chore: update check script
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@ -15,6 +15,7 @@ const SIDECAR_HOST = execSync("rustc -vV")
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.match(/(?<=host: ).+(?=\s*)/g)[0];
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/* ======= clash ======= */
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const CLASH_STORAGE_PREFIX = "https://release.dreamacro.workers.dev/";
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const CLASH_URL_PREFIX =
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"https://github.com/Dreamacro/clash/releases/download/premium/";
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const CLASH_LATEST_DATE = "2023.06.30";
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@ -32,11 +33,11 @@ const META_URL_PREFIX = `https://github.com/MetaCubeX/Clash.Meta/releases/downlo
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const META_VERSION = "v1.15.0";
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const META_MAP = {
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"win32-x64": "Clash.Meta-windows-amd64-compatible",
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"darwin-x64": "Clash.Meta-darwin-amd64",
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"darwin-arm64": "Clash.Meta-darwin-arm64",
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"linux-x64": "Clash.Meta-linux-amd64-compatible",
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"linux-arm64": "Clash.Meta-linux-arm64",
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"win32-x64": "clash.meta-windows-amd64-compatible",
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"darwin-x64": "clash.meta-darwin-amd64",
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"darwin-arm64": "clash.meta-darwin-arm64",
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"linux-x64": "clash.meta-linux-amd64-compatible",
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"linux-arm64": "clash.meta-linux-arm64",
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};
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/**
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@ -69,6 +70,24 @@ function clash() {
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};
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}
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function clashS3() {
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const name = CLASH_MAP[`${platform}-${arch}`];
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const isWin = platform === "win32";
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const urlExt = isWin ? "zip" : "gz";
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const downloadURL = `${CLASH_STORAGE_PREFIX}${CLASH_LATEST_DATE}/${name}-${CLASH_LATEST_DATE}.${urlExt}`;
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const exeFile = `${name}${isWin ? ".exe" : ""}`;
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const zipFile = `${name}.${urlExt}`;
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return {
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name: "clash",
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targetFile: `clash-${SIDECAR_HOST}${isWin ? ".exe" : ""}`,
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exeFile,
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zipFile,
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downloadURL,
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};
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}
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function clashMeta() {
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const name = META_MAP[`${platform}-${arch}`];
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const isWin = platform === "win32";
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@ -103,36 +122,58 @@ async function resolveSidecar(binInfo) {
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const tempExe = path.join(tempDir, exeFile);
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await fs.mkdirp(tempDir);
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if (!(await fs.pathExists(tempZip))) await downloadFile(downloadURL, tempZip);
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try {
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if (!(await fs.pathExists(tempZip)))
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await downloadFile(downloadURL, tempZip);
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if (zipFile.endsWith(".zip")) {
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const zip = new AdmZip(tempZip);
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zip.getEntries().forEach((entry) => {
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console.log(`[DEBUG]: ${name} entry name`, entry.entryName);
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});
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zip.extractAllTo(tempDir, true);
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await fs.rename(tempExe, sidecarPath);
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console.log(`[INFO]: ${name} unzip finished`);
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} else {
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// gz
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const readStream = fs.createReadStream(tempZip);
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const writeStream = fs.createWriteStream(sidecarPath);
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readStream
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.pipe(zlib.createGunzip())
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.pipe(writeStream)
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.on("finish", () => {
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console.log(`[INFO]: ${name} gunzip finished`);
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execSync(`chmod 755 ${sidecarPath}`);
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console.log(`[INFO]: ${name} chmod binary finished`);
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})
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.on("error", (error) => {
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console.error(`[ERROR]: ${name} gz failed`, error.message);
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throw error;
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if (zipFile.endsWith(".zip")) {
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const zip = new AdmZip(tempZip);
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zip.getEntries().forEach((entry) => {
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console.log(`[DEBUG]: "${name}" entry name`, entry.entryName);
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});
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zip.extractAllTo(tempDir, true);
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await fs.rename(tempExe, sidecarPath);
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console.log(`[INFO]: "${name}" unzip finished`);
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} else {
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// gz
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const readStream = fs.createReadStream(tempZip);
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const writeStream = fs.createWriteStream(sidecarPath);
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await new Promise((resolve, reject) => {
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const onError = (error) => {
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console.error(`[ERROR]: "${name}" gz failed`, error.message);
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reject(error);
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};
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readStream
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.pipe(zlib.createGunzip().on("error", onError))
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.pipe(writeStream)
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.on("finish", () => {
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console.log(`[INFO]: "${name}" gunzip finished`);
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execSync(`chmod 755 ${sidecarPath}`);
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console.log(`[INFO]: "${name}" chmod binary finished`);
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resolve();
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})
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.on("error", onError);
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});
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}
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} catch (err) {
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throw err;
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} finally {
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// delete temp dir
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await fs.remove(tempDir);
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}
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}
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// delete temp dir
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await fs.remove(tempDir);
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/**
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* prepare clash core
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* if the core version is not updated in time, use S3 storage as a backup.
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*/
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async function resolveClash() {
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try {
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return await resolveSidecar(clash());
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} catch {
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console.log(`[WARN]: clash core needs to be updated`);
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return await resolveSidecar(clashS3());
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}
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}
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/**
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@ -256,7 +297,7 @@ const resolveGeoIP = () =>
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});
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const tasks = [
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{ name: "clash", func: () => resolveSidecar(clash()), retry: 5 },
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{ name: "clash", func: resolveClash, retry: 5 },
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{ name: "clash-meta", func: () => resolveSidecar(clashMeta()), retry: 5 },
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{ name: "wintun", func: resolveWintun, retry: 5, winOnly: true },
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{ name: "service", func: resolveService, retry: 5, winOnly: true },
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