pingtunnel/server.go
2019-10-31 21:18:42 +08:00

489 lines
12 KiB
Go

package pingtunnel
import (
"github.com/esrrhs/go-engine/src/common"
"github.com/esrrhs/go-engine/src/loggo"
"github.com/golang/protobuf/proto"
"golang.org/x/net/icmp"
"net"
"sync"
"time"
)
func NewServer(key int, maxconn int) (*Server, error) {
return &Server{
exit: false,
key: key,
maxconn: maxconn,
}, nil
}
type Server struct {
exit bool
key int
interval *time.Ticker
workResultLock sync.WaitGroup
maxconn int
conn *icmp.PacketConn
localConnMap sync.Map
sendPacket uint64
recvPacket uint64
sendPacketSize uint64
recvPacketSize uint64
localConnMapSize int
echoId int
echoSeq int
}
type ServerConn struct {
timeout int
ipaddrTarget *net.UDPAddr
conn *net.UDPConn
tcpaddrTarget *net.TCPAddr
tcpconn *net.TCPConn
id string
activeRecvTime time.Time
activeSendTime time.Time
close bool
rproto int
fm *FrameMgr
tcpmode int
}
func (p *Server) Run() error {
conn, err := icmp.ListenPacket("ip4:icmp", "")
if err != nil {
loggo.Error("Error listening for ICMP packets: %s", err.Error())
return err
}
p.conn = conn
recv := make(chan *Packet, 10000)
go recvICMP(&p.workResultLock, &p.exit, *p.conn, recv)
p.interval = time.NewTicker(time.Second)
go func() {
p.workResultLock.Add(1)
defer p.workResultLock.Done()
for !p.exit {
select {
case <-p.interval.C:
p.checkTimeoutConn()
p.showNet()
case r := <-recv:
p.processPacket(r)
}
}
}()
return nil
}
func (p *Server) Stop() {
p.exit = true
p.workResultLock.Wait()
p.conn.Close()
p.interval.Stop()
}
func (p *Server) processPacket(packet *Packet) {
if packet.my.Key != (int32)(p.key) {
return
}
p.echoId = packet.echoId
p.echoSeq = packet.echoSeq
if packet.my.Type == (int32)(MyMsg_PING) {
t := time.Time{}
t.UnmarshalBinary(packet.my.Data)
loggo.Info("ping from %s %s %d %d %d", packet.src.String(), t.String(), packet.my.Rproto, packet.echoId, packet.echoSeq)
sendICMP(packet.echoId, packet.echoSeq, *p.conn, packet.src, "", "", (uint32)(MyMsg_PING), packet.my.Data,
(int)(packet.my.Rproto), -1, p.key,
0, 0, 0, 0, 0, 0,
0)
return
}
loggo.Debug("processPacket %s %s %d", packet.my.Id, packet.src.String(), len(packet.my.Data))
now := time.Now()
id := packet.my.Id
localConn := p.getServerConnById(id)
if localConn == nil {
if p.maxconn > 0 && p.localConnMapSize >= p.maxconn {
loggo.Info("too many connections %d, server connected target fail %s", p.localConnMapSize, packet.my.Target)
return
}
if packet.my.Tcpmode > 0 {
addr := packet.my.Target
c, err := net.DialTimeout("tcp", addr, time.Second)
if err != nil {
loggo.Error("Error listening for tcp packets: %s", err.Error())
return
}
targetConn := c.(*net.TCPConn)
ipaddrTarget := targetConn.RemoteAddr().(*net.TCPAddr)
fm := NewFrameMgr((int)(packet.my.TcpmodeBuffersize), (int)(packet.my.TcpmodeMaxwin), (int)(packet.my.TcpmodeResendTimems), (int)(packet.my.TcpmodeCompress),
(int)(packet.my.TcpmodeStat))
localConn = &ServerConn{timeout: (int)(packet.my.Timeout), tcpconn: targetConn, tcpaddrTarget: ipaddrTarget, id: id, activeRecvTime: now, activeSendTime: now, close: false,
rproto: (int)(packet.my.Rproto), fm: fm, tcpmode: (int)(packet.my.Tcpmode)}
p.addServerConn(id, localConn)
go p.RecvTCP(localConn, id, packet.src)
} else {
addr := packet.my.Target
c, err := net.DialTimeout("udp", addr, time.Second)
if err != nil {
loggo.Error("Error listening for tcp packets: %s", err.Error())
return
}
targetConn := c.(*net.UDPConn)
ipaddrTarget := targetConn.RemoteAddr().(*net.UDPAddr)
localConn = &ServerConn{timeout: (int)(packet.my.Timeout), conn: targetConn, ipaddrTarget: ipaddrTarget, id: id, activeRecvTime: now, activeSendTime: now, close: false,
rproto: (int)(packet.my.Rproto), tcpmode: (int)(packet.my.Tcpmode)}
p.addServerConn(id, localConn)
go p.Recv(localConn, id, packet.src)
}
}
localConn.activeRecvTime = now
if packet.my.Type == (int32)(MyMsg_DATA) {
if packet.my.Tcpmode > 0 {
f := &Frame{}
err := proto.Unmarshal(packet.my.Data, f)
if err != nil {
loggo.Error("Unmarshal tcp Error %s", err)
return
}
localConn.fm.OnRecvFrame(f)
} else {
_, err := localConn.conn.Write(packet.my.Data)
if err != nil {
loggo.Info("WriteToUDP Error %s", err)
localConn.close = true
return
}
}
p.recvPacket++
p.recvPacketSize += (uint64)(len(packet.my.Data))
}
}
func (p *Server) RecvTCP(conn *ServerConn, id string, src *net.IPAddr) {
p.workResultLock.Add(1)
defer p.workResultLock.Done()
loggo.Info("server waiting target response %s -> %s %s", conn.tcpaddrTarget.String(), conn.id, conn.tcpconn.LocalAddr().String())
loggo.Info("start wait remote connect tcp %s %s", conn.id, conn.tcpaddrTarget.String())
startConnectTime := time.Now()
for !p.exit {
if conn.fm.IsConnected() {
break
}
conn.fm.Update()
sendlist := conn.fm.getSendList()
for e := sendlist.Front(); e != nil; e = e.Next() {
f := e.Value.(*Frame)
mb, _ := proto.Marshal(f)
sendICMP(p.echoId, p.echoSeq, *p.conn, src, "", id, (uint32)(MyMsg_DATA), mb,
conn.rproto, -1, p.key,
0, 0, 0, 0, 0, 0,
0)
p.sendPacket++
p.sendPacketSize += (uint64)(len(mb))
}
time.Sleep(time.Millisecond * 10)
now := time.Now()
diffclose := now.Sub(startConnectTime)
if diffclose > time.Second*(time.Duration(conn.timeout)) {
loggo.Info("can not connect remote tcp %s %s", conn.id, conn.tcpaddrTarget.String())
p.close(conn)
return
}
}
loggo.Info("remote connected tcp %s %s", conn.id, conn.tcpaddrTarget.String())
bytes := make([]byte, 10240)
tcpActiveRecvTime := time.Now()
tcpActiveSendTime := time.Now()
for !p.exit {
now := time.Now()
sleep := true
left := common.MinOfInt(conn.fm.GetSendBufferLeft(), len(bytes))
if left > 0 {
conn.tcpconn.SetReadDeadline(time.Now().Add(time.Millisecond * 1))
n, err := conn.tcpconn.Read(bytes[0:left])
if err != nil {
nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
loggo.Info("Error read tcp %s %s %s", conn.id, conn.tcpaddrTarget.String(), err)
conn.fm.Close()
break
}
}
if n > 0 {
sleep = false
conn.fm.WriteSendBuffer(bytes[:n])
tcpActiveRecvTime = now
}
}
conn.fm.Update()
sendlist := conn.fm.getSendList()
if sendlist.Len() > 0 {
sleep = false
conn.activeSendTime = now
for e := sendlist.Front(); e != nil; e = e.Next() {
f := e.Value.(*Frame)
mb, err := proto.Marshal(f)
if err != nil {
loggo.Error("Error tcp Marshal %s %s %s", conn.id, conn.tcpaddrTarget.String(), err)
continue
}
sendICMP(p.echoId, p.echoSeq, *p.conn, src, "", id, (uint32)(MyMsg_DATA), mb,
conn.rproto, -1, p.key,
0, 0, 0, 0, 0, 0,
0)
p.sendPacket++
p.sendPacketSize += (uint64)(len(mb))
}
}
if conn.fm.GetRecvBufferSize() > 0 {
sleep = false
rr := conn.fm.GetRecvReadLineBuffer()
conn.tcpconn.SetWriteDeadline(time.Now().Add(time.Millisecond * 1))
n, err := conn.tcpconn.Write(rr)
if err != nil {
nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
loggo.Info("Error write tcp %s %s %s", conn.id, conn.tcpaddrTarget.String(), err)
conn.fm.Close()
break
}
}
if n > 0 {
conn.fm.SkipRecvBuffer(n)
tcpActiveSendTime = now
}
}
if sleep {
time.Sleep(time.Millisecond * 10)
}
diffrecv := now.Sub(conn.activeRecvTime)
diffsend := now.Sub(conn.activeSendTime)
tcpdiffrecv := now.Sub(tcpActiveRecvTime)
tcpdiffsend := now.Sub(tcpActiveSendTime)
if diffrecv > time.Second*(time.Duration(conn.timeout)) || diffsend > time.Second*(time.Duration(conn.timeout)) ||
tcpdiffrecv > time.Second*(time.Duration(conn.timeout)) || tcpdiffsend > time.Second*(time.Duration(conn.timeout)) {
loggo.Info("close inactive conn %s %s", conn.id, conn.tcpaddrTarget.String())
conn.fm.Close()
break
}
if conn.fm.IsRemoteClosed() {
loggo.Info("closed by remote conn %s %s", conn.id, conn.tcpaddrTarget.String())
conn.fm.Close()
break
}
}
startCloseTime := time.Now()
for !p.exit {
now := time.Now()
conn.fm.Update()
sendlist := conn.fm.getSendList()
for e := sendlist.Front(); e != nil; e = e.Next() {
f := e.Value.(*Frame)
mb, _ := proto.Marshal(f)
sendICMP(p.echoId, p.echoSeq, *p.conn, src, "", id, (uint32)(MyMsg_DATA), mb,
conn.rproto, -1, p.key,
0, 0, 0, 0, 0, 0,
0)
p.sendPacket++
p.sendPacketSize += (uint64)(len(mb))
}
nodatarecv := true
if conn.fm.GetRecvBufferSize() > 0 {
rr := conn.fm.GetRecvReadLineBuffer()
conn.tcpconn.SetWriteDeadline(time.Now().Add(time.Millisecond * 100))
n, _ := conn.tcpconn.Write(rr)
if n > 0 {
conn.fm.SkipRecvBuffer(n)
nodatarecv = false
}
}
diffclose := now.Sub(startCloseTime)
timeout := diffclose > time.Second*(time.Duration(conn.timeout))
remoteclosed := conn.fm.IsRemoteClosed()
if timeout {
loggo.Info("close conn had timeout %s %s", conn.id, conn.tcpaddrTarget.String())
break
}
if remoteclosed && nodatarecv {
loggo.Info("remote conn had closed %s %s", conn.id, conn.tcpaddrTarget.String())
break
}
time.Sleep(time.Millisecond * 100)
}
time.Sleep(time.Second)
loggo.Info("close tcp conn %s %s", conn.id, conn.tcpaddrTarget.String())
p.close(conn)
}
func (p *Server) Recv(conn *ServerConn, id string, src *net.IPAddr) {
p.workResultLock.Add(1)
defer p.workResultLock.Done()
loggo.Info("server waiting target response %s -> %s %s", conn.ipaddrTarget.String(), conn.id, conn.conn.LocalAddr().String())
for !p.exit {
bytes := make([]byte, 2000)
conn.conn.SetReadDeadline(time.Now().Add(time.Millisecond * 100))
n, _, err := conn.conn.ReadFromUDP(bytes)
if err != nil {
nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
loggo.Info("ReadFromUDP Error read udp %s", err)
conn.close = true
return
}
}
now := time.Now()
conn.activeSendTime = now
sendICMP(p.echoId, p.echoSeq, *p.conn, src, "", id, (uint32)(MyMsg_DATA), bytes[:n],
conn.rproto, -1, p.key,
0, 0, 0, 0, 0, 0,
0)
p.sendPacket++
p.sendPacketSize += (uint64)(n)
}
}
func (p *Server) close(conn *ServerConn) {
if p.getServerConnById(conn.id) != nil {
if conn.conn != nil {
conn.conn.Close()
}
if conn.tcpconn != nil {
conn.tcpconn.Close()
}
p.deleteServerConn(conn.id)
}
}
func (p *Server) checkTimeoutConn() {
tmp := make(map[string]*ServerConn)
p.localConnMap.Range(func(key, value interface{}) bool {
id := key.(string)
serverConn := value.(*ServerConn)
tmp[id] = serverConn
return true
})
now := time.Now()
for _, conn := range tmp {
if conn.tcpmode > 0 {
continue
}
diffrecv := now.Sub(conn.activeRecvTime)
diffsend := now.Sub(conn.activeSendTime)
if diffrecv > time.Second*(time.Duration(conn.timeout)) || diffsend > time.Second*(time.Duration(conn.timeout)) {
conn.close = true
}
}
for id, conn := range tmp {
if conn.tcpmode > 0 {
continue
}
if conn.close {
loggo.Info("close inactive conn %s %s", id, conn.ipaddrTarget.String())
p.close(conn)
}
}
}
func (p *Server) showNet() {
p.localConnMapSize = 0
p.localConnMap.Range(func(key, value interface{}) bool {
p.localConnMapSize++
return true
})
loggo.Info("send %dPacket/s %dKB/s recv %dPacket/s %dKB/s %dConnections",
p.sendPacket, p.sendPacketSize/1024, p.recvPacket, p.recvPacketSize/1024, p.localConnMapSize)
p.sendPacket = 0
p.recvPacket = 0
p.sendPacketSize = 0
p.recvPacketSize = 0
}
func (p *Server) addServerConn(uuid string, serverConn *ServerConn) {
p.localConnMap.Store(uuid, serverConn)
}
func (p *Server) getServerConnById(uuid string) *ServerConn {
ret, ok := p.localConnMap.Load(uuid)
if !ok {
return nil
}
return ret.(*ServerConn)
}
func (p *Server) deleteServerConn(uuid string) {
p.localConnMap.Delete(uuid)
}