint64 {
return p.sendPacket
}
func (p *Client) LocalIdToConnMapSize() int {
return p.localIdToConnMapSize
}
func (p *Client) LocalAddrToConnMapSize() int {
return p.localAddrToConnMapSize
}
func (p *Client) Run() error {
conn, err := icmp.ListenPacket("ip4:icmp", "")
if err != nil {
loggo.Error("Error listening for ICMP packets: %s", err.Error())
return err
}
p.conn = conn
if p.tcpmode > 0 {
tcplistenConn, err := net.ListenTCP("tcp", p.tcpaddr)
if err != nil {
loggo.Error("Error listening for tcp packets: %s", err.Error())
return err
}
p.tcplistenConn = tcplistenConn
} else {
listener, err := net.ListenUDP("udp", p.ipaddr)
if err != nil {
loggo.Error("Error listening for udp packets: %s", err.Error())
return err
}
p.listenConn = listener
}
if p.tcpmode > 0 {
go p.AcceptTcp()
} else {
go p.Accept()
}
recv := make(chan *Packet, 10000)
go recvICMP(&p.workResultLock, &p.exit, *p.conn, recv)
p.interval = time.NewTicker(time.Second)
go func() {
p.workResultLock.Add(1)
defer p.workResultLock.Done()
for !p.exit {
select {
case <-p.interval.C:
p.checkTimeoutConn()
p.ping()
p.showNet()
case r := <-recv:
p.processPacket(r)
}
}
}()
return nil
}
func (p *Client) Stop() {
p.exit = true
p.workResultLock.Wait()
p.conn.Close()
if p.tcplistenConn != nil {
p.tcplistenConn.Close()
}
if p.listenConn != nil {
p.listenConn.Close()
}
p.interval.Stop()
}
func (p *Client) AcceptTcp() error {
p.workResultLock.Add(1)
defer p.workResultLock.Done()
loggo.Info("client waiting local accept tcp")
for !p.exit {
p.tcplistenConn.SetDeadline(time.Now().Add(time.Millisecond * 1000))
conn, err := p.tcplistenConn.AcceptTCP()
if err != nil {
nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
loggo.Info("Error accept tcp %s", err)
continue
}
}
if conn != nil {
if p.open_sock5 > 0 {
go p.AcceptSock5Conn(conn)
} else {
go p.AcceptTcpConn(conn, p.targetAddr)
}
}
}
return nil
}
func (p *Client) AcceptTcpConn(conn *net.TCPConn, targetAddr string) {
p.workResultLock.Add(1)
defer p.workResultLock.Done()
tcpsrcaddr := conn.RemoteAddr().(*net.TCPAddr)
if p.maxconn > 0 && p.localIdToConnMapSize >= p.maxconn {
loggo.Info("too many connections %d, client accept new local tcp fail %s", p.localIdToConnMapSize, tcpsrcaddr.String())
return
}
uuid := UniqueId()
fm := NewFrameMgr(p.tcpmode_buffersize, p.tcpmode_maxwin, p.tcpmode_resend_timems, p.tcpmode_compress, p.tcpmode_stat)
now := time.Now()
clientConn := &ClientConn{exit: false, tcpaddr: tcpsrcaddr, id: uuid, activeRecvTime: now, activeSendTime: now, close: false,
fm: fm}
p.addClientConn(uuid, tcpsrcaddr.String(), clientConn)
loggo.Info("client accept new local tcp %s %s", uuid, tcpsrcaddr.String())
loggo.Info("start connect remote tcp %s %s", uuid, tcpsrcaddr.String())
clientConn.fm.Connect()
startConnectTime := time.Now()
for !p.exit && !clientConn.exit {
if clientConn.fm.IsConnected() {
break
}
clientConn.fm.Update()
sendlist := clientConn.fm.getSendList()
for e := sendlist.Front(); e != nil; e = e.Next() {
f := e.Value.(*Frame)
mb, _ := proto.Marshal(f)
p.sequence++
sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, targetAddr, clientConn.id, (uint32)(MyMsg_DATA), mb,
SEND_PROTO, RECV_PROTO, p.key,
p.tcpmode, p.tcpmode_buffersize, p.tcpmode_maxwin, p.tcpmode_resend_timems, p.tcpmode_compress, p.tcpmode_stat,
p.timeout)
p.sendPacket++
p.sendPacketSize += (uint64)(len(mb))
}
time.Sleep(time.Millisecond * 10)
now := time.Now()
diffclose := now.Sub(startConnectTime)
if diffclose > time.Second*(time.Duration(p.timeout)) {
loggo.Info("can not connect remote tcp %s %s", uuid, tcpsrcaddr.String())
p.close(clientConn)
return
}
}
if !clientConn.exit {
loggo.Info("connected remote tcp %s %s", uuid, tcpsrcaddr.String())
}
bytes := make([]byte, 10240)
tcpActiveRecvTime := time.Now()
tcpActiveSendTime := time.Now()
for !p.exit && !clientConn.exit {
now := time.Now()
sleep := true
left := common.MinOfInt(clientConn.fm.GetSendBufferLeft(), len(bytes))
if left > 0 {
conn.SetReadDeadline(time.Now().Add(time.Millisecond * 1))
n, err := conn.Read(bytes[0:left])
if err != nil {
nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
loggo.Info("Error read tcp %s %s %s", uuid, tcpsrcaddr.String(), err)
clientConn.fm.Close()
break
}
}
if n > 0 {
sleep = false
clientConn.fm.WriteSendBuffer(bytes[:n])
tcpActiveRecvTime = now
}
}
clientConn.fm.Update()
sendlist := clientConn.fm.getSendList()
if sendlist.Len() > 0 {
sleep = false
clientConn.activeSendTime = now
for e := sendlist.Front(); e != nil; e = e.Next() {
f := e.Value.(*Frame)
mb, err := proto.Marshal(f)
if err != nil {
loggo.Error("Error tcp Marshal %s %s %s", uuid, tcpsrcaddr.String(), err)
continue
}
p.sequence++
sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, targetAddr, clientConn.id, (uint32)(MyMsg_DATA), mb,
SEND_PROTO, RECV_PROTO, p.key,
p.tcpmode, 0, 0, 0, 0, 0,
0)
p.sendPacket++
p.sendPacketSize += (uint64)(len(mb))
}
}
if clientConn.fm.GetRecvBufferSize() > 0 {
sleep = false
rr := clientConn.fm.GetRecvReadLineBuffer()
conn.SetWriteDeadline(time.Now().Add(time.Millisecond * 1))
n, err := conn.Write(rr)
if err != nil {
nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
loggo.Info("Error write tcp %s %s %s", uuid, tcpsrcaddr.String(), err)
clientConn.fm.Close()
break
}
}
if n > 0 {
clientConn.fm.SkipRecvBuffer(n)
tcpActiveSendTime = now
}
}
if sleep {
time.Sleep(time.Millisecond * 10)
}
diffrecv := now.Sub(clientConn.activeRecvTime)
diffsend := now.Sub(clientConn.activeSendTime)
tcpdiffrecv := now.Sub(tcpActiveRecvTime)
tcpdiffsend := now.Sub(tcpActiveSendTime)
if diffrecv > time.Second*(time.Duration(p.timeout)) || diffsend > time.Second*(time.Duration(p.timeout)) ||
tcpdiffrecv > time.Second*(time.Duration(p.timeout)) || tcpdiffsend > time.Second*(time.Duration(p.timeout)) {
loggo.Info("close inactive conn %s %s", clientConn.id, clientConn.tcpaddr.String())
clientConn.fm.Close()
break
}
if clientConn.fm.IsRemoteClosed() {
loggo.Info("closed by remote conn %s %s", clientConn.id, clientConn.tcpaddr.String())
clientConn.fm.Close()
break
}
}
startCloseTime := time.Now()
for !p.exit && !clientConn.exit {
now := time.Now()
clientConn.fm.Update()
sendlist := clientConn.fm.getSendList()
for e := sendlist.Front(); e != nil; e = e.Next() {
f := e.Value.(*Frame)
mb, _ := proto.Marshal(f)
p.sequence++
sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, targetAddr, clientConn.id, (uint32)(MyMsg_DATA), mb,
SEND_PROTO, RECV_PROTO, p.key,
p.tcpmode, 0, 0, 0, 0, 0,
0)
p.sendPacket++
p.sendPacketSize += (uint64)(len(mb))
}
nodatarecv := true
if clientConn.fm.GetRecvBufferSize() > 0 {
rr := clientConn.fm.GetRecvReadLineBuffer()
conn.SetWriteDeadline(time.Now().Add(time.Millisecond * 100))
n, _ := conn.Write(rr)
if n > 0 {
clientConn.fm.SkipRecvBuffer(n)
nodatarecv = false
}
}
diffclose := now.Sub(startCloseTime)
timeout := diffclose > time.Second*(time.Duration(p.timeout))
remoteclosed := clientConn.fm.IsRemoteClosed()
if timeout {
loggo.Info("close conn had timeout %s %s", clientConn.id, clientConn.tcpaddr.String())
break
}
if remoteclosed && nodatarecv {
loggo.Info("remote conn had closed %s %s", clientConn.id, clientConn.tcpaddr.String())
break
}
time.Sleep(time.Millisecond * 100)
}
loggo.Info("close tcp conn %s %s", clientConn.id, clientConn.tcpaddr.String())
conn.Close()
p.close(clientConn)
}
func (p *Client) Accept() error {
p.workResultLock.Add(1)
defer p.workResultLock.Done()
loggo.Info("client waiting local accept udp")
bytes := make([]byte, 10240)
for !p.exit {
p.listenConn.SetReadDeadline(time.Now().Add(time.Millisecond * 100))
n, srcaddr, err := p.listenConn.ReadFromUDP(bytes)
if err != nil {
nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
loggo.Info("Error read udp %s", err)
continue
}
}
if n <= 0 {
continue
}
now := time.Now()
clientConn := p.getClientConnByAddr(srcaddr.String())
if clientConn == nil {
if p.maxconn > 0 && p.localIdToConnMapSize >= p.maxconn {
loggo.Info("too many connections %d, client accept new local udp fail %s", p.localIdToConnMapSize, srcaddr.String())
continue
}
uuid := UniqueId()
clientConn = &ClientConn{exit: false, ipaddr: srcaddr, id: uuid, activeRecvTime: now, activeSendTime: now, close: false}
p.addClientConn(uuid, srcaddr.String(), clientConn)
loggo.Info("client accept new local udp %s %s", uuid, srcaddr.String())
}
clientConn.activeSendTime = now
sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, p.targetAddr, clientConn.id, (uint32)(MyMsg_DATA), bytes[:n],
SEND_PROTO, RECV_PROTO, p.key,
p.tcpmode, 0, 0, 0, 0, 0,
p.timeout)
p.sequence++
p.sendPacket++
p.sendPacketSize += (uint64)(n)
}
return nil
}
func (p *Client) processPacket(packet *Packet) {
if packet.my.Rproto >= 0 {
return
}
if packet.my.Key != (int32)(p.key) {
return
}
if packet.echoId != p.id {
return
}
if packet.my.Type == (int32)(MyMsg_PING) {
t := time.Time{}
t.UnmarshalBinary(packet.my.Data)
d := time.Now().Sub(t)
loggo.Info("pong from %s %s", packet.src.String(), d.String())
p.rtt = d
return
}
if packet.my.Type == (int32)(MyMsg_KICK) {
clientConn := p.getClientConnById(packet.my.Id)
if clientConn != nil {
p.close(clientConn)
loggo.Info("remote kick local %s", packet.my.Id)
}
return
}
loggo.Debug("processPacket %s %s %d", packet.my.Id, packet.src.String(), len(packet.my.Data))
clientConn := p.getClientConnById(packet.my.Id)
if clientConn == nil {
loggo.Debug("processPacket no conn %s ", packet.my.Id)
p.remoteError(packet.my.Id)
return
}
now := time.Now()
clientConn.activeRecvTime = now
if p.tcpmode > 0 {
f := &Frame{}
err := proto.Unmarshal(packet.my.Data, f)
if err != nil {
loggo.Error("Unmarshal tcp Error %s", err)
return
}
clientConn.fm.OnRecvFrame(f)
} else {
addr := clientConn.ipaddr
_, err := p.listenConn.WriteToUDP(packet.my.Data, addr)
if err != nil {
loggo.Info("WriteToUDP Error read udp %s", err)
clientConn.close = true
return
}
}
p.recvPacket++
p.recvPacketSize += (uint64)(len(packet.my.Data))
}
func (p *Client) close(clientConn *ClientConn) {
clientConn.exit = true
p.deleteClientConn(clientConn.id, clientConn.ipaddr.String())
p.deleteClientConn(clientConn.id, clientConn.tcpaddr.String())
}
func (p *Client) checkTimeoutConn() {
if p.tcpmode > 0 {
return
}
tmp := make(map[string]*ClientConn)
p.localIdToConnMap.Range(func(key, value interface{}) bool {
id := key.(string)
clientConn := value.(*ClientConn)
tmp[id] = clientConn
return true
})
now := time.Now()
for _, conn := range tmp {
diffrecv := now.Sub(conn.activeRecvTime)
diffsend := now.Sub(conn.activeSendTime)
if diffrecv > time.Second*(time.Duration(p.timeout)) || diffsend > time.Second*(time.Duration(p.timeout)) {
conn.close = true
}
}
for id, conn := range tmp {
if conn.close {
loggo.Info("close inactive conn %s %s", id, conn.ipaddr.String())
p.close(conn)
}
}
}
func (p *Client) ping() {
now := time.Now()
b, _ := now.MarshalBinary()
sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, "", "", (uint32)(MyMsg_PING), b,
SEND_PROTO, RECV_PROTO, p.key,
0, 0, 0, 0, 0, 0,
0)
loggo.Info("ping %s %s %d %d %d %d", p.addrServer, now.String(), p.sproto, p.rproto, p.id, p.sequence)
p.sequence++
}
func (p *Client) showNet() {
p.localAddrToConnMapSize = 0
p.localIdToConnMap.Range(func(key, value interface{}) bool {
p.localAddrToConnMapSize++
return true
})
p.localIdToConnMapSize = 0
p.localIdToConnMap.Range(func(key, value interface{}) bool {
p.localIdToConnMapSize++
return true
})
loggo.Info("send %dPacket/s %dKB/s recv %dPacket/s %dKB/s %d/%dConnections",
p.sendPacket, p.sendPacketSize/1024, p.recvPacket, p.recvPacketSize/1024, p.localAddrToConnMapSize, p.localIdToConnMapSize)
p.sendPacket = 0
p.recvPacket = 0
p.sendPacketSize = 0
p.recvPacketSize = 0
}
func (p *Client) AcceptSock5Conn(conn *net.TCPConn) {
p.workResultLock.Add(1)
defer p.workResultLock.Done()
var err error = nil
if err = sock5Handshake(conn); err != nil {
loggo.Error("socks handshake: %s", err)
conn.Close()
return
}
_, addr, err := sock5GetRequest(conn)
if err != nil {
loggo.Error("error getting request: %s", err)
conn.Close()
return
}
// Sending connection established message immediately to client.
// This some round trip time for creating socks connection with the client.
// But if connection failed, the client will get connection reset error.
_, err = conn.Write([]byte{0x05, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x08, 0x43})
if err != nil {
loggo.Error("send connection confirmation:", err)
conn.Close()
return
}
loggo.Info("accept new sock5 conn: %s", addr)
p.AcceptTcpConn(conn, addr)
}
func (p *Client) addClientConn(uuid string, addr string, clientConn *ClientConn) {
p.localAddrToConnMap.Store(addr, clientConn)
p.localIdToConnMap.Store(uuid, clientConn)
}
func (p *Client) getClientConnByAddr(addr string) *ClientConn {
ret, ok := p.localAddrToConnMap.Load(addr)
if !ok {
return nil
}
return ret.(*ClientConn)
}
func (p *Client) getClientConnById(uuid string) *ClientConn {
ret, ok := p.localIdToConnMap.Load(uuid)
if !ok {
return nil
}
return ret.(*ClientConn)
}
func (p *Client) deleteClientConn(uuid string, addr string) {
p.localIdToConnMap.Delete(uuid)
p.localAddrToConnMap.Delete(addr)
}
func (p *Client) remoteError(uuid string) {
sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, "", uuid, (uint32)(MyMsg_KICK), []byte{},
SEND_PROTO, RECV_PROTO, p.key,
0, 0, 0, 0, 0, 0,
0)
}