use crate::{data::*, feat, log_if_err}; use anyhow::{bail, Result}; use std::collections::HashMap; use tauri::{AppHandle, GlobalShortcutManager}; pub struct Hotkey { current: Vec, // 保存当前的热键设置 manager: Option, } impl Hotkey { pub fn new() -> Hotkey { Hotkey { current: Vec::new(), manager: None, } } pub fn init(&mut self, app_handle: AppHandle) -> Result<()> { self.manager = Some(app_handle); let data = Data::global(); let verge = data.verge.lock(); if let Some(hotkeys) = verge.hotkeys.as_ref() { for hotkey in hotkeys.iter() { let mut iter = hotkey.split(','); let func = iter.next(); let key = iter.next(); if func.is_some() && key.is_some() { log_if_err!(self.register(key.unwrap(), func.unwrap())); } else { log::error!(target: "app", "invalid hotkey \"{}\":\"{}\"", key.unwrap_or("None"), func.unwrap_or("None")); } } self.current = hotkeys.clone(); } Ok(()) } fn get_manager(&self) -> Result { if self.manager.is_none() { bail!("failed to get hotkey manager"); } Ok(self.manager.as_ref().unwrap().global_shortcut_manager()) } fn register(&mut self, hotkey: &str, func: &str) -> Result<()> { let mut manager = self.get_manager()?; if manager.is_registered(hotkey)? { manager.unregister(hotkey)?; } let f = match func.trim() { "clash_mode_rule" => || feat::change_clash_mode("rule"), "clash_mode_global" => || feat::change_clash_mode("global"), "clash_mode_direct" => || feat::change_clash_mode("direct"), "clash_mode_script" => || feat::change_clash_mode("script"), "toggle_system_proxy" => || feat::toggle_system_proxy(), "enable_system_proxy" => || feat::enable_system_proxy(), "disable_system_proxy" => || feat::disable_system_proxy(), "toggle_tun_mode" => || feat::toggle_tun_mode(), "enable_tun_mode" => || feat::enable_tun_mode(), "disable_tun_mode" => || feat::disable_tun_mode(), _ => bail!("invalid function \"{func}\""), }; manager.register(hotkey, f)?; log::info!(target: "app", "register hotkey {hotkey} {func}"); Ok(()) } fn unregister(&mut self, hotkey: &str) -> Result<()> { self.get_manager()?.unregister(&hotkey)?; log::info!(target: "app", "unregister hotkey {hotkey}"); Ok(()) } pub fn update(&mut self, new_hotkeys: Vec) -> Result<()> { let current = self.current.to_owned(); let old_map = Self::get_map_from_vec(¤t); let new_map = Self::get_map_from_vec(&new_hotkeys); let (del, add) = Self::get_diff(old_map, new_map); del.iter().for_each(|key| { let _ = self.unregister(key); }); add.iter().for_each(|(key, func)| { log_if_err!(self.register(key, func)); }); self.current = new_hotkeys; Ok(()) } fn get_map_from_vec<'a>(hotkeys: &'a Vec) -> HashMap<&'a str, &'a str> { let mut map = HashMap::new(); hotkeys.iter().for_each(|hotkey| { let mut iter = hotkey.split(','); let func = iter.next(); let key = iter.next(); if func.is_some() && key.is_some() { let func = func.unwrap().trim(); let key = key.unwrap().trim(); map.insert(key, func); } }); map } fn get_diff<'a>( old_map: HashMap<&'a str, &'a str>, new_map: HashMap<&'a str, &'a str>, ) -> (Vec<&'a str>, Vec<(&'a str, &'a str)>) { let mut del_list = vec![]; let mut add_list = vec![]; old_map.iter().for_each(|(&key, func)| { match new_map.get(key) { Some(new_func) => { if new_func != func { del_list.push(key); add_list.push((key, *new_func)); } } None => del_list.push(key), }; }); new_map.iter().for_each(|(&key, &func)| { if old_map.get(key).is_none() { add_list.push((key, func)); } }); (del_list, add_list) } } impl Drop for Hotkey { fn drop(&mut self) { if let Ok(mut manager) = self.get_manager() { let _ = manager.unregister_all(); } } }