package pingtunnel import ( "github.com/esrrhs/go-engine/src/common" "github.com/esrrhs/go-engine/src/loggo" "github.com/golang/protobuf/proto" "golang.org/x/net/icmp" "math" "math/rand" "net" "sync" "time" ) const ( SEND_PROTO int = 8 RECV_PROTO int = 0 ) func NewClient(addr string, server string, target string, timeout int, key int, tcpmode int, tcpmode_buffersize int, tcpmode_maxwin int, tcpmode_resend_timems int, tcpmode_compress int, tcpmode_stat int, open_sock5 int, maxconn int) (*Client, error) { var ipaddr *net.UDPAddr var tcpaddr *net.TCPAddr var err error if tcpmode > 0 { tcpaddr, err = net.ResolveTCPAddr("tcp", addr) if err != nil { return nil, err } } else { ipaddr, err = net.ResolveUDPAddr("udp", addr) if err != nil { return nil, err } } ipaddrServer, err := net.ResolveIPAddr("ip", server) if err != nil { return nil, err } r := rand.New(rand.NewSource(time.Now().UnixNano())) return &Client{ exit: false, rtt: 0, id: r.Intn(math.MaxInt16), ipaddr: ipaddr, tcpaddr: tcpaddr, addr: addr, ipaddrServer: ipaddrServer, addrServer: server, targetAddr: target, timeout: timeout, key: key, tcpmode: tcpmode, tcpmode_buffersize: tcpmode_buffersize, tcpmode_maxwin: tcpmode_maxwin, tcpmode_resend_timems: tcpmode_resend_timems, tcpmode_compress: tcpmode_compress, tcpmode_stat: tcpmode_stat, open_sock5: open_sock5, maxconn: maxconn, }, nil } type Client struct { exit bool rtt time.Duration interval *time.Ticker workResultLock sync.WaitGroup maxconn int id int sequence int timeout int sproto int rproto int key int tcpmode int tcpmode_buffersize int tcpmode_maxwin int tcpmode_resend_timems int tcpmode_compress int tcpmode_stat int open_sock5 int ipaddr *net.UDPAddr tcpaddr *net.TCPAddr addr string ipaddrServer *net.IPAddr addrServer string targetAddr string conn *icmp.PacketConn listenConn *net.UDPConn tcplistenConn *net.TCPListener localAddrToConnMap sync.Map localIdToConnMap sync.Map sendPacket uint64 recvPacket uint64 sendPacketSize uint64 recvPacketSize uint64 localAddrToConnMapSize int localIdToConnMapSize int } type ClientConn struct { exit bool ipaddr *net.UDPAddr tcpaddr *net.TCPAddr id string activeRecvTime time.Time activeSendTime time.Time close bool fm *FrameMgr } func (p *Client) Addr() string { return p.addr } func (p *Client) IPAddr() *net.UDPAddr { return p.ipaddr } func (p *Client) TargetAddr() string { return p.targetAddr } func (p *Client) ServerIPAddr() *net.IPAddr { return p.ipaddrServer } func (p *Client) ServerAddr() string { return p.addrServer } func (p *Client) RTT() time.Duration { return p.rtt } func (p *Client) RecvPacketSize() uint64 { return p.recvPacketSize } func (p *Client) SendPacketSize() uint64 { return p.sendPacketSize } func (p *Client) RecvPacket() uint64 { return p.recvPacket } func (p *Client) SendPacket() uint64 { return p.sendPacket } func (p *Client) LocalIdToConnMapSize() int { return p.localIdToConnMapSize } func (p *Client) LocalAddrToConnMapSize() int { return p.localAddrToConnMapSize } func (p *Client) Run() error { conn, err := icmp.ListenPacket("ip4:icmp", "") if err != nil { loggo.Error("Error listening for ICMP packets: %s", err.Error()) return err } p.conn = conn if p.tcpmode > 0 { tcplistenConn, err := net.ListenTCP("tcp", p.tcpaddr) if err != nil { loggo.Error("Error listening for tcp packets: %s", err.Error()) return err } p.tcplistenConn = tcplistenConn } else { listener, err := net.ListenUDP("udp", p.ipaddr) if err != nil { loggo.Error("Error listening for udp packets: %s", err.Error()) return err } p.listenConn = listener } if p.tcpmode > 0 { go p.AcceptTcp() } else { go p.Accept() } recv := make(chan *Packet, 10000) go recvICMP(&p.workResultLock, &p.exit, *p.conn, recv) p.interval = time.NewTicker(time.Second) go func() { p.workResultLock.Add(1) defer p.workResultLock.Done() for !p.exit { select { case <-p.interval.C: p.checkTimeoutConn() p.ping() p.showNet() case r := <-recv: p.processPacket(r) } } }() return nil } func (p *Client) Stop() { p.exit = true p.workResultLock.Wait() p.conn.Close() if p.tcplistenConn != nil { p.tcplistenConn.Close() } if p.listenConn != nil { p.listenConn.Close() } p.interval.Stop() } func (p *Client) AcceptTcp() error { p.workResultLock.Add(1) defer p.workResultLock.Done() loggo.Info("client waiting local accept tcp") for !p.exit { p.tcplistenConn.SetDeadline(time.Now().Add(time.Millisecond * 1000)) conn, err := p.tcplistenConn.AcceptTCP() if err != nil { nerr, ok := err.(net.Error) if !ok || !nerr.Timeout() { loggo.Info("Error accept tcp %s", err) continue } } if conn != nil { if p.open_sock5 > 0 { go p.AcceptSock5Conn(conn) } else { go p.AcceptTcpConn(conn, p.targetAddr) } } } return nil } func (p *Client) AcceptTcpConn(conn *net.TCPConn, targetAddr string) { p.workResultLock.Add(1) defer p.workResultLock.Done() tcpsrcaddr := conn.RemoteAddr().(*net.TCPAddr) if p.maxconn > 0 && p.localIdToConnMapSize >= p.maxconn { loggo.Info("too many connections %d, client accept new local tcp fail %s", p.localIdToConnMapSize, tcpsrcaddr.String()) return } uuid := UniqueId() fm := NewFrameMgr(p.tcpmode_buffersize, p.tcpmode_maxwin, p.tcpmode_resend_timems, p.tcpmode_compress, p.tcpmode_stat) now := time.Now() clientConn := &ClientConn{exit: false, tcpaddr: tcpsrcaddr, id: uuid, activeRecvTime: now, activeSendTime: now, close: false, fm: fm} p.addClientConn(uuid, tcpsrcaddr.String(), clientConn) loggo.Info("client accept new local tcp %s %s", uuid, tcpsrcaddr.String()) loggo.Info("start connect remote tcp %s %s", uuid, tcpsrcaddr.String()) clientConn.fm.Connect() startConnectTime := time.Now() for !p.exit && !clientConn.exit { if clientConn.fm.IsConnected() { break } clientConn.fm.Update() sendlist := clientConn.fm.getSendList() for e := sendlist.Front(); e != nil; e = e.Next() { f := e.Value.(*Frame) mb, _ := proto.Marshal(f) p.sequence++ sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, targetAddr, clientConn.id, (uint32)(MyMsg_DATA), mb, SEND_PROTO, RECV_PROTO, p.key, p.tcpmode, p.tcpmode_buffersize, p.tcpmode_maxwin, p.tcpmode_resend_timems, p.tcpmode_compress, p.tcpmode_stat, p.timeout) p.sendPacket++ p.sendPacketSize += (uint64)(len(mb)) } time.Sleep(time.Millisecond * 10) now := time.Now() diffclose := now.Sub(startConnectTime) if diffclose > time.Second*(time.Duration(p.timeout)) { loggo.Info("can not connect remote tcp %s %s", uuid, tcpsrcaddr.String()) p.close(clientConn) return } } if !clientConn.exit { loggo.Info("connected remote tcp %s %s", uuid, tcpsrcaddr.String()) } bytes := make([]byte, 10240) tcpActiveRecvTime := time.Now() tcpActiveSendTime := time.Now() for !p.exit && !clientConn.exit { now := time.Now() sleep := true left := common.MinOfInt(clientConn.fm.GetSendBufferLeft(), len(bytes)) if left > 0 { conn.SetReadDeadline(time.Now().Add(time.Millisecond * 1)) n, err := conn.Read(bytes[0:left]) if err != nil { nerr, ok := err.(net.Error) if !ok || !nerr.Timeout() { loggo.Info("Error read tcp %s %s %s", uuid, tcpsrcaddr.String(), err) clientConn.fm.Close() break } } if n > 0 { sleep = false clientConn.fm.WriteSendBuffer(bytes[:n]) tcpActiveRecvTime = now } } clientConn.fm.Update() sendlist := clientConn.fm.getSendList() if sendlist.Len() > 0 { sleep = false clientConn.activeSendTime = now for e := sendlist.Front(); e != nil; e = e.Next() { f := e.Value.(*Frame) mb, err := proto.Marshal(f) if err != nil { loggo.Error("Error tcp Marshal %s %s %s", uuid, tcpsrcaddr.String(), err) continue } p.sequence++ sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, targetAddr, clientConn.id, (uint32)(MyMsg_DATA), mb, SEND_PROTO, RECV_PROTO, p.key, p.tcpmode, 0, 0, 0, 0, 0, 0) p.sendPacket++ p.sendPacketSize += (uint64)(len(mb)) } } if clientConn.fm.GetRecvBufferSize() > 0 { sleep = false rr := clientConn.fm.GetRecvReadLineBuffer() conn.SetWriteDeadline(time.Now().Add(time.Millisecond * 1)) n, err := conn.Write(rr) if err != nil { nerr, ok := err.(net.Error) if !ok || !nerr.Timeout() { loggo.Info("Error write tcp %s %s %s", uuid, tcpsrcaddr.String(), err) clientConn.fm.Close() break } } if n > 0 { clientConn.fm.SkipRecvBuffer(n) tcpActiveSendTime = now } } if sleep { time.Sleep(time.Millisecond * 10) } diffrecv := now.Sub(clientConn.activeRecvTime) diffsend := now.Sub(clientConn.activeSendTime) tcpdiffrecv := now.Sub(tcpActiveRecvTime) tcpdiffsend := now.Sub(tcpActiveSendTime) if diffrecv > time.Second*(time.Duration(p.timeout)) || diffsend > time.Second*(time.Duration(p.timeout)) || tcpdiffrecv > time.Second*(time.Duration(p.timeout)) || tcpdiffsend > time.Second*(time.Duration(p.timeout)) { loggo.Info("close inactive conn %s %s", clientConn.id, clientConn.tcpaddr.String()) clientConn.fm.Close() break } if clientConn.fm.IsRemoteClosed() { loggo.Info("closed by remote conn %s %s", clientConn.id, clientConn.tcpaddr.String()) clientConn.fm.Close() break } } startCloseTime := time.Now() for !p.exit && !clientConn.exit { now := time.Now() clientConn.fm.Update() sendlist := clientConn.fm.getSendList() for e := sendlist.Front(); e != nil; e = e.Next() { f := e.Value.(*Frame) mb, _ := proto.Marshal(f) p.sequence++ sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, targetAddr, clientConn.id, (uint32)(MyMsg_DATA), mb, SEND_PROTO, RECV_PROTO, p.key, p.tcpmode, 0, 0, 0, 0, 0, 0) p.sendPacket++ p.sendPacketSize += (uint64)(len(mb)) } nodatarecv := true if clientConn.fm.GetRecvBufferSize() > 0 { rr := clientConn.fm.GetRecvReadLineBuffer() conn.SetWriteDeadline(time.Now().Add(time.Millisecond * 100)) n, _ := conn.Write(rr) if n > 0 { clientConn.fm.SkipRecvBuffer(n) nodatarecv = false } } diffclose := now.Sub(startCloseTime) timeout := diffclose > time.Second*(time.Duration(p.timeout)) remoteclosed := clientConn.fm.IsRemoteClosed() if timeout { loggo.Info("close conn had timeout %s %s", clientConn.id, clientConn.tcpaddr.String()) break } if remoteclosed && nodatarecv { loggo.Info("remote conn had closed %s %s", clientConn.id, clientConn.tcpaddr.String()) break } time.Sleep(time.Millisecond * 100) } loggo.Info("close tcp conn %s %s", clientConn.id, clientConn.tcpaddr.String()) conn.Close() p.close(clientConn) } func (p *Client) Accept() error { p.workResultLock.Add(1) defer p.workResultLock.Done() loggo.Info("client waiting local accept udp") bytes := make([]byte, 10240) for !p.exit { p.listenConn.SetReadDeadline(time.Now().Add(time.Millisecond * 100)) n, srcaddr, err := p.listenConn.ReadFromUDP(bytes) if err != nil { nerr, ok := err.(net.Error) if !ok || !nerr.Timeout() { loggo.Info("Error read udp %s", err) continue } } if n <= 0 { continue } now := time.Now() clientConn := p.getClientConnByAddr(srcaddr.String()) if clientConn == nil { if p.maxconn > 0 && p.localIdToConnMapSize >= p.maxconn { loggo.Info("too many connections %d, client accept new local udp fail %s", p.localIdToConnMapSize, srcaddr.String()) continue } uuid := UniqueId() clientConn = &ClientConn{exit: false, ipaddr: srcaddr, id: uuid, activeRecvTime: now, activeSendTime: now, close: false} p.addClientConn(uuid, srcaddr.String(), clientConn) loggo.Info("client accept new local udp %s %s", uuid, srcaddr.String()) } clientConn.activeSendTime = now sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, p.targetAddr, clientConn.id, (uint32)(MyMsg_DATA), bytes[:n], SEND_PROTO, RECV_PROTO, p.key, p.tcpmode, 0, 0, 0, 0, 0, p.timeout) p.sequence++ p.sendPacket++ p.sendPacketSize += (uint64)(n) } return nil } func (p *Client) processPacket(packet *Packet) { if packet.my.Rproto >= 0 { return } if packet.my.Key != (int32)(p.key) { return } if packet.echoId != p.id { return } if packet.my.Type == (int32)(MyMsg_PING) { t := time.Time{} t.UnmarshalBinary(packet.my.Data) d := time.Now().Sub(t) loggo.Info("pong from %s %s", packet.src.String(), d.String()) p.rtt = d return } if packet.my.Type == (int32)(MyMsg_KICK) { clientConn := p.getClientConnById(packet.my.Id) if clientConn != nil { p.close(clientConn) loggo.Info("remote kick local %s", packet.my.Id) } return } loggo.Debug("processPacket %s %s %d", packet.my.Id, packet.src.String(), len(packet.my.Data)) clientConn := p.getClientConnById(packet.my.Id) if clientConn == nil { loggo.Debug("processPacket no conn %s ", packet.my.Id) return } now := time.Now() clientConn.activeRecvTime = now if p.tcpmode > 0 { f := &Frame{} err := proto.Unmarshal(packet.my.Data, f) if err != nil { loggo.Error("Unmarshal tcp Error %s", err) return } clientConn.fm.OnRecvFrame(f) } else { addr := clientConn.ipaddr _, err := p.listenConn.WriteToUDP(packet.my.Data, addr) if err != nil { loggo.Info("WriteToUDP Error read udp %s", err) clientConn.close = true return } } p.recvPacket++ p.recvPacketSize += (uint64)(len(packet.my.Data)) } func (p *Client) close(clientConn *ClientConn) { clientConn.exit = true p.deleteClientConn(clientConn.id, clientConn.ipaddr.String()) p.deleteClientConn(clientConn.id, clientConn.tcpaddr.String()) } func (p *Client) checkTimeoutConn() { if p.tcpmode > 0 { return } tmp := make(map[string]*ClientConn) p.localIdToConnMap.Range(func(key, value interface{}) bool { id := key.(string) clientConn := value.(*ClientConn) tmp[id] = clientConn return true }) now := time.Now() for _, conn := range tmp { diffrecv := now.Sub(conn.activeRecvTime) diffsend := now.Sub(conn.activeSendTime) if diffrecv > time.Second*(time.Duration(p.timeout)) || diffsend > time.Second*(time.Duration(p.timeout)) { conn.close = true } } for id, conn := range tmp { if conn.close { loggo.Info("close inactive conn %s %s", id, conn.ipaddr.String()) p.close(conn) } } } func (p *Client) ping() { now := time.Now() b, _ := now.MarshalBinary() sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, "", "", (uint32)(MyMsg_PING), b, SEND_PROTO, RECV_PROTO, p.key, 0, 0, 0, 0, 0, 0, 0) loggo.Info("ping %s %s %d %d %d %d", p.addrServer, now.String(), p.sproto, p.rproto, p.id, p.sequence) p.sequence++ } func (p *Client) showNet() { p.localAddrToConnMapSize = 0 p.localIdToConnMap.Range(func(key, value interface{}) bool { p.localAddrToConnMapSize++ return true }) p.localIdToConnMapSize = 0 p.localIdToConnMap.Range(func(key, value interface{}) bool { p.localIdToConnMapSize++ return true }) loggo.Info("send %dPacket/s %dKB/s recv %dPacket/s %dKB/s %d/%dConnections", p.sendPacket, p.sendPacketSize/1024, p.recvPacket, p.recvPacketSize/1024, p.localAddrToConnMapSize, p.localIdToConnMapSize) p.sendPacket = 0 p.recvPacket = 0 p.sendPacketSize = 0 p.recvPacketSize = 0 } func (p *Client) AcceptSock5Conn(conn *net.TCPConn) { p.workResultLock.Add(1) defer p.workResultLock.Done() var err error = nil if err = sock5Handshake(conn); err != nil { loggo.Error("socks handshake: %s", err) conn.Close() return } _, addr, err := sock5GetRequest(conn) if err != nil { loggo.Error("error getting request: %s", err) conn.Close() return } // Sending connection established message immediately to client. // This some round trip time for creating socks connection with the client. // But if connection failed, the client will get connection reset error. _, err = conn.Write([]byte{0x05, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x08, 0x43}) if err != nil { loggo.Error("send connection confirmation:", err) conn.Close() return } loggo.Info("accept new sock5 conn: %s", addr) p.AcceptTcpConn(conn, addr) } func (p *Client) addClientConn(uuid string, addr string, clientConn *ClientConn) { p.localAddrToConnMap.Store(addr, clientConn) p.localIdToConnMap.Store(uuid, clientConn) } func (p *Client) getClientConnByAddr(addr string) *ClientConn { ret, ok := p.localAddrToConnMap.Load(addr) if !ok { return nil } return ret.(*ClientConn) } func (p *Client) getClientConnById(uuid string) *ClientConn { ret, ok := p.localIdToConnMap.Load(uuid) if !ok { return nil } return ret.(*ClientConn) } func (p *Client) deleteClientConn(uuid string, addr string) { p.localIdToConnMap.Delete(uuid) p.localAddrToConnMap.Delete(addr) }