pingtunnel/server.go

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package pingtunnel
import (
"fmt"
"golang.org/x/net/icmp"
"net"
"time"
)
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func NewServer(timeout int) (*Server, error) {
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return &Server{
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timeout: timeout,
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}, nil
}
type Server struct {
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timeout int
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conn *icmp.PacketConn
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localConnMap map[string]*ServerConn
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sendPacket uint64
recvPacket uint64
sendPacketSize uint64
recvPacketSize uint64
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echoId int
echoSeq int
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}
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type ServerConn struct {
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ipaddrTarget *net.UDPAddr
conn *net.UDPConn
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id string
activeTime time.Time
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close bool
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rproto int
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}
func (p *Server) Run() {
conn, err := icmp.ListenPacket("ip4:icmp", "")
if err != nil {
fmt.Printf("Error listening for ICMP packets: %s\n", err.Error())
return
}
p.conn = conn
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p.localConnMap = make(map[string]*ServerConn)
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recv := make(chan *Packet, 10000)
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go recvICMP(*p.conn, recv)
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interval := time.NewTicker(time.Second)
defer interval.Stop()
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for {
select {
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case <-interval.C:
p.checkTimeoutConn()
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p.showNet()
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case r := <-recv:
p.processPacket(r)
}
}
}
func (p *Server) processPacket(packet *Packet) {
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p.echoId = packet.echoId
p.echoSeq = packet.echoSeq
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if packet.msgType == PING {
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t := time.Time{}
t.UnmarshalBinary(packet.data)
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fmt.Printf("ping from %s %s %d %d %d\n", packet.src.String(), t.String(), packet.rproto, packet.echoId, packet.echoSeq)
sendICMP(packet.echoId, packet.echoSeq, *p.conn, packet.src, "", "", (uint32)(PING), packet.data, packet.rproto, -1)
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return
}
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//fmt.Printf("processPacket %s %s %d\n", packet.id, packet.src.String(), len(packet.data))
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now := time.Now()
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id := packet.id
udpConn := p.localConnMap[id]
if udpConn == nil {
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addr := packet.target
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ipaddrTarget, err := net.ResolveUDPAddr("udp", addr)
if err != nil {
fmt.Printf("Error ResolveUDPAddr for udp addr: %s %s\n", addr, err.Error())
return
}
targetConn, err := net.DialUDP("udp", nil, ipaddrTarget)
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if err != nil {
fmt.Printf("Error listening for udp packets: %s\n", err.Error())
return
}
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udpConn = &ServerConn{conn: targetConn, ipaddrTarget: ipaddrTarget, id: id, activeTime: now, close: false, rproto: packet.rproto}
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p.localConnMap[id] = udpConn
go p.Recv(udpConn, id, packet.src)
}
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udpConn.activeTime = now
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_, err := udpConn.conn.Write(packet.data)
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if err != nil {
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fmt.Printf("WriteToUDP Error %s\n", err)
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udpConn.close = true
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return
}
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p.recvPacket++
p.recvPacketSize += (uint64)(len(packet.data))
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}
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func (p *Server) Recv(conn *ServerConn, id string, src *net.IPAddr) {
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fmt.Printf("server waiting target response %s -> %s %s\n", conn.ipaddrTarget.String(), conn.id, conn.conn.LocalAddr().String())
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bytes := make([]byte, 10240)
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for {
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conn.conn.SetReadDeadline(time.Now().Add(time.Millisecond * 100))
n, _, err := conn.conn.ReadFromUDP(bytes)
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if err != nil {
if neterr, ok := err.(*net.OpError); ok {
if neterr.Timeout() {
// Read timeout
continue
} else {
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fmt.Printf("ReadFromUDP Error read udp %s\n", err)
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conn.close = true
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return
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}
}
}
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now := time.Now()
conn.activeTime = now
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sendICMP(p.echoId, p.echoSeq, *p.conn, src, "", id, (uint32)(DATA), bytes[:n], conn.rproto, -1)
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p.sendPacket++
p.sendPacketSize += (uint64)(n)
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}
}
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func (p *Server) Close(conn *ServerConn) {
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if p.localConnMap[conn.id] != nil {
conn.conn.Close()
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delete(p.localConnMap, conn.id)
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}
}
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func (p *Server) checkTimeoutConn() {
now := time.Now()
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for _, conn := range p.localConnMap {
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diff := now.Sub(conn.activeTime)
if diff > time.Second*(time.Duration(p.timeout)) {
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conn.close = true
}
}
for id, conn := range p.localConnMap {
if conn.close {
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fmt.Printf("close inactive conn %s %s\n", id, conn.ipaddrTarget.String())
p.Close(conn)
}
}
}
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func (p *Server) showNet() {
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fmt.Printf("send %dPacket/s %dKB/s recv %dPacket/s %dKB/s\n",
p.sendPacket, p.sendPacketSize/1024, p.recvPacket, p.recvPacketSize/1024)
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p.sendPacket = 0
p.recvPacket = 0
p.sendPacketSize = 0
p.recvPacketSize = 0
}