pingtunnel/server.go

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package pingtunnel
import (
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"github.com/esrrhs/go-engine/src/common"
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"github.com/esrrhs/go-engine/src/loggo"
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"github.com/esrrhs/go-engine/src/threadpool"
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"github.com/golang/protobuf/proto"
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"golang.org/x/net/icmp"
"net"
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"sync"
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"time"
)
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func NewServer(key int, maxconn int, maxprocessthread int, maxprocessbuffer int) (*Server, error) {
s := &Server{
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exit: false,
key: key,
maxconn: maxconn,
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}
s.processtp = threadpool.NewThreadPool(maxprocessthread, maxprocessbuffer, func(v interface{}) {
packet := v.(*Packet)
s.processDataPacket(packet)
})
return s, nil
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}
type Server struct {
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exit bool
key int
interval *time.Ticker
workResultLock sync.WaitGroup
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maxconn int
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conn *icmp.PacketConn
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localConnMap sync.Map
remoteConnErrorMap sync.Map
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sendPacket uint64
recvPacket uint64
sendPacketSize uint64
recvPacketSize uint64
localConnMapSize int
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echoId int
echoSeq int
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processtp *threadpool.ThreadPool
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}
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type ServerConn struct {
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exit bool
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timeout int
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ipaddrTarget *net.UDPAddr
conn *net.UDPConn
tcpaddrTarget *net.TCPAddr
tcpconn *net.TCPConn
id string
activeRecvTime time.Time
activeSendTime time.Time
close bool
rproto int
fm *FrameMgr
tcpmode int
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}
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func (p *Server) Run() error {
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conn, err := icmp.ListenPacket("ip4:icmp", "")
if err != nil {
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loggo.Error("Error listening for ICMP packets: %s", err.Error())
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return err
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}
p.conn = conn
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recv := make(chan *Packet, 10000)
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go recvICMP(&p.workResultLock, &p.exit, *p.conn, recv)
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p.interval = time.NewTicker(time.Second)
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go func() {
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p.workResultLock.Add(1)
defer p.workResultLock.Done()
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for !p.exit {
select {
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case <-p.interval.C:
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p.checkTimeoutConn()
p.showNet()
case r := <-recv:
p.processPacket(r)
}
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}
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}()
return nil
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}
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func (p *Server) Stop() {
p.exit = true
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p.workResultLock.Wait()
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p.conn.Close()
p.interval.Stop()
}
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func (p *Server) processPacket(packet *Packet) {
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if packet.my.Key != (int32)(p.key) {
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return
}
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p.echoId = packet.echoId
p.echoSeq = packet.echoSeq
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if packet.my.Type == (int32)(MyMsg_PING) {
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t := time.Time{}
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t.UnmarshalBinary(packet.my.Data)
loggo.Info("ping from %s %s %d %d %d", packet.src.String(), t.String(), packet.my.Rproto, packet.echoId, packet.echoSeq)
sendICMP(packet.echoId, packet.echoSeq, *p.conn, packet.src, "", "", (uint32)(MyMsg_PING), packet.my.Data,
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(int)(packet.my.Rproto), -1, p.key,
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0, 0, 0, 0, 0, 0,
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0)
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return
}
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if packet.my.Type == (int32)(MyMsg_KICK) {
localConn := p.getServerConnById(packet.my.Id)
if localConn != nil {
p.close(localConn)
loggo.Info("remote kick local %s", packet.my.Id)
}
return
}
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p.processtp.AddJob((int)(common.HashString(packet.my.Id)), packet)
}
func (p *Server) processDataPacket(packet *Packet) {
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loggo.Debug("processPacket %s %s %d", packet.my.Id, packet.src.String(), len(packet.my.Data))
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now := time.Now()
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id := packet.my.Id
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localConn := p.getServerConnById(id)
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if localConn == nil {
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if p.maxconn > 0 && p.localConnMapSize >= p.maxconn {
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loggo.Info("too many connections %d, server connected target fail %s", p.localConnMapSize, packet.my.Target)
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p.remoteError(id, packet)
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return
}
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if packet.my.Tcpmode > 0 {
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addr := packet.my.Target
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c, err := net.DialTimeout("tcp", addr, time.Second)
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if err != nil {
loggo.Error("Error listening for tcp packets: %s", err.Error())
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p.remoteError(id, packet)
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return
}
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targetConn := c.(*net.TCPConn)
ipaddrTarget := targetConn.RemoteAddr().(*net.TCPAddr)
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fm := NewFrameMgr((int)(packet.my.TcpmodeBuffersize), (int)(packet.my.TcpmodeMaxwin), (int)(packet.my.TcpmodeResendTimems), (int)(packet.my.TcpmodeCompress),
(int)(packet.my.TcpmodeStat))
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localConn = &ServerConn{exit: false, timeout: (int)(packet.my.Timeout), tcpconn: targetConn, tcpaddrTarget: ipaddrTarget, id: id, activeRecvTime: now, activeSendTime: now, close: false,
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rproto: (int)(packet.my.Rproto), fm: fm, tcpmode: (int)(packet.my.Tcpmode)}
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p.addServerConn(id, localConn)
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go p.RecvTCP(localConn, id, packet.src)
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} else {
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addr := packet.my.Target
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c, err := net.DialTimeout("udp", addr, time.Second)
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if err != nil {
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loggo.Error("Error listening for tcp packets: %s", err.Error())
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p.remoteError(id, packet)
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return
}
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targetConn := c.(*net.UDPConn)
ipaddrTarget := targetConn.RemoteAddr().(*net.UDPAddr)
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localConn = &ServerConn{exit: false, timeout: (int)(packet.my.Timeout), conn: targetConn, ipaddrTarget: ipaddrTarget, id: id, activeRecvTime: now, activeSendTime: now, close: false,
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rproto: (int)(packet.my.Rproto), tcpmode: (int)(packet.my.Tcpmode)}
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p.addServerConn(id, localConn)
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go p.Recv(localConn, id, packet.src)
}
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}
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localConn.activeRecvTime = now
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if packet.my.Type == (int32)(MyMsg_DATA) {
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if packet.my.Tcpmode > 0 {
f := &Frame{}
err := proto.Unmarshal(packet.my.Data, f)
if err != nil {
loggo.Error("Unmarshal tcp Error %s", err)
return
}
localConn.fm.OnRecvFrame(f)
} else {
_, err := localConn.conn.Write(packet.my.Data)
if err != nil {
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loggo.Info("WriteToUDP Error %s", err)
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localConn.close = true
return
}
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}
p.recvPacket++
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p.recvPacketSize += (uint64)(len(packet.my.Data))
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}
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}
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func (p *Server) RecvTCP(conn *ServerConn, id string, src *net.IPAddr) {
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p.workResultLock.Add(1)
defer p.workResultLock.Done()
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loggo.Info("server waiting target response %s -> %s %s", conn.tcpaddrTarget.String(), conn.id, conn.tcpconn.LocalAddr().String())
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loggo.Info("start wait remote connect tcp %s %s", conn.id, conn.tcpaddrTarget.String())
startConnectTime := time.Now()
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for !p.exit && !conn.exit {
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if conn.fm.IsConnected() {
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break
}
conn.fm.Update()
sendlist := conn.fm.getSendList()
for e := sendlist.Front(); e != nil; e = e.Next() {
f := e.Value.(*Frame)
mb, _ := proto.Marshal(f)
sendICMP(p.echoId, p.echoSeq, *p.conn, src, "", id, (uint32)(MyMsg_DATA), mb,
conn.rproto, -1, p.key,
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0, 0, 0, 0, 0, 0,
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0)
p.sendPacket++
p.sendPacketSize += (uint64)(len(mb))
}
time.Sleep(time.Millisecond * 10)
now := time.Now()
diffclose := now.Sub(startConnectTime)
if diffclose > time.Second*(time.Duration(conn.timeout)) {
loggo.Info("can not connect remote tcp %s %s", conn.id, conn.tcpaddrTarget.String())
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p.close(conn)
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return
}
}
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if !conn.exit {
loggo.Info("remote connected tcp %s %s", conn.id, conn.tcpaddrTarget.String())
}
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bytes := make([]byte, 10240)
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tcpActiveRecvTime := time.Now()
tcpActiveSendTime := time.Now()
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for !p.exit && !conn.exit {
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now := time.Now()
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sleep := true
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left := common.MinOfInt(conn.fm.GetSendBufferLeft(), len(bytes))
if left > 0 {
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conn.tcpconn.SetReadDeadline(time.Now().Add(time.Millisecond * 1))
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n, err := conn.tcpconn.Read(bytes[0:left])
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if err != nil {
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nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
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loggo.Info("Error read tcp %s %s %s", conn.id, conn.tcpaddrTarget.String(), err)
conn.fm.Close()
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break
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}
}
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if n > 0 {
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sleep = false
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conn.fm.WriteSendBuffer(bytes[:n])
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tcpActiveRecvTime = now
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}
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}
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conn.fm.Update()
sendlist := conn.fm.getSendList()
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if sendlist.Len() > 0 {
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sleep = false
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conn.activeSendTime = now
for e := sendlist.Front(); e != nil; e = e.Next() {
f := e.Value.(*Frame)
mb, err := proto.Marshal(f)
if err != nil {
loggo.Error("Error tcp Marshal %s %s %s", conn.id, conn.tcpaddrTarget.String(), err)
continue
}
sendICMP(p.echoId, p.echoSeq, *p.conn, src, "", id, (uint32)(MyMsg_DATA), mb,
conn.rproto, -1, p.key,
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0, 0, 0, 0, 0, 0,
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0)
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p.sendPacket++
p.sendPacketSize += (uint64)(len(mb))
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}
}
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if conn.fm.GetRecvBufferSize() > 0 {
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sleep = false
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rr := conn.fm.GetRecvReadLineBuffer()
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conn.tcpconn.SetWriteDeadline(time.Now().Add(time.Millisecond * 1))
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n, err := conn.tcpconn.Write(rr)
if err != nil {
nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
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loggo.Info("Error write tcp %s %s %s", conn.id, conn.tcpaddrTarget.String(), err)
conn.fm.Close()
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break
}
}
if n > 0 {
conn.fm.SkipRecvBuffer(n)
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tcpActiveSendTime = now
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}
}
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if sleep {
time.Sleep(time.Millisecond * 10)
}
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diffrecv := now.Sub(conn.activeRecvTime)
diffsend := now.Sub(conn.activeSendTime)
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tcpdiffrecv := now.Sub(tcpActiveRecvTime)
tcpdiffsend := now.Sub(tcpActiveSendTime)
if diffrecv > time.Second*(time.Duration(conn.timeout)) || diffsend > time.Second*(time.Duration(conn.timeout)) ||
tcpdiffrecv > time.Second*(time.Duration(conn.timeout)) || tcpdiffsend > time.Second*(time.Duration(conn.timeout)) {
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loggo.Info("close inactive conn %s %s", conn.id, conn.tcpaddrTarget.String())
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conn.fm.Close()
break
}
if conn.fm.IsRemoteClosed() {
loggo.Info("closed by remote conn %s %s", conn.id, conn.tcpaddrTarget.String())
conn.fm.Close()
break
}
}
startCloseTime := time.Now()
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for !p.exit && !conn.exit {
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now := time.Now()
conn.fm.Update()
sendlist := conn.fm.getSendList()
for e := sendlist.Front(); e != nil; e = e.Next() {
f := e.Value.(*Frame)
mb, _ := proto.Marshal(f)
sendICMP(p.echoId, p.echoSeq, *p.conn, src, "", id, (uint32)(MyMsg_DATA), mb,
conn.rproto, -1, p.key,
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0, 0, 0, 0, 0, 0,
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0)
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p.sendPacket++
p.sendPacketSize += (uint64)(len(mb))
}
nodatarecv := true
if conn.fm.GetRecvBufferSize() > 0 {
rr := conn.fm.GetRecvReadLineBuffer()
conn.tcpconn.SetWriteDeadline(time.Now().Add(time.Millisecond * 100))
n, _ := conn.tcpconn.Write(rr)
if n > 0 {
conn.fm.SkipRecvBuffer(n)
nodatarecv = false
}
}
diffclose := now.Sub(startCloseTime)
timeout := diffclose > time.Second*(time.Duration(conn.timeout))
remoteclosed := conn.fm.IsRemoteClosed()
if timeout {
loggo.Info("close conn had timeout %s %s", conn.id, conn.tcpaddrTarget.String())
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break
}
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if remoteclosed && nodatarecv {
loggo.Info("remote conn had closed %s %s", conn.id, conn.tcpaddrTarget.String())
break
}
time.Sleep(time.Millisecond * 100)
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}
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time.Sleep(time.Second)
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loggo.Info("close tcp conn %s %s", conn.id, conn.tcpaddrTarget.String())
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p.close(conn)
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}
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func (p *Server) Recv(conn *ServerConn, id string, src *net.IPAddr) {
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p.workResultLock.Add(1)
defer p.workResultLock.Done()
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loggo.Info("server waiting target response %s -> %s %s", conn.ipaddrTarget.String(), conn.id, conn.conn.LocalAddr().String())
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for !p.exit {
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bytes := make([]byte, 2000)
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conn.conn.SetReadDeadline(time.Now().Add(time.Millisecond * 100))
n, _, err := conn.conn.ReadFromUDP(bytes)
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if err != nil {
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nerr, ok := err.(net.Error)
if !ok || !nerr.Timeout() {
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loggo.Info("ReadFromUDP Error read udp %s", err)
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conn.close = true
return
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}
}
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now := time.Now()
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conn.activeSendTime = now
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sendICMP(p.echoId, p.echoSeq, *p.conn, src, "", id, (uint32)(MyMsg_DATA), bytes[:n],
conn.rproto, -1, p.key,
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0, 0, 0, 0, 0, 0,
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0)
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p.sendPacket++
p.sendPacketSize += (uint64)(n)
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}
}
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func (p *Server) close(conn *ServerConn) {
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if p.getServerConnById(conn.id) != nil {
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conn.exit = true
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if conn.conn != nil {
conn.conn.Close()
}
if conn.tcpconn != nil {
conn.tcpconn.Close()
}
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p.deleteServerConn(conn.id)
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}
}
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func (p *Server) checkTimeoutConn() {
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tmp := make(map[string]*ServerConn)
p.localConnMap.Range(func(key, value interface{}) bool {
id := key.(string)
serverConn := value.(*ServerConn)
tmp[id] = serverConn
return true
})
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now := time.Now()
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for _, conn := range tmp {
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if conn.tcpmode > 0 {
continue
}
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diffrecv := now.Sub(conn.activeRecvTime)
diffsend := now.Sub(conn.activeSendTime)
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if diffrecv > time.Second*(time.Duration(conn.timeout)) || diffsend > time.Second*(time.Duration(conn.timeout)) {
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conn.close = true
}
}
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for id, conn := range tmp {
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if conn.tcpmode > 0 {
continue
}
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if conn.close {
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loggo.Info("close inactive conn %s %s", id, conn.ipaddrTarget.String())
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p.close(conn)
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}
}
}
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func (p *Server) showNet() {
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p.localConnMapSize = 0
p.localConnMap.Range(func(key, value interface{}) bool {
p.localConnMapSize++
return true
})
loggo.Info("send %dPacket/s %dKB/s recv %dPacket/s %dKB/s %dConnections",
p.sendPacket, p.sendPacketSize/1024, p.recvPacket, p.recvPacketSize/1024, p.localConnMapSize)
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p.sendPacket = 0
p.recvPacket = 0
p.sendPacketSize = 0
p.recvPacketSize = 0
}
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func (p *Server) addServerConn(uuid string, serverConn *ServerConn) {
p.localConnMap.Store(uuid, serverConn)
}
func (p *Server) getServerConnById(uuid string) *ServerConn {
ret, ok := p.localConnMap.Load(uuid)
if !ok {
return nil
}
return ret.(*ServerConn)
}
func (p *Server) deleteServerConn(uuid string) {
p.localConnMap.Delete(uuid)
}
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func (p *Server) remoteError(uuid string, packet *Packet) {
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sendICMP(packet.echoId, packet.echoSeq, *p.conn, packet.src, "", uuid, (uint32)(MyMsg_KICK), []byte{},
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(int)(packet.my.Rproto), -1, p.key,
0, 0, 0, 0, 0, 0,
0)
}