pingtunnel/client.go

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package pingtunnel
import (
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"github.com/esrrhs/go-engine/src/loggo"
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"golang.org/x/net/icmp"
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"math"
"math/rand"
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"net"
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"time"
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)
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func NewClient(addr string, server string, target string, timeout int, sproto int, rproto int, catch int, key int,
tcpmode int) (*Client, error) {
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var ipaddr *net.UDPAddr
var tcpaddr *net.TCPAddr
var err error
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if tcpmode > 0 {
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tcpaddr, err = net.ResolveTCPAddr("tcp", addr)
if err != nil {
return nil, err
}
} else {
ipaddr, err = net.ResolveUDPAddr("udp", addr)
if err != nil {
return nil, err
}
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}
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ipaddrServer, err := net.ResolveIPAddr("ip", server)
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if err != nil {
return nil, err
}
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r := rand.New(rand.NewSource(time.Now().UnixNano()))
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return &Client{
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id: r.Intn(math.MaxInt16),
ipaddr: ipaddr,
tcpaddr: tcpaddr,
addr: addr,
ipaddrServer: ipaddrServer,
addrServer: server,
targetAddr: target,
timeout: timeout,
sproto: sproto,
rproto: rproto,
catch: catch,
key: key,
tcpmode: tcpmode,
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}, nil
}
type Client struct {
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id int
sequence int
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timeout int
sproto int
rproto int
catch int
key int
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tcpmode int
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tcpmode_buffersize int
tcpmode_maxwin int
tcpmode_resend_timems int
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ipaddr *net.UDPAddr
tcpaddr *net.TCPAddr
addr string
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ipaddrServer *net.IPAddr
addrServer string
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targetAddr string
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conn *icmp.PacketConn
listenConn *net.UDPConn
tcplistenConn *net.TCPListener
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localAddrToConnMap map[string]*ClientConn
localIdToConnMap map[string]*ClientConn
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sendPacket uint64
recvPacket uint64
sendPacketSize uint64
recvPacketSize uint64
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sendCatchPacket uint64
recvCatchPacket uint64
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}
type ClientConn struct {
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ipaddr *net.UDPAddr
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tcpaddr *net.TCPAddr
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id string
activeTime time.Time
close bool
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fm *FrameMgr
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}
func (p *Client) Addr() string {
return p.addr
}
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func (p *Client) IPAddr() *net.UDPAddr {
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return p.ipaddr
}
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func (p *Client) TargetAddr() string {
return p.targetAddr
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}
func (p *Client) ServerIPAddr() *net.IPAddr {
return p.ipaddrServer
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}
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func (p *Client) ServerAddr() string {
return p.addrServer
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}
func (p *Client) Run() {
conn, err := icmp.ListenPacket("ip4:icmp", "")
if err != nil {
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loggo.Error("Error listening for ICMP packets: %s", err.Error())
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return
}
defer conn.Close()
p.conn = conn
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if p.tcpmode > 0 {
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tcplistenConn, err := net.ListenTCP("tcp", p.tcpaddr)
if err != nil {
loggo.Error("Error listening for tcp packets: %s", err.Error())
return
}
defer tcplistenConn.Close()
p.tcplistenConn = tcplistenConn
} else {
listener, err := net.ListenUDP("udp", p.ipaddr)
if err != nil {
loggo.Error("Error listening for udp packets: %s", err.Error())
return
}
defer listener.Close()
p.listenConn = listener
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}
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p.localAddrToConnMap = make(map[string]*ClientConn)
p.localIdToConnMap = make(map[string]*ClientConn)
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if p.tcpmode > 0 {
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go p.AcceptTcp()
} else {
go p.Accept()
}
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recv := make(chan *Packet, 10000)
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go recvICMP(*p.conn, recv)
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interval := time.NewTicker(time.Second)
defer interval.Stop()
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inter := 1000
if p.catch > 0 {
inter = 1000 / p.catch
if inter <= 0 {
inter = 1
}
}
intervalCatch := time.NewTicker(time.Millisecond * time.Duration(inter))
defer intervalCatch.Stop()
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for {
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select {
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case <-interval.C:
p.checkTimeoutConn()
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p.ping()
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p.showNet()
case <-intervalCatch.C:
p.sendCatch()
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case r := <-recv:
p.processPacket(r)
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}
}
}
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func (p *Client) AcceptTcp() error {
loggo.Info("client waiting local accept tcp")
for {
p.tcplistenConn.SetDeadline(time.Now().Add(time.Millisecond * 100))
conn, err := p.tcplistenConn.AcceptTCP()
if err != nil {
if neterr, ok := err.(*net.OpError); ok {
if neterr.Timeout() {
// Read timeout
continue
} else {
loggo.Error("Error accept tcp %s", err)
continue
}
}
}
go p.AcceptTcpConn(conn)
}
}
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func (p *Client) AcceptTcpConn(conn *net.TCPConn) {
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now := time.Now()
uuid := UniqueId()
tcpsrcaddr := conn.RemoteAddr().(*net.TCPAddr)
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fm := NewFrameMgr(p.tcpmode_buffersize, p.tcpmode_maxwin, p.tcpmode_resend_timems)
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clientConn := &ClientConn{tcpaddr: tcpsrcaddr, id: uuid, activeTime: now, close: false,
fm: fm}
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p.localAddrToConnMap[tcpsrcaddr.String()] = clientConn
p.localIdToConnMap[uuid] = clientConn
loggo.Info("client accept new local tcp %s %s", uuid, tcpsrcaddr.String())
bytes := make([]byte, 10240)
for {
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left := clientConn.fm.GetSendBufferLeft()
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if left >= len(bytes) {
conn.SetReadDeadline(time.Now().Add(time.Millisecond * 100))
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n, err := conn.Read(bytes)
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if err != nil {
if neterr, ok := err.(*net.OpError); ok {
if neterr.Timeout() {
// Read timeout
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n = 0
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} else {
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loggo.Error("Error read tcp %s %s %s", uuid, tcpsrcaddr.String(), err)
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break
}
}
}
if n > 0 {
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clientConn.fm.WriteSendBuffer(bytes[:n])
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}
}
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clientConn.fm.Update()
sendlist := clientConn.fm.getSendList()
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clientConn.activeTime = now
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for e := sendlist.Front(); e != nil; e = e.Next() {
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f := e.Value.(Frame)
mb, err := f.Marshal(0)
if err != nil {
loggo.Error("Error tcp Marshal %s %s %s", uuid, tcpsrcaddr.String(), err)
break
}
p.sequence++
p.sendPacket++
p.sendPacketSize += (uint64)(f.size)
sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, p.targetAddr, clientConn.id, (uint32)(DATA), mb,
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p.sproto, p.rproto, p.catch, p.key, p.tcpmode)
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}
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}
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loggo.Info("close inactive conn %s %s", clientConn.id, clientConn.tcpaddr.String())
conn.Close()
p.Close(clientConn)
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}
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func (p *Client) Accept() error {
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loggo.Info("client waiting local accept udp")
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bytes := make([]byte, 10240)
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for {
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p.listenConn.SetReadDeadline(time.Now().Add(time.Millisecond * 100))
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n, srcaddr, err := p.listenConn.ReadFromUDP(bytes)
if err != nil {
if neterr, ok := err.(*net.OpError); ok {
if neterr.Timeout() {
// Read timeout
continue
} else {
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loggo.Error("Error read udp %s", err)
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continue
}
}
}
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now := time.Now()
clientConn := p.localAddrToConnMap[srcaddr.String()]
if clientConn == nil {
uuid := UniqueId()
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clientConn = &ClientConn{ipaddr: srcaddr, id: uuid, activeTime: now, close: false}
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p.localAddrToConnMap[srcaddr.String()] = clientConn
p.localIdToConnMap[uuid] = clientConn
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loggo.Info("client accept new local udp %s %s", uuid, srcaddr.String())
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}
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clientConn.activeTime = now
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sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, p.targetAddr, clientConn.id, (uint32)(DATA), bytes[:n],
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p.sproto, p.rproto, p.catch, p.key, p.tcpmode)
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p.sequence++
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p.sendPacket++
p.sendPacketSize += (uint64)(n)
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}
}
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func (p *Client) processPacket(packet *Packet) {
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if packet.rproto >= 0 {
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return
}
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if packet.key != p.key {
return
}
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if packet.echoId != p.id {
return
}
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if packet.msgType == PING {
t := time.Time{}
t.UnmarshalBinary(packet.data)
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d := time.Now().Sub(t)
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loggo.Info("pong from %s %s", packet.src.String(), d.String())
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return
}
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//loggo.Debug("processPacket %s %s %d", packet.id, packet.src.String(), len(packet.data))
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clientConn := p.localIdToConnMap[packet.id]
if clientConn == nil {
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//loggo.Debug("processPacket no conn %s ", packet.id)
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return
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}
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addr := clientConn.ipaddr
now := time.Now()
clientConn.activeTime = now
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if packet.msgType == CATCH {
p.recvCatchPacket++
}
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_, err := p.listenConn.WriteToUDP(packet.data, addr)
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if err != nil {
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loggo.Error("WriteToUDP Error read udp %s", err)
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clientConn.close = true
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return
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}
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p.recvPacket++
p.recvPacketSize += (uint64)(len(packet.data))
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}
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func (p *Client) Close(clientConn *ClientConn) {
if p.localIdToConnMap[clientConn.id] != nil {
delete(p.localIdToConnMap, clientConn.id)
delete(p.localAddrToConnMap, clientConn.ipaddr.String())
}
}
func (p *Client) checkTimeoutConn() {
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if p.tcpmode > 0 {
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return
}
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now := time.Now()
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for _, conn := range p.localIdToConnMap {
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diff := now.Sub(conn.activeTime)
if diff > time.Second*(time.Duration(p.timeout)) {
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conn.close = true
}
}
for id, conn := range p.localIdToConnMap {
if conn.close {
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loggo.Info("close inactive conn %s %s", id, conn.ipaddr.String())
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p.Close(conn)
}
}
}
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func (p *Client) ping() {
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if p.sendPacket == 0 {
now := time.Now()
b, _ := now.MarshalBinary()
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sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, p.targetAddr, "", (uint32)(PING), b,
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p.sproto, p.rproto, p.catch, p.key, p.tcpmode)
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loggo.Info("ping %s %s %d %d %d %d", p.addrServer, now.String(), p.sproto, p.rproto, p.id, p.sequence)
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p.sequence++
}
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}
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func (p *Client) showNet() {
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loggo.Info("send %dPacket/s %dKB/s recv %dPacket/s %dKB/s sendCatch %d/s recvCatch %d/s",
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p.sendPacket, p.sendPacketSize/1024, p.recvPacket, p.recvPacketSize/1024, p.sendCatchPacket, p.recvCatchPacket)
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p.sendPacket = 0
p.recvPacket = 0
p.sendPacketSize = 0
p.recvPacketSize = 0
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p.sendCatchPacket = 0
p.recvCatchPacket = 0
}
func (p *Client) sendCatch() {
if p.catch > 0 {
for _, conn := range p.localIdToConnMap {
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sendICMP(p.id, p.sequence, *p.conn, p.ipaddrServer, p.targetAddr, conn.id, (uint32)(CATCH), make([]byte, 0),
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p.sproto, p.rproto, p.catch, p.key, p.tcpmode)
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p.sequence++
p.sendCatchPacket++
}
}
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}